The link has been copied.
Updates

Mar. 28 Update (Edited on Apr. 9 19:22 (UTC+9))

UNDECEMBER
2024.03.27 Wednesday 21:40 (UTC + 9)

Greetings, Rune Hunters.    

     

Our next update will take place on Mar. 28 (Thu).   

Please see below for more details.    

     

※ The following information may change when the update takes place. 

※ All screenshots were taken on a test server and details may be subject to change.


◈ Season 4


◆ Season 4 Challenge   

- New Challenges regarding the Eunos Mine, Jewels, and Rune Masters will be added.

- Certain rewards and required points will be changed and added.  

Total Points

Obtained Reward

Given Amount

10

Ring of the Beginning and the End

1

30

Apollyon's Bone Selection Chest

1

50

Lesser Jewel Selection Chest

10

70

Apollyon's Bone Selection Chest

1

90

[Season Challenge] Legendary Title Ticket

1

120

[Exclusive] Jewel Polishing Stone

150

150

[Exclusive] Rune Legendary Upgrade Essence Selection Chest

2

180

Eternal Night Veil Portal Costume

1

210

[Lucy] Pet

1

240

[Exclusive] Skill Rune Engraving Stone

1

270

[Exclusive] Link Rune Engraving Stone

1

300

Apollyon's Bone Selection Chest

1

330

Standard Jewel Chest

5

360

Bottomless Abyss Ruler Helmet Costume

1

390

Bottomless Abyss Ruler Armor Costume

1

420

[Exclusive] Jewel Polishing Stone

500

450

Greater Jewel Chest

3

500

Major Jewel Chest

1

※ Apollyon's Bone Selection Chest: A Selection Chest consisted of 'Apollyon's Bone', an entry material for the new content, Eunos El Dorado.

※ [Exclusive] Jewel Polishing Stone: An exclusive item needed to refine and sculpt Jewels.


◆ Origin Mode    

- The 'Origin' Mode of Season Modes will be closed.   

※ Origin Mode may be provided through an event in the future.  


◆ Hardcore Mode    

- The 'Book of Life', an item that can be used to recover 1 life in Hardcore Mode, will be added.

- The 'Book of Life' can be purchased through the Saluto NPC, 'Peddler Brown', once a month per account.

※ The 'Book of Life' cannot be stored in Storage.   


◆ General     

- Legendary Unique Gear drop chances will be applied to Standard also.  

- Certain benefits from Normal Season/Hardcore Mode will be changed.       

Category

Rune EXP Bonus

Relic EXP Bonus

Item Drop Chance

Item Drop Rarity

Legendary Unique Item Drop Rarity

Resurrection Limit

Standard

None

None

None

None

7.50%

None

Normal Season

80%

100%

None

None

15%

None

Hardcore Season

80%

100%

30%

50%

30%

3



 Character          


◆ Character Traits    

The 'Character Trait' system where two characteristics can be imbued to a character will be added.

- Character traits can be set through the 'Rune Hunter Registration Office' at Town.

- Some traits possess advantages called 'Gifts' and disadvantages called 'Flaws' simultaneously.

※ Character traits can be registered for free when registering them for the first time, and changing registered traits costs 1,000,000 Gold.

※ Character traits are reset every season, and are reset also after [Change Mode] > [Revert Character].


◆ God's Blessing    

The 'God's Blessing' system that imbues a strong gift to characters will be added.

- God's Blessings can be set through the 'Rune Hunter Registration Office' at Town.

※ God's Blessings can be registered for free when registering them for the first time, and changing registered God's Blessings cost 1,000,000 Gold.

※ God's Blessings are reset every season, and are reset also after [Change Mode] > [Revert Character].


◆ Rune Master Level    

Growth content called 'Rune Master Level' will be added.  

- 'Rune Master Levels' are activated after achieving Character Lv. 100, and start from Rune Master Lv. 1.

- Characters become Rune Master Lv. 1 after activating 'Rune Master Levels' and are given Rune Master Point x1.

- Through 'The Path of the Rune Master' in Character Info, users can use Rune Master Points to choose various stats and raise them.

- 'Rune Master EXP' needed for 'Rune Master Levels' can only be obtained through content that is activated after completing all Episodes.

※ 'Rune Master EXP' has a daily maximum limit. Additional EXP cannot be obtained once the daily maximum limit has been reached.

※ The daily maximum limit of 'Rune Master EXP' is reset at 00:00 (UTC+9) every day.

- The daily maximum limit of 'Rune Master EXP' can be recovered using certain items.

- The 'Rune Master Levels' of Standard Mode and Season Mode are added when a season ends.


◆ Character Growth     

- Certain stages will be adjusted so that Character EXP can be obtained. 

  1. Chaotic Realm     
  2. Red Moon Altar     
  3. Time of Confrontation    

- The maximum times that Orb items can be used will be increased.  

  1. Before: 70 times     
  2. After: 100 times     


◈ Content          


◆ Eunos Vein Event    

■ New Field Event Called 'Eunos Vein' Added   

- The 'Eunos Vein' can be discovered in stages from Episode 2.  

※ Veins are classified into Magic, Rare, Unique, and Legendary, and Vein Monsters appear from Rare Veins.

※ Legendary Veins can be found in Chaos Dungeons and Constellation of Time. Take caution because the new boss monster, 'Apollyon' may ambush users.

- Through Veins, new items that were added, such as Jewels, Jewel Polishing Stones, and Eunos Dungeon entry materials, can be obtained.


◆ Eunos Dungeon    

■ New Content Called 'Eunos Dungeon' Added   

- The 'Eunos Dungeon' is an underground world where powerful monsters and brilliant veins exist.

- After completing Episode 3, users can enter the Eunos Dungeon using the 'Mine Car' at Saluto.

- Entry materials can be obtained through the 'Eunos Vein' event.  

- The Eunos Dungeon is divided into many floors. Each floor is split up into many Vein areas, which can be explored.

- Normal, Event, and Boss Areas can be accessed within the dungeon.  

※ Each area has a Vein, and Veins in five colors can be discovered.  

※ Jewels that match the color of the Veins will be dropped by chance.  

※ The difficulty of the dungeon increases the deeper users venture into the Vein. 

※ Take caution because Event Areas have elements different from Normal Areas. 

Event Area

Rewards That Could Be Obtained

Infinite Vein

Black Jewels, large amounts of currency

Treasure Chest

Items that can be purchased with gold, Elements

Land of Blessing

Various buffs

- After finishing exploring each area, users can go to different areas using the Mine Car.

- Vein Shard items are dropped after defeating the monsters inside the dungeon, and they can be exchanged with various items through the NPC, 'Merchant Inan', at the checkpoints.

- While exploring Veins, the area where the boss monster, 'Apollyon', is can be discovered.

- After completing Lv. 3 tiles or defeating boss monsters, the 'Alive Abyss' Chaos Card can be obtained by chance.


◆ Guild Raids    

     

■ Guild Raid Schedule    

- The detailed schedule is available through the link below.  

  1. [Link to Guild Raid Schedule]

     

■ Guild Raids     

- The stats of Sicus' Barrier will be changed from 10% of Max HP to 5%. 


◆ Descent Raids    

     

■ Descent Raid Schedule    

- The detailed schedule is available through the link below.  

  1. [Link to Descent Raid Schedule]

◆ Solo Descent Raids    

     

■ Solo Descent Raids Schedule    

- The detailed schedule is available through the link below.  

  1. [Link to Descent Raid Schedule]


■ Solo Descent Raids    

- An official season of Solo Descent Raids will begin.   

- The Solo Descent Raid monsters' levels will be increased from 150 to 160.

- The Nerf Timer System will be applied.   

- Certain UI related to Solo Descent Raids within the game will be improved. 


◆ Spire of Barrier    

- The maximum level of Spire of Barriers will be increased to 160.  

- The Potion Effect +% of Potion Effect Orbs in Spire of Barriers will be changed to Recovery Potion Effect +%.


◆ Void Rift    

- The Void Rift rotation for Season 3 will end and the rotation for Season 4 will begin.

- Your Void Rift progress, Rank Points, and reward history will be reset. 

- The boss monsters of each area will also change once the Void Rift is reset.

- You will not be able to receive previous rewards once the period ends, so please collect all rewards before the maintenance takes place.

- Each Void Rift will take place for 2 weeks.


◆ Constellation of Time   

- The Constellation of Time, Powerful Emotions, and Zodiac Stone Engravings will be reset.

- According to the World's Memory Grade, the maximum Enchant Memory level will be expanded as the following, and certain effects will be adjusted.

World's Memory Grade

Maximum Enchant Memory Level (Before)

Maximum Enchant Memory Level (After)

Rare

15

20

Legendary

20

25

- The chances of a God's Revived Champion appearing become higher as the Enchant Memory Level increases.

- The maximum monster level will be increased to 160.


◆ Chaos Dungeons    

- The Chaos Statue Level, Chaos Compendium, Chaos Cards, and Content Material will be reset.

- The 'Rune Master EXP Increase effect' will be added to Chaos Card Upgrade effects.

- The key rewards given after obtaining certain Chaos Cards such as Traces of Memory and Unique Chaos Cards will be added to item tooltips.

- Certain stages will be adjusted so that Chaos Statue EXP can be obtained. 

  1. Chaotic Realm     
  2. Red Moon Altar     
  3. Time of Confrontation    

※ Only Red Moon Altar stages that occurred within Chaos Dungeons are subject to the changes.

- The maximum monster level will be increased to 160.  

- Multiple cursed monsters that are seen in Eunos Dungeons will also appear in Chaos Cards that have been upgraded over Lv. 11.

     

■ New Chaos Dungeon Items    

- 1 Greater Chaos Card will be added.   

※ New Chaos Dungeon items can be obtained through the 'Eunos Dungeon' and 'Alchemy'.

Item Grade

Item

How to Obtain

Description

Normal

Greater Chaos Card (Alive Abyss)

Drop

A card used to travel to the Alive Abyss.

Magic - Legendary

Greater Chaos Card (Alive Abyss)

Alchemy

A card used to travel to the Alive Abyss.


◆ Rune Hunter's Resolve        

■ Rune Hunter's Resolve Buff    

- 'Rune Hunter's Resolve', which increases the amount of Statue EXP obtained when playing Chaos Dungeons, will be put into effect.

※ The stats for 'Rune Hunter's Resolve' will be different for each buff period. 

Active Buff Period (UTC+9)

Additional EXP +%

Apr. 25 (Thu) 00:00 - May. 23 (Thu) 00:00 (UTC+9)

25%

May. 23 (Thu) 00:00 - Jun. 20 (Thu) 00:00 (UTC+9)

50%

Jun. 20 (Thu) 00:00 - Jul. 18 (Thu) 00:00 (UTC+9)

100%


◆ Black Market    

The Black Market’s Friendship level, saved items, and Pirate’s Coins will be reset.

- Adjustments will be made so that chests with new Unique Gear exclusive to Season 4 will appear in Hardcore Mode.

- Adjustments will be made so that the 'Undying Unidentified Chests' which only appeared in Season 3 Hardcore Mode's Black Market will appear in modes excluding Hardcore Mode.

- Details about the chests with Unique Gear that appear in each Mode are as below.


■ Stenella Faction    

Item

Price (Stenella Coin)

Required Friendship

Required Statue Level

Available Mode

Unidentified Unique Chest Ⅰ (Stenella)

50

1

-

Hardcore excluded

Unidentified Unique Chest Ⅱ (Stenella)

240

1

-

Hardcore excluded

Unidentified Unique Chest Ⅲ (Stenella)

3800

3

-

Hardcore excluded

Unidentified Unique Chest Ⅳ (Stenella)

6000

3

-

Hardcore excluded

Undying Unidentified Unique Gear Chest Ⅰ (Stenella)

4750

3

-

Hardcore excluded

Undying Unidentified Unique Gear Chest Ⅱ (Stenella)

7000

4

-

Hardcore excluded

Undying Unidentified Unique Gear Chest Ⅲ (Stenella)

50000

6

-

Hardcore excluded

[Eunos] Unidentified Unique Chest Ⅰ (Stenella)

50

1

-

Hardcore

[Eunos] Unidentified Unique Chest Ⅱ (Stenella)

240

1

-

Hardcore

[Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Stenella)

7000

4

-

Hardcore

[Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Stenella)

50000

6

-

Hardcore

     

■ Ribjaw Faction    

Item

Price (Ribjaw Coin)

Required Friendship

Required Statue Level

Available Mode

Unidentified Unique Chest Ⅰ (Ribjaw)

50

1

-

Hardcore excluded

Unidentified Unique Chest Ⅱ (Ribjaw)

240

1

-

Hardcore excluded

Unidentified Unique Chest Ⅲ (Ribjaw)

3800

3

-

Hardcore excluded

Unidentified Unique Chest Ⅳ (Ribjaw)

6000

3

-

Hardcore excluded

Undying Unidentified Unique Gear Chest Ⅰ (Ribjaw)

4750

3

-

Hardcore excluded

Undying Unidentified Unique Gear Chest Ⅱ (Ribjaw)

7000

4

-

Hardcore excluded

Undying Unidentified Unique Gear Chest Ⅲ (Ribjaw)

50000

6

-

Hardcore excluded

[Eunos] Unidentified Unique Chest Ⅰ (Ribjaw)

50

1

-

Hardcore

[Eunos] Unidentified Unique Chest Ⅱ (Ribjaw)

240

1

-

Hardcore

[Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Ribjaw)

7000

4

-

Hardcore

[Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Ribjaw)

50000

6

-

Hardcore

     

■ New Unique Gear Chest Content Details   

[Eunos] Unidentified Unique Chest Ⅰ (Stenella)

[Eunos] Unidentified Unique Chest Ⅰ (Ribjaw)

Lucky Fishing Hook

Equal chance

Casthor's Light

Equal chance

Five Color Spark

Equal chance

Golden Frame

Equal chance

Craftsman's Iron

Equal chance

Path to Survival

Equal chance

Composed Bravery

Equal chance

Lead Judge

Equal chance

Friend of the Resistance

Equal chance

Creepy Smile

Equal chance

Headwind Bone

Equal chance

Casthor's Darkness

Equal chance

Star Flower

Equal chance

Fate Gatherer

Equal chance

Alyssa's Resolution

Equal chance

Dream of Wave

Equal chance

Acuben's Acid Rain

Equal chance

Sephdar's Passion

Equal chance

Capri's Flame

Equal chance

Icicle Thundercloud

Equal chance

Dispersion Index

Equal chance

Spica's Wrath

Equal chance

Watcher’s Stick

Equal chance

Glorious Greatsword

Equal chance

Boreal's Will

Equal chance

Righteous Traitor

Equal chance

Breaker of the Cycle

Equal chance

Miraseti's Thirst

Equal chance

Marrow Extractor

Equal chance

Crescent and Dusk

Equal chance

Arbiter's Wedge

Equal chance

Giant's Gold Pendulum

Equal chance

Stern Tempering

Equal chance

Thirsty Willow

Equal chance

Tipan's Long Bow

Equal chance

Thunderbolt String

Equal chance

Sky's Clarity

Equal chance

Nivis's Breath

Equal chance

Vibrant Commandment

Equal chance

Tide Horizon

Equal chance

Sense of Sympathy

Equal chance

Mountain Persistence

Equal chance

Spica's Protection

Equal chance

Thoughtless Conviction

Equal chance

Frost Moss Chest

Equal chance

Priest’s Scales

Equal chance

Vesper's Stance

Equal chance

Dewdrop Hem

Equal chance

Herald of the North Wind

Equal chance

Eye of Instinct

Equal chance

Triah's Shield

Equal chance

Fossilized Flower

Equal chance

Caspol's Wall

Equal chance

Farewell Shadow

Equal chance

Confident Smile

Equal chance

Vanguard's Gaze

Equal chance

Ritual Mask

Equal chance

Shadow Scale

Equal chance

Duty of Flame

Equal chance

Nemera's Spaulders

Equal chance

Overlapping Shadow

Equal chance

Cold Comfort

Equal chance

Sephdar's Instinct

Equal chance

Spica's Rejection

Equal chance

Cataclysmic Fist

Equal chance

Prele's Gauntlets

Equal chance

Tendril of Evergreen

Equal chance

Golden Shell

Equal chance

Brilliant Step

Equal chance

Vesper's Static

Equal chance

Aquilla's Flight

Equal chance

Laid Back Traveler’s Boots

Equal chance

Lahaina Eye

Equal chance

Third Eye

Equal chance

Unity Token

Equal chance

Whirlwind Wisdom

Equal chance

Alyssa's Transcendence

Equal chance

Stovekeeper’s Prayer

Equal chance

Blood Covenant

Equal chance

Laia's Ring

Equal chance

Frozen Valley Knot

Equal chance

Finger of Birth

Equal chance

Finger of Command

Equal chance

Flaming Halo

Equal chance

Wasteland's Dream

Equal chance

Hound's Protection

Equal chance

Conqueror's Pride

Equal chance

Sephdar's Harmony

Equal chance

Sunset's Eye

Equal chance

Embrace of Enlightenment

Equal chance

Twilight Luster

Equal chance

Capri's Brazier

Equal chance

Coalesced Greed

Equal chance

Explorer's Backpack

Equal chance

Golden Law of Perfection

Equal chance

Horizon Crescent

Equal chance

Hira's Spine

Equal chance

Center of Red Earth

Equal chance

Charm of Three Lights

Equal chance

Hand of Riposte

Equal chance

Fever Pouch

Equal chance

Seeker's Wrappings

Equal chance

Crescent Moon Candlestick

Equal chance

Frame of Loneliness

Equal chance

Crimson Master

Equal chance

Spike of Evil Abolishment

Equal chance

Gold String of Possibility

Equal chance

Hand of Monarch

Equal chance

Insight

Equal chance

Tomorrow’s Ray

Equal chance

Flaming Meteor Dawn Startail

Equal chance

Absolute Element Acuben's Heavy Rain

Equal chance

Karma Headwind Bone

Equal chance

Contradiction Breaker Ruddy Fountain

Equal chance

Desperate Will Acuben's Acid Rain

Equal chance

Desperate Will Fate Gatherer

Equal chance

Blood Strike Lord Blood Blade

Equal chance

Absolute Element Dispersion Index

Equal chance

River of Life Disobedient Molar

Equal chance

Strength Reverence Swooping Wings

Equal chance

Mind Reaper Heartless North Wind

Equal chance

Blood Strike Zephyr Fang

Equal chance

Opportunist Mist Wing

Equal chance

Lunar Blessing Thoughtless Conviction

Equal chance

Survival Instincts Overlapping Shadow

Equal chance

River of Life Sea King's Brim

Equal chance

Courier Brilliant Step

Equal chance

Piercing Eye Thousand Hands

Equal chance

Blazing Sun Blazing Orbit

Equal chance

Wheel of Fate Aura of Adventurer

Equal chance

Rooted Punishment Horizon of Creation

Equal chance

Courier Terra's Procession

Equal chance

Infinite Strength Alyssa's Expansion

Equal chance

Sacrosanct Leo's Judgment

Equal chance

Ancient Catalyst Boreal's Will

Equal chance

Oath of Knowledge Sephdar's Passion

Equal chance

Infinite Strength Verdant Gaze

Equal chance

Ancient Catalyst Sephdar's Maturity

Equal chance

Noble Destroyer Shadow's Portrait

Equal chance

Impregnable Fortress Triah's Shield

Equal chance

Star's Guidance Traum's Wedding Ring

Equal chance

Myrrh Tree's Wisdom Aquilla's Clear Sky

Equal chance

Purifier's Fang

Equal chance

Piercing Thorn Casthor's Beam

Equal chance

Left Hand of Hatred

Equal chance

Vesper's Venom Fang

Equal chance

Leo's Judgment

Equal chance

Guiding Branch

Equal chance

Azure Providence

Equal chance

Scorched Ice

Equal chance

Predator's Brand

Equal chance

Messenger's Token

Equal chance

Pendulum of Truth

Equal chance

Mouth of Indulgence

Equal chance

Pulse of Severance

Equal chance

Iron of Fate

Equal chance

Joyful Sunset

Equal chance

Capri's Prison

Equal chance

Golden Flash

Equal chance

Crimson Unity

Equal chance

Enticing Tuning Fork

Equal chance

Red Jade Bud

Equal chance

Glachi's Secret

Equal chance

Horn of Enhancement

Equal chance

Moon’s Orbit

Equal chance

Portrait of Light and Darkness

Equal chance

Spica's Enlightenment

Equal chance

Lord Blood Blade

Equal chance

Will of Fire

Equal chance

Blade of Unrequited Love

Equal chance

Unbreakable Objection

Equal chance

Vesper's End

Equal chance

Sephdar's Maturity

Equal chance

Prophet's Battering Ram

Equal chance

Sea Breeze Ruler

Equal chance

Golden Sunset

Equal chance

Sephdar's Prosperity

Equal chance

Arbalist's Strength

Equal chance

Cornelian Branch

Equal chance

Band of Suffocation

Equal chance

Bow of Splendor

Equal chance

Miraseti's Crimson Wave

Equal chance

Twilight Veil

Equal chance

Verdant Gaze

Equal chance

Miraseti's Storm

Equal chance

Traveler's Tunic

Equal chance

Fulcrum of Certainty

Equal chance

Pale Ghost

Equal chance

Hunter’s Vest

Equal chance

Pokeweed Shell

Equal chance

Overflowing Temperature

Equal chance

Landkeeper's Badge

Equal chance

Eunos's Shield

Equal chance

Shield of Trust

Equal chance

Pagan's Shield

Equal chance

Firm Heart

Equal chance

Hamal's Glory

Equal chance

Sea King's Brim

Equal chance

Blindfold Cemetery

Equal chance

Coffin of Innovation

Equal chance

Yoke of Madness

Equal chance

Sandglass

Equal chance

Casthor's Gaze

Equal chance

Acuben's Thunderbolt

Equal chance

Protruding Branch

Equal chance

Restless Lining

Equal chance

Starprint

Equal chance

Confronting Fang

Equal chance

Epigram Shackles

Equal chance

Vesper's Destruction

Equal chance

Myrrh Tree's Root

Equal chance

Bloodstained Grip

Equal chance

Storm's Path

Equal chance

Leo's Roar

Equal chance

Canine Knee

Equal chance

Strategist's Jade

Equal chance

Spiral of Circulation and Heredity

Equal chance

Aura of Adventurer

Equal chance

Trumpeter's Heart

Equal chance

Triah's Necklace

Equal chance

Tri's Ring

Equal chance

Spark Fire Pendant

Equal chance

Harmony Circle

Equal chance

Traum's Wedding Ring

Equal chance

Band of Certainty

Equal chance

Casthor's Refraction

Equal chance

Canyon Waistband

Equal chance

Vesper's Halo

Equal chance

Symmes Civilization

Equal chance

Messenger's Echo

Equal chance

Leech Tail

Equal chance

Acuben's Clarity

Equal chance

Horizon of Creation

Equal chance

Golden Band of Opportunity

Equal chance

Triangular Promise

Equal chance

Miraseti's Rip Current

Equal chance

Harvest's Fruition

Equal chance

House of Composure

Equal chance

Instructions of Creation

Equal chance

Daydream's End

Equal chance

Stern Responsibility

Equal chance

Flickering Heat

Equal chance

Link of Expiration

Equal chance

Nemera's Crust

Equal chance

Ridge of Death

Equal chance

Hilt of Life and Death

Equal chance

Focus of the Abyss

Equal chance

Beacon of Support

Equal chance

Reversal Foothold

Equal chance

Seeping Ray of Light

Equal chance

Esophagus

Equal chance

Eunos’s Gaiters

Equal chance

Circle of Expansion

Equal chance

Burnt Passion

Equal chance

Fiery Hands Capri's Retort

Equal chance

Courier Silver Sunset

Equal chance

Survival Instincts Iron of Fate

Equal chance

River of Life Ganida's Axe

Equal chance

Bolt of Judgment Golden Flash

Equal chance

Exponential Strength Joyful Sunset

Equal chance

Piercing Eye Brilliant Crescent

Equal chance

Frost Wind Glachi's Secret

Equal chance

River of Life Stone Anvil

Equal chance

Strength Reverence Miraseti's Thirst

Equal chance

Wheel of Fate Vibrant Commandment

Equal chance

Desperate Will Problem Solver's Bowstring

Equal chance

Impregnable Fortress Eye of Instinct

Equal chance

Gutsy Scale of Inspiration

Equal chance

Endless Inspiration Casthor's Gaze

Equal chance

Gutsy Sunrise Crown

Equal chance

Courier Raging Flash

Equal chance

Survival Instincts Iron Thumb

Equal chance

Karma Canyon Waistband

Equal chance

Blue Grail Unity Token

Equal chance

Weaken Casthor's Light

Equal chance

Life Lust Holy Grail of Victory

Equal chance

Disrupt Peace Spica's Tenacity

Equal chance

Exponential Strength Lead Judge

Equal chance

Desperate Will Vesper's End

Equal chance

Blue Grail Spica's Virtue

Equal chance

Karma Mountain Persistence

Equal chance

Strength Reverence Thirsty Willow

Equal chance

Noble Destroyer Cataclysmic Fist

Equal chance

Wailing Requiem Roaring Circlet

Equal chance

Breath of Life Border Bulwark

Equal chance

Shatter Long Tail of Comet

Equal chance

Benevolent Touch

Equal chance

Ancient Catalyst Inner Chill

Equal chance

Right Hand of Love

Equal chance

Silver Sunset

Equal chance

Caspol's 1-handed Sword

Equal chance

Dawn Startail

Equal chance

Ruddy Fountain

Equal chance

Verity of Three Rings

Equal chance

Charger's Benefit

Equal chance

Boreal's Brilliance

Equal chance

Iron Clad Root

Equal chance

Eternal Iron

Equal chance

Expanding Word

Equal chance

Capri's Legacy

Equal chance

Echoing Skull

Equal chance

Spica's Tenacity

Equal chance

Hamal's Growth

Equal chance

Asteroid of Ruin

Equal chance

Reign of Consecration

Equal chance

Sprout of Penance

Equal chance

Spica's Virtue

Equal chance

Tower of Transcendence

Equal chance

Image of Brilliance

Equal chance

Twitching Prisoner

Equal chance

Stra's 2-handed Sword

Equal chance

Battlebringer

Equal chance

Executor's Embrace

Equal chance

Light Destroyer

Equal chance

Cry of Sacrifice

Equal chance

Boreal's Earthquake

Equal chance

Aquilla's Extermination

Equal chance

Disobedient Molar

Equal chance

Zephyr Fang

Equal chance

Forsaken Glacier

Equal chance

Leo's Cycle

Equal chance

Firm Revelation

Equal chance

Night Heaven Guide

Equal chance

Chasing Trajectory

Equal chance

Embracing Fang

Equal chance

Acuben's Dark Cloud

Equal chance

Hira's Breastplate

Equal chance

Righteous Duty

Equal chance

Awakened's Skin

Equal chance

Great Movement Tailcoat

Equal chance

Pathfinder’s Guardian Outfit

Equal chance

Black Duelist

Equal chance

Moonlight’s Chest

Equal chance

Chastity of Rejection

Equal chance

Unfalling Fort

Equal chance

Concentrated Bone

Equal chance

Blue Fortress

Equal chance

Mist Wing

Equal chance

Drape of the Ancestors

Equal chance

Spike Spark Bulwark

Equal chance

Boreal's Horn

Equal chance

Sunrise Crown

Equal chance

Face of Wilderness

Equal chance

Sunlight's Kiss

Equal chance

Bone Altar

Equal chance

Mask of Reversion

Equal chance

Decomposer's Contradiction

Equal chance

Aquilla's Wings

Equal chance

Epaulets of Eternity

Equal chance

Light's Portrait

Equal chance

Firebird Chill

Equal chance

Mortal Grasp

Equal chance

Fingers of Life and Death

Equal chance

Iron Thumb

Equal chance

Dance of Desperation

Equal chance

Gale Claw

Equal chance

Sky Shoes

Equal chance

Raging Flash

Equal chance

Silver Coin of the Beginning

Equal chance

Unwavering Steps

Equal chance

Valor Talisman

Equal chance

Long Tail of Comet

Equal chance

Voice of the March

Equal chance

Aquilla's Spirit

Equal chance

Blacksmith's Ring

Equal chance

Twilight Destination

Equal chance

Primal Call

Equal chance

Lightning Nail

Equal chance

Yearning Green Moon

Equal chance

Leo's Flow

Equal chance

Terra's Procession

Equal chance

Coil of Penance

Equal chance

Hamal's Vine

Equal chance

Border Bulwark

Equal chance

Boreal's Horizon

Equal chance

Holy Grail of Victory

Equal chance

Aquilla's Snowstorm

Equal chance

Predator's Tongue

Equal chance

Breath of the Mountain

Equal chance

Inner Chill

Equal chance

Twisted Fingertips

Equal chance

Vesper's Proof

Equal chance

Glimmering Point

Equal chance

Lyre of Mother Nature

Equal chance

Veil of Reason

Equal chance

Aquilla's Target

Equal chance

Joint of the Universe

Equal chance

Pyroxene Adorned Waistband

Equal chance

Western Grave

Equal chance

Wick of Mortal

Equal chance

The Queen

Equal chance

Emerald Green Bow

Equal chance

Priest's Mask

Equal chance

Star Limit

Equal chance

Knight’s Belt

Equal chance

Celestial Orb

Equal chance

Ring of the Beginning and the End

Equal chance

Ancient Catalyst Lucky Fishing Hook

Equal chance

Life Lust Path to Survival

Equal chance

Exponential Strength Friend of the Resistance

Equal chance

Strength Reverence Pendulum of Truth

Equal chance

Desperate Will Capri's Prison

Equal chance

Desperate Will Hamal's Growth

Equal chance

Absolute Element Portrait of Light and Darkness

Equal chance

Desperate Will Battlebringer

Equal chance

Strength Reverence Marrow Extractor

Equal chance

River of Life Mace of Confession

Equal chance

Critical Blow Direct Ray

Equal chance

Endless Favor Twilight Veil

Equal chance

Karma Mirror Wall

Equal chance

Karma Ancient Being's Helmet

Equal chance

Blazing Sun Duty of Flame

Equal chance

Heart Reaper Mortal Grasp

Equal chance

Revolutionary Spirit Gale Claw

Equal chance

Blood Strike Sublimation Stone

Equal chance

Life Lust Blood Covenant

Equal chance

Absolute Element Hound's Protection

Equal chance

Heart Reaper Call of Redemption

Equal chance

Cause Confusion Vesper's Venom Fang

Equal chance

Echoing Song Messenger's Token

Equal chance

Cause Confusion Hamal's Harvest

Equal chance

Noble Destroyer Sephdar's Coexistence

Equal chance

Blood Strike Boreal's Earthquake

Equal chance

Critical Blow Firm Revelation

Equal chance

Wanderer Traveler's Tunic

Equal chance

Lunar Blessing Confident Smile

Equal chance

Rooted Punishment Starprint

Equal chance

Trembling Spirit Subliminal Essence

Equal chance

Unbending Mind Glacial Song

Equal chance

Last Chance

Equal chance

Acuben's Heavy Rain

Equal chance

Capri's Retort

Equal chance

Concentrated Senses

Equal chance

Blade of Life

Equal chance

Sephdar's Success

Equal chance

Miraseti's Tsunami

Equal chance

Ganida's Axe

Equal chance

Faithful Striker

Equal chance

Night Slaughterhouse

Equal chance

Seed of a Dormant Land

Equal chance

Alyssa's Expansion

Equal chance

Hamal's Harvest

Equal chance

Eternal Ember

Equal chance

Unwithering Rose

Equal chance

Staff of Ambition

Equal chance

Harvester's Peg

Equal chance

True Wind Flute

Equal chance

Cloud Palpus

Equal chance

Limpid Critic

Equal chance

Distorted Tracker

Equal chance

Sephdar's Coexistence

Equal chance

Leo's Gale

Equal chance

Sephdar's Compass

Equal chance

Casthor's Darkness

Equal chance

Brilliant Crescent

Equal chance

Boreal's Earth

Equal chance

Swooping Wings

Equal chance

Stone Anvil

Equal chance

Face of Flaming Destruction

Equal chance

Orb of Restraint

Equal chance

Mace of Confession

Equal chance

Sunset Brush

Equal chance

Problem Solver's Bowstring

Equal chance

Blizzard of Light

Equal chance

Direct Ray

Equal chance

Hamal's Sunlight

Equal chance

Heartless North Wind

Equal chance

Arc of Pursuit

Equal chance

Immortal Scapular

Equal chance

Tipan's Scale Armor

Equal chance

Scale of Inspiration

Equal chance

Brass Puppet Master

Equal chance

The First Returnee

Equal chance

Puppeteer’s Knot

Equal chance

Latecomer’s Blessing Outfit

Equal chance

Starlight Spine

Equal chance

Winter Heart

Equal chance

Abyss Mirror

Equal chance

Mirror Wall

Equal chance

Ancient Being's Nest

Equal chance

Ark of Shadows

Equal chance

Roaring Circlet

Equal chance

Ancient Being's Helmet

Equal chance

Desert Wind

Equal chance

Aphros's Veil

Equal chance

Screen of the First Strike

Equal chance

Veil of Waterfall

Equal chance

Vesper's Silence

Equal chance

Shadow's Portrait

Equal chance

Nemesis Mirror

Equal chance

Seeker's Burden

Equal chance

Ortemis's Grip

Equal chance

Miraseti's Rhyme

Equal chance

Thousand Hands

Equal chance

Casthor's Fighter

Equal chance

Desert Pilgrim Slippers

Equal chance

Touch of Ingestion

Equal chance

Dark Moon's Footsteps

Equal chance

Aquilla's Clear Sky

Equal chance

Leg Bone of the Wind

Equal chance

Chaser’s Foot

Equal chance

Subliminal Essence

Equal chance

Sublimation Stone

Equal chance

Supernova Core

Equal chance

Vesper's Neutralization

Equal chance

Rotating Spiral

Equal chance

Wheel of Succession

Equal chance

Gold Collector's Loop

Equal chance

Blazing Orbit

Equal chance

Sephdar's Glory

Equal chance

Settlement Ring

Equal chance

Illusory Nail

Equal chance

Companion’s Ring

Equal chance

Glacial Song

Equal chance

Escape Belt

Equal chance

Acuben's Mist

Equal chance

Patriarch Knot

Equal chance

Call of Redemption

Equal chance

Land of Blessing

Equal chance

Plate of Addendum

Equal chance

Casthor's Beam

Equal chance

Stagnant Flow

Equal chance

Ortemis' Rejuvenation

Equal chance

Acuben's Thorn

Equal chance

Screaming Tongue

Equal chance

Tipan's Bowgun

Equal chance

Blood of the Guillotine

Equal chance

Legacy of Progress

Equal chance

Vanguard's Spaulders

Equal chance

Cold Front

Equal chance

Three Hundred Stars

Equal chance

Paradox of the Abyss

Equal chance

Price of Blood

Equal chance

Violent Death

Equal chance

Dancing Patagium

Equal chance

Dauntless Seal

Equal chance

Ganida’s Spaulders

Equal chance

Golden Doorknob

Equal chance

Near-death Constrictor

Equal chance

Life Lust Guiding Branch

Equal chance

Increase Disorder Purifier's Fang

Equal chance

Disrupt Peace Faithful Striker

Equal chance

Frost Wind Azure Providence

Equal chance

Elemental Explosion Unwithering Rose

Equal chance

Blazing Sun Eternal Ember

Equal chance

Exponential Strength Glorious Greatsword

Equal chance

Bolt of Judgment Cloud Palpus

Equal chance

Blood Strike Prophet's Battering Ram

Equal chance

Desperate Will Executor's Embrace

Equal chance

Flaming Meteor Night Heaven Guide

Equal chance

Strength Reverence Sea Breeze Ruler

Equal chance

Lunar Blessing Shield of Trust

Equal chance

Star's Guidance Hira's Breastplate

Equal chance

High Voltage Yoke of Madness

Equal chance

Triumph Farewell Shadow

Equal chance

Courier Desert Pilgrim Slippers

Equal chance

Spiteful Ortemis's Grip

Equal chance

Immutable Tri's Ring

Equal chance

Elemental Explosion Third Eye

Equal chance

Cause Confusion Sunset's Eye

Equal chance

River of Life Messenger's Echo

Equal chance

Ancient Catalyst Iron Clad Root

Equal chance

Wheel of Fate Craftsman's Iron

Equal chance

Infinite Strength Leo's Gale

Equal chance

Piercing Eye True Wind Flute

Equal chance

Commander's Unity Miraseti's Crimson Wave

Equal chance

Critical Blow Arbiter's Wedge

Equal chance

Absolute Element Bone Altar

Equal chance

Good Luck Charm Abyss Mirror

Equal chance

Heart Reaper Laia's Ring

Equal chance

Frost Wind Aquilla's Snowstorm

Equal chance

Iron Heart Myrrh Tree's Root

Equal chance

     

[Eunos] Unidentified Unique Chest Ⅱ (Stenella)

[Eunos] Unidentified Unique Chest Ⅱ (Ribjaw)

Decomposer's Contradiction

Equal chance

Leo's Roar

Equal chance

The First Returnee

Equal chance

Acuben's Thunderbolt

Equal chance

Nivis's Breath

Equal chance

Righteous Traitor

Equal chance

Casthor's Refraction

Equal chance

Capri's Flame

Equal chance

Vanguard's Gaze

Equal chance

Band of Certainty

Equal chance

Predator's Tongue

Equal chance

Hamal's Vine

Equal chance

Acuben's Mist

Equal chance

Bow of Splendor

Equal chance

Triah's Necklace

Equal chance

Plate of Addendum

Equal chance

(Edited on Mar. 28 11:22 (UTC+9))     

[Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Stenella)

[Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Ribjaw)

Transcendent Capri's Flame

Equal chance

Transcendent Leo's Roar

Equal chance

Transcendent Righteous Traitor

Equal chance

Transcendent Acuben's Mist

Equal chance

Transcendent Bow of Splendor

Equal chance

Transcendent Hamal's Vine

Equal chance

Transcendent Nivis's Breath

Equal chance

Transcendent Predator's Tongue

Equal chance

Transcendent Vanguard's Gaze

Equal chance

Transcendent Plate of Addendum

Equal chance

Transcendent Acuben's Thunderbolt

Equal chance

Transcendent Triah's Necklace

Equal chance

Transcendent Decomposer's Contradiction

Equal chance

Transcendent Band of Certainty

Equal chance

Transcendent The First Returnee

Equal chance

Transcendent Casthor's Refraction

Equal chance

  

[Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Stenella)

[Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Ribjaw)

Miraseti's Sailboat

Equal chance

Aquilla's Flutters

Equal chance

Preservation of Reason

Equal chance

Sephdar's Halter

Equal chance

Leo's End

Equal chance

Grave Robber King's Golden Ring

Equal chance

     


◆ Journal     

     

■ New Scenario Compendiums Added   

- 3 new Scenario Compendiums will be added.   

  1. Abnormalities in Eunos    
  2. Fate and Talent     
  3. One Unfortunate Day    

     

■ New Achievements Added    

- 5 new Achievements will be added.   

Achievement Name

Mission

Master of the Runes

Reach a certain Rune Master Level

 Towards the Brilliantly Bright Path

Attempt refining Jewels a certain amount of times

In for the Long Run

Attempt sculpting Jewels a certain amount of times

This Mine is Mine

Clear Eunos El Dorado

Live Alone Die Alone

Clear Solo Descent Raids a certain number of times

     

■ New Titles Added    

- 6 new titles will be added    

  1. Pioneer of Runes    
  2. Rune All-Knower    
  3. Rune Walker     
  4. Jewel Expert     
  5. Jeweler     
  6. Mine Conquerer    


◆ Rankings    

     

■ Reset Cycle of Training Arena DPS Rankings and Amount of Rune Hunter Coins Given Changed

- The reset cycle of Training Arena DPS Rankings and the amount of Rune Hunter Conis given will be changed.

  1. Before: 18 weeks     
  2. After: 2 weeks     

     

■ [Season] Content Progress Rankings will be reset after checking the Ranking Board.

     

■ Training Arena DPS Ranking Page Improved   

- Improvements will be made so that out of the used skills, the 4 skills that dealt the highest amount of damage will be displayed in order on the Training Arena DPS Ranking page.


◆ Monsters    

     

■ Max Monster Level Increased    

- The maximum monster level will be increased to 160.  

- Cursed monsters with constantly active cursed auras that have debuff effects will be added.

※ Cursed auras are affected by Debuff Skill Effect +% and Debuff Skill Rune Effect +% Decrease effects.

※ Cursed monsters typically appear in Eunos, Chaos Dungeon, and Constellation of Time contents.


◈ Features          

◆ Storage     

- 'Jewel Storage', a new exclusive Storage, will be added.  

- Jewel Storage' can be purchased through 'Paid Shop' > 'Storage'.  

- The following items will be able to be stored in 'Material Storage'.  

  1. Apollyon's Bone (Entryway)    
  2. Apollyon's Bone (Lower Floor)    
  3. Apollyon's Bone (Middle Floor)    
  4. Apollyon's Bone (Deep Floor)    
  5. Apollyon's Bone (Abyss)    
  6. Minor Vein Shard    
  7. Lesser Vein Shard    
  8. Standard Vein Shard    
  9. Greater Vein Shard    
  10. Major Vein Shard     


◆ Alchemy    

     

■ New Combining Formulas Added   

- 3 new combining formulas will be added.   

  1. Magic Greater Chaos Card (Alive Abyss) = Normal Greater Chaos Card (Alive Abyss) + Magic Chaos Upgrade Stone x1
  2. Rare Greater Chaos Card (Alive Abyss) = Magic Greater Chaos Card (Alive Abyss) + Rare Chaos Upgrade Stone x2
  3. Legendary Greater Chaos Card (Alive Abyss) = Rare Greater Chaos Card (Alive Abyss) + Legendary Chaos Upgrade Stone x2

     

■ Filter Improvement    

- Improvements will be made so that the 'Chaos Card Filters' set on the Chaos Statue will not affect Alchemy.


◆ Auction House/Trading Post

- Changes will be made so that certain items that cannot be registered in the Auction House can be registered.

  1. Gear
  2. Charm
  3. Runestone
  4. Zodiac Stone
  5. Artifact
  6. Chaos Card
  7. Lacrima
  8. Jewel


◆ Paid Shop    

- Improvements will be made so that Beauty previews can be seen at once for certain Costume Set products in the Paid Shop.


◆ Game Settings    

- A 'Tier' filtering function will be added to 'Settings' > 'Accessibility' > 'Loot Filtering'. 


◆ CAPTCHA System    

- A 'Refresh Text' function will be added to the CAPTCHA system.  

- This change will be made to increase the readability of the input phrase, and will not change the text itself, but the image within the set sentence.



◈ Items            


◆ Jewel     

Jewels are new items that can be equipped on the 'Jewel Slots' of gear. 

- Jewels can be refined, sculpted, and equipped through the newly added NPC, 'Jewel Processor'.

※ The 'Jewel Processor' can be used after completing the 'Side Story - Abnormalities in Eunos' quest from the new NPC in Act 6, 'Parida'.

     

■ Jewel     

- Jewels are new items that can be equipped on the 'Jewel Slots' of gear. 

- Jewel items can be obtained in the Eunos Vein and the Eunos or Alive Abyss Dungeons.

Jewel Type

Grade

Option Characteristic

Red

Magic

Provides normal stats

Green

Magic

Provides normal stats

Blue

Magic

Provides normal stats

White

Rare

Provides normal stats and lower 'Sun' Zodiac Node stats

Black

Legendary

Provides normal stats and middle 'Sun' Zodiac Node stats

Star

Legendary

Provides normal stats and middle 'Sun' or 'Cosmos' Zodiac Node stats

※ The Zodiac Node stat effects that are imbued to Jewels will be lower than actual Zodiac stats.

- 'Jewel Polishing Stones' that are required to refine and sculpt Jewels can be obtained after disassembling Jewel items.

- The number of 'Jewel Polishing Stones' that can be obtained when disassembling a Jewel item may differ on the type of Jewel and the item level.

     

■ Jewel Slot     

- Jewel Slots are occasionally imbued to gear, but can also be imbued to gear through the 'Jewel Processor'.

- Jewel Slots come in the same range of colors as Jewels.  

Gear Type

Jewel Slot

Number of Jewel Slots

Main Weapon

1 out of Red, Green, Blue, White, and Black Slots imbued

1

Off-hand Weapon

1 out of Red, Green, Blue, White, and Black Slots imbued

1

Armor

1 out of Red, Green, Blue, White, and Black Slots imbued

1

Accessory

1 out of Red, Green, Blue, White, Black, and Star Slots imbued

2


※ Up to 2 Jewel Slots can be imbued to Accessories, but 2 identically colored slots will not be imbued.

- 'Jewel Polishing Stones' and gold will be used when items with no Jewel Slots are manufactured through the 'Manufacture Slot' function of the 'Jewel Processor'.

- Jewel Slots cannot be manufactured for gear obtained during previous seasons except for Unique Gear.

- Gear with Jewel Slots can be obtained by obtaining gear with Jewel Slots or imbuing slots to gear through the 'Manufacture Slot' function of the 'Jewel Processor' in Town.

- Only Jewels that have the same color as the manufactured slot can be equipped/exchanged.

- Jewel cannot be equipped on gear that is currently being equipped.  

- Special effects are given to Jewels depending on the Sculpting Level of the equipped Jewel and the total weighted score of the Jewel Grade.

- Jewel equipped in Jewel Slot cannot be unequipped and can only be removed. 

     

■ Refine Jewels    

- Jewels can be refined through the 'Refine Jewel' function of the 'Jewel Processor'. 

- Through the 'Refine Jewel' function, 3 options imbued to a Jewel can be re-imbued. 

※ The list of options that can be imbued can be seen by clicking the '!' icon in tooltips.

- Jewels can be refined a limited number of times, and 'Jewel Polishing Stones' and gold are used every time a Jewel is refined.

- Jewels that have been sculpted at least once and Jewels with 0 remaining refinements cannot be refined.

- 'Jewel Polishing Stones' and gold are used as materials when refining Jewels.

     

■ Sculpt Jewels     

- Jewels can be strengthened through sculpting by using the 'Sculpt Jewel' function of the 'Jewel Processor'.

- Jewels are sculpted in 9 stages after users choose an option out of the 3 options imbued to a Jewel.

※ Sculpting chances exist per Sculpting Stage, and when sculpting fails, the Jewel moves onto the next stage.

※ All 3 options of a Jewel can each be sculpted, but sculpting chances are shared between options. Sculpting chances decrease when sculpting is successful and increase when sculpting is unsuccessful.

※ Jewels obtain increased effects when sculpting is successful, but obtain no effects when sculpting is unsuccessful.

- The wanted option can be selected through the 'Confirm Sculpting' button regardless of the Sculpting Stage.

※ Once the 'Confirm Sculpting' button is pressed, the Jewel can no longer be sculpted.

- 'Jewel Polishing Stones' and gold are used when sculpting Jewels.  

     

■ Jewel Scores     

- Jewels will be given scores based on the grade of the Jewel that is equipped and the Sculpting Stage, and additional effects can be obtained depending on the total score.

Jewel Type

Score

Red Jewel

1 point per successful sculpting of the final chosen option

Green Jewel

1 point per successful sculpting of the final chosen option

Blue Jewel

1 point per successful sculpting of the final chosen option

White Jewel

3 points per successful sculpting of the final chosen option

Black Jewel

12 points per successful sculpting of the final chosen option

Star Jewel

15 points per successful sculpting of the final chosen option


◆ Charms      

- Charm Blessing effects will be improved.    

- Charm Blessing effects' stats will undergo general changes and new effects will be added so they can synergize with builds that are not just focused on Elements.

※ Improved Charm Blessing effects will be included in the Apr. 11 (Thu) update. (Edited on Apr. 9 19:22 (UTC+9))

Category

Blessing Stat

Effect

Stat

Alyssa Charm Blessing Lv. 1

20

Barrier +%

24

Alyssa Charm Blessing Lv. 2

40

Area DMG +%

50

Alyssa Charm Blessing Lv. 3

80

Barrier % Amplification

12

Alyssa Charm Blessing Lv. 4

140

Area DMG % Amplification

12

Alyssa Charm Blessing Lv. 5

190

Area DMG % Amplification

5

Alyssa Charm Blessing Lv. 6

230

Convert DMG to Main Element %

40

Alyssa Charm Blessing Lv. 2 / Sentry

40

Sentry DMG +%

25

Alyssa Charm Blessing Lv. 4 / Sentry

140

Sentry DMG % Amplification

6

Alyssa Charm Blessing Lv. 6 / Sentry

230

% Chance for Sentry to deal double DMG

8

Hamal Charm Blessing Lv. 1

20

HP +%

10

Hamal Charm Blessing Lv. 2

40

Physical DMG +%

50

Hamal Charm Blessing Lv. 3

80

HP % Amplification

12

Hamal Charm Blessing Lv. 4

140

Physical DMG % Amplification

15

Hamal Charm Blessing Lv. 5

190

Convert Physical DMG to Main Element %

80

Hamal Charm Blessing Lv. 6

230

Additional Physical DMG on hit +%

8

Boreal Charm Blessing Lv. 1

20

Armor +%

40

Boreal Charm Blessing Lv. 2

40

Melee DMG +%

50

Boreal Charm Blessing Lv. 3

80

Armor % Amplification

24

Boreal Charm Blessing Lv. 4

140

Melee DMG % Amplification

12

Boreal Charm Blessing Lv. 5

190

Melee DMG % Amplification

5

Boreal Charm Blessing Lv. 6

230

Convert DMG to Main Element %

40

Boreal Charm Blessing Lv. 2 / Sentry

40

Sentry Critical Rate +%

10

Boreal Charm Blessing Lv. 4 / Sentry

140

Sentry Critical DMG +%

30

Boreal Charm Blessing Lv. 6 / Sentry

230

Sentry Critical DMG for 3 s on Movement skill use +%

50

Casthor Charm Blessing Lv. 1

20

Element Resist +

10

Casthor Charm Blessing Lv. 2

40

DMG % Increase

30

Casthor Charm Blessing Lv. 3

80

Decrease DMG Taken %

5

Casthor Charm Blessing Lv. 4

140

DMG % Amplification

8

Casthor Charm Blessing Lv. 5

190

Perfect Dodge +%

2

Casthor Charm Blessing Lv. 6

230

DMG % Amplification

3

Casthor Charm Blessing Lv. 2 / Totem

40

Totem HP +%

30

Casthor Charm Blessing Lv. 4 / Totem

140

Totem Duration +%

20

Casthor Charm Blessing Lv. 6 / Totem

230

Totem Effect +%

20

Acuben Charm Blessing Lv. 1

20

Lightning Resist

40

Acuben Charm Blessing Lv. 2

40

Lightning DMG +%

50

Acuben Charm Blessing Lv. 3

80

Lightning DMG Taken % Decrease

12

Acuben Charm Blessing Lv. 4

140

Lightning DMG % Amplification

15

Acuben Charm Blessing Lv. 5

190

Convert Lightning DMG to Main Element %

80

Acuben Charm Blessing Lv. 6

230

Additional Lightning DMG on hit +%

8

Leo Charm Blessing Lv. 1

20

Dodge Rate +%

48

Leo Charm Blessing Lv. 2

40

Projectile DMG +%

50

Leo Charm Blessing Lv. 3

80

Dodge Rate % Amplification

24

Leo Charm Blessing Lv. 4

140

Projectile DMG % Amplification

12

Leo Charm Blessing Lv. 5

190

Projectile DMG % Amplification

5

Leo Charm Blessing Lv. 6

230

Convert DMG to Main Element %

40

Leo Charm Blessing Lv. 2 / Minion

40

Minion Critical Rate +%

10

Leo Charm Blessing Lv. 4 / Minion

140

Minion Critical DMG +%

30

Leo Charm Blessing Lv. 6 / Minion

230

Minion Critical DMG for 3 s on Movement skill use +%

50

Spica Charm Blessing Lv. 1

20

Sentry HP +%

10

Spica Charm Blessing Lv. 2

40

Sentry Attack Speed +%

10

Spica Charm Blessing Lv. 3

80

Sentry % Max HP Regen/Sec

2.5

Spica Charm Blessing Lv. 4

140

Sentry DMG % Amplification

15

Spica Charm Blessing Lv. 5

190

Sentry DMG against enemies under status effect +%

50

Spica Charm Blessing Lv. 6

230

Sentry DMG % Amplification

8

Aquilla Charm Blessing Lv. 1

20

Debuff Status Effect Dodge Rate +%

12

Aquilla Charm Blessing Lv. 2

40

DoT Chance +

30

Aquilla Charm Blessing Lv. 3

80

Crowd Control Status Effect Dodge Rate +%

36

Aquilla Charm Blessing Lv. 4

140

DoT % Amplification

15

Aquilla Charm Blessing Lv. 5

190

DoT Duration +%

15

Aquilla Charm Blessing Lv. 6

230

DoT Acceleration +%

20

Aquilla Charm Blessing Lv. 2 / Minion

40

Minion DMG +%

25

Aquilla Charm Blessing Lv. 4 / Minion

140

Minion DMG % Amplification

6

Aquilla Charm Blessing Lv. 6 / Minion

230

% Chance for Minion to deal double DMG

8

Vesper Charm Blessing Lv. 1

20

Poison Resist

40

Vesper Charm Blessing Lv. 2

40

Poison DMG +%

50

Vesper Charm Blessing Lv. 3

80

Poison DMG Taken % Decrease

12

Vesper Charm Blessing Lv. 4

140

Poison DMG % Amplification

15

Vesper Charm Blessing Lv. 5

190

Convert Poison DMG to Main Element %

80

Vesper Charm Blessing Lv. 6

230

Additional Poison DMG on hit +%

8

Sephdar Charm Blessing Lv. 1

20

Minion HP +%

10

Sephdar Charm Blessing Lv. 2

40

Minion DMG +%

50

Sephdar Charm Blessing Lv. 3

80

Minion % Max HP Regen/Sec

2

Sephdar Charm Blessing Lv. 4

140

Minion DMG % Amplification

15

Sephdar Charm Blessing Lv. 5

190

Minion DMG against enemies under status effect +%

50

Sephdar Charm Blessing Lv. 6

230

Minion DMG % Amplification

8

Capri Charm Blessing Lv. 1

20

Fire Resist

40

Capri Charm Blessing Lv. 2

40

Fire DMG +%

50

Capri Charm Blessing Lv. 3

80

Fire DMG Taken % Decrease

12

Capri Charm Blessing Lv. 4

140

Fire DMG % Amplification

15

Capri Charm Blessing Lv. 5

190

Convert Fire DMG to Main Element %

80

Capri Charm Blessing Lv. 6

230

Additional Fire DMG on hit +%

8

Miraseti Charm Blessing Lv. 1

20

Cold Resist

40

Miraseti Charm Blessing Lv. 2

40

Cold DMG +%

50

Miraseti Charm Blessing Lv. 3

80

Cold DMG Taken % Decrease

12

Miraseti Charm Blessing Lv. 4

140

Cold DMG % Amplification

15

Miraseti Charm Blessing Lv. 5

190

Convert Cold DMG to Main Element %

80

Miraseti Charm Blessing Lv. 6

230

Additional Cold DMG on hit +%

8

   

◆ Zodiac Stone     

- Improvements will be made so that the chances of all options that can be imbued will be displayed on Zodiac Stones' 'Emotion Engraving Option List'.


◆ Consumable     

9 Elixirs related to Rune Master Levels will be added.   

※ The daily obtainable amount of Rune Master EXP will be recovered upon using the items.

※ Certain Elixirs have a daily limit, and the limit is shared between Standard and Season Modes.

Item

Effect

Source

Maximum

Daily Use Limit

Unstable Rune Hunter Elixir

Recover 20% of the daily obtainable limit

Season 4 Collector's Treasure House

1

Whole Rune Hunter Elixir

Recover 40% of the daily obtainable limit

Season 4 Collector's Treasure House

1

Ordinary Rune Hunter Elixir

Recover 60% of the daily obtainable limit

Season 4 Collector's Treasure House

1

Stable Rune Hunter Elixir

Recover 80% of the daily obtainable limit

Season 4 Collector's Treasure House

1

Transcendent Rune Hunter Elixir

Recover 100% of the daily obtainable limit

Season 4 Collector's Treasure House

None

Ilya's Rune Hunter Elixir

Recover 40% of the daily obtainable limit

Event

1

Pan's Rune Hunter Elixir

Recover 20% of the daily obtainable limit

Pass

1

Salvis' Rune Hunter Elixir

Recover 100% of the daily obtainable limit

Pass

1

Fruit of Growth

Recover 100% of the daily obtainable limit

Paid Shop

None


◆ Material

■ Content Entry Material

5 Eunos Dungeon entry materials will be added.

※ Entry materials can be used Saluto's 'Mine Car' > 'Eunos Dungeon'.

- Apollyon's Bone (Entryway)

- Apollyon's Bone (Lower Floor)

- Apollyon's Bone (Middle Floor)

- Apollyon's Bone (Deep Floor)

- Apollyon's Bone (Abyss)


■ New Material

5 Materials that can be obtained in the Eunos Dungeon will be added.

※ Vein Shards can be used in the shop of the NPC, 'Merchant Inan', who can be found in the Eunos Dungeon.

※ Higher-level Vein Shards can be obtained by synthesizing lower-level Vein Shards.

- Minor Vein Shard

- Lesser Vein Shard

- Standard Vein Shard

- Greater Vein Shard

- Major Vein Shard


◆ Chaos Cards     

1 new Chaos Card will be added.    

- [Normal - Legendary] Greater Chaos Card (Alive Abyss)   


◆ New Unique Gear     

■ New Unique Gear     

- 4 new Unique Weapons, and 18 new Unique Armor, Accessories, and Off-hand gear will be added.

- The existing 4 Unique Weapons and 12 Unique Armor, Accessories, and Off-hand gear will be improved.

  1. [Link to Details on New Unique Gear]

- The sources of the new and improved gear are as below.   (Edited on Mar. 27 22:35 (UTC+9))

Drop Mode

Item

Category

Drop Source

All Mode

Nivis's Breath

Improved Unique Gear

From Episode 3 onwards

The First Returnee

Improved Unique Gear

From Episode 3 onwards

Decomposer's Contradiction

Improved Unique Gear

From Episode 3 onwards

Casthor's Refraction

Improved Unique Gear

From Episode 3 onwards

Leo's Roar

Improved Unique Gear

From Episode 3 onwards

Vanguard's Gaze

Improved Unique Gear

From Episode 3 onwards

Predator's Tongue

Improved Unique Gear

From Episode 3 onwards

Acuben's Mist

Improved Unique Gear

From Episode 3 onwards

Acuben's Thunderbolt

Improved Unique Gear

From Episode 3 onwards

Righteous Traitor

Improved Unique Gear

From Episode 3 onwards

Triah's Necklace

Improved Unique Gear

From Episode 3 onwards

Hamal's Vine

Improved Unique Gear

From Episode 3 onwards

Band of Certainty

Improved Unique Gear

From Episode 3 onwards

Bow of Splendor

Improved Unique Gear

From Episode 3 onwards

Capri's Flame

Improved Unique Gear

From Episode 3 onwards

Plate of Addendum

Improved Unique Gear

From Episode 3 onwards

Hardcore Mode

Transcendent Predator's Tongue

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Acuben's Mist

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Acuben's Thunderbolt

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Triah's Necklace

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Hamal's Vine

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Band of Certainty

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Bow of Splendor

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Capri's Flame

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Plate of Addendum

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Nivis's Breath

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent The First Returnee

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Decomposer's Contradiction

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Casthor's Refraction

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Leo's Roar

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Vanguard's Gaze

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Transcendent Righteous Traitor

New Unique Item / Gear with Changing Skill Mechanism

From Chaos Lv. 16 and above

Miraseti's Sailboat

New Unique Gear

From Chaos Lv. 21 and above

Aquilla's Flutters

New Unique Gear

From Chaos Lv. 21 and above

Preservation of Reason

New Unique Gear

From Chaos Lv. 21 and above

Sephdar's Halter

New Unique Gear

From Chaos Lv. 21 and above

Leo's End

New Unique Gear

From Chaos Lv. 21 and above

Grave Robber King's Golden Ring

New Unique Gear

From Chaos Lv. 21 and above

※ The options of improved Unique Gear that was obtained before Season 4 will remain.

      

- Unique Gear that was only dropped in Hardcore Mode out of the new Season 3 Unique Gear will undergo changes so that they will be dropped in modes other than Hardcore Mode.

- New Unique Items that could only be obtained in Hardcore Mode before will undergo changes so that they will no longer be dropped in Hardcore Mode.

- Details regarding the changes that exclusive Season 3 Unique Gear will undergo are as follows.

Item

Monster Level

Previously Dropped in

Will Be Dropped in

Pure First Steps

75 or more

Hardcore Mode

Standard / Season Normal Mode

Ganida's Belt

75 or more

Alyssa's Landing

75 or more

Cold-blooded Burden

75 or more

Vesper's Tear

75 or more

Moon Halo

75 or more

Mountain Root

75 or more

Aftershock

75 or more

Aquilla's Claw

75 or more

Hira's Charm

75 or more

Foggy Steps

75 or more

Transcendent Cold-blooded Burden

145 or more

Transcendent Vesper's Tear

145 or more

Transcendent Moon Halo

145 or more

Transcendent Aquilla's Claw

145 or more

Girth of Harmony

145 or more

Miraculous Halo

145 or more

Three Hoops

145 or more

Medal of Penance

106 or more

Transcendent Aftershock

150 or more

Casthor's Vision

155 or more

Stra's Boots

155 or more

Numbing Armor

155 or more

Comet's Perch

155 or more

Transcendent Alyssa's Landing

150 or more

Transcendent Mountain Root

150 or more

Transcendent Hira's Charm

150 or more

Peddler's Potion Belt

150 or more

Capri's Heart

150 or more

Ortemis' Spaulders

150 or more

      

■ Improvements to Existing Unique Gear Options   

Gear

Before

After

Winter Heart

Max Cold Energy + (-1 - -4)

Fixed Max Cold Energy (1 - 1)

Cold Energy Effect +% (-10 - -50)

Cold Energy Effect +% (0 - 30)

Landkeeper's Badge

Max Earth Energy + (-1 - -4)

Fixed Max Earth Energy (1 - 1)

Earth Energy Duration +% (-10 - -50)

Earth Energy Duration +% (10 - 50)


◆ Pieces      

- Changes will be made so the following Pieces will not be dropped.   

Item

Reversion Essence Piece

Charm Rare Upgrade Essence Piece

Rune Birth Essence Piece

Charm Rare Change Essence Piece

Rune Color Essence Piece

Unique Change Essence Piece

Rune Link Essence Piece

Prefix Option Birth Essence Piece

Magic Birth Essence Piece

Suffix Option Birth Essence Piece

Magic Upgrade Essence Piece

Prefix Option Removal Essence Piece

Magic Imbue Essence Piece

Suffix Option Removal Essence Piece

Magic Change Essence Piece

Quality Modification Essence Piece

Magic Expansion Essence Piece

Alyssa Essence Piece

Skill Rune Magic Upgrade Essence Piece

Vesper Essence Piece

Link Rune Magic Upgrade Essence Piece

Legendary Upgrade Essence Piece

Charm Magic Change Essence Piece

Legendary Imbue Essence Piece

Random Upgrade Essence Piece

Rune Candor Essence Piece

Rare Birth Essence Piece

Skill Rune Legendary Upgrade Essence Piece

Rare Upgrade Essence Piece

Link Rune Legendary Upgrade Essence Piece

Rare Change Essence Piece

Charm Legendary Upgrade Essence Piece

Rare Imbue Essence Piece

Charm Legendary Change Essence Piece

Rare Expansion Essence Piece

Charm Tier Magic Change Essence Piece

Quality Birth Essence Piece

Charm Tier Rare Change Essence Piece

Disintegration Essence Piece

Skill Rune Engraving Stone Piece

Skill Rune Rare Upgrade Essence Piece

Link Rune Engraving Stone Piece

Link Rune Rare Upgrade Essence Piece

Traum's Crystal Piece

      

◈ Runes        


◆ New Link Runes     

■ Red Rune      

- Warrior's Shadow     

- Predator's Roar      

      

■ Blue Rune      

- Reverse Time      

- Mana Outburst      

      

■ Green Rune      

- Shadow Archer      


◆ 'Sealed Rune Chest' Item Added   

■ Red Rune      

- Warrior's Shadow     

      

■ Blue Rune      

- Reverse Time      

- Mana Outburst      

      

■ Green Rune      

- Shadow Archer      


◆ Improvements to Skill Runes    

- The 'Enchanted Sentry' and 'Sentry Expert' Skill Runes will be improved.  


■ Enchanted Sentry  

- Some of the skill effects for 'Enchanted Sentry' will be changed.

Base Effects

Before

% Sentry Attack Speed Amplification per Enchanted Sentry stack (Max: 3 stacks)

% Caster's DMG Taken Amplification per stack (Max: 1 stack)

After Improvements

% Sentry DMG Amplification per Enchanted Sentry stack (Max: 3 stacks)

% Caster's DMG Taken Amplification per stack (Max: 3 stacks)

Grade Effect

 

Magic

Rare

Legendary

Before

Skill Rune Effect +%

Skill Rune Effect +%

Skill Rune Effect +%

After Improvements

Skill Rune Effect +%

Skill Rune Effect +%

Skill Rune Effect +%

Max Enchanted Sentry Stacks +

Max Enchanted Sentry Stacks +

Max Enchanted Sentry Stacks +

Awakened Effects

 

Source

Origin

Verity

Before

Enhance Skill Rune Effect +%

Enhance Skill Rune Effect +%

Resource Cost % Dampening

DMG Taken % while Channeling Dampening

Gain Regeneration while Channeling

(1% Max HP Regen/Sec, 0.4% Max Mana Regen/Sec)

After Improvements

 

Skill Rune Effect +%

Skill Rune Effect -%

Skill Rune Effect +%

% Sentry Attack Speed Amplification per stack of Enchanted Sentry buff

Changes Caster's DMG Taken Amplification effect to DMG Taken Dampening effect per stack

Gain Regeneration while Channeling

(1% Max HP Regen/Sec, 0.4% Max Mana Regen/Sec)


■ Sentry Expert     

- Some of the skill effects for 'Sentry Expert' will be changed.   

Base Effects

Before

Upon switching to Attack Sentry

DMG against moving enemies +%

Upon switching to Defense Sentry

Decrease DMG % from Bosses 

After Improvements

Upon switching to Attack Sentry

Sentry DMG +%

Sentry Attack Speed +%

Upon switching to Defense Sentry

Dramatically Increases Sentry Perception Range

Sentry Attack Speed -%

Grade Effect

 

Magic

Rare

Legendary

Before

Skill Rune Effect +%

Skill Rune Effect +%

Skill Rune Effect +%

After Improvements

Aura Range +%

Aura Range +%

Aura Range +%

Skill Rune Cooldown % Dampening

Skill Rune Cooldown % Dampening

Skill Rune Cooldown % Dampening

Awakened Effects

 

Source

Origin

Verity

Before

Aura Range +%

Skill Rune Effect +%

Skill Rune Cooldown % Dampening

After Improvements

% DMG Taken by Sentry Dampening on using Attack Toggle

Resource Cost % Amplification

% chance for Sentry to deal double maximized DMG on using Defense Toggle

Max Sentry Summon Count +

      

■ All Sentries      

- The basic DMG stat for all Sentries will increase by 5%.   

- The basic HP stat for all Sentries will increase by 10%.   


※ Please visit the link below for more details on the improved Skill Runes. 

  1. [Link to Season Mode Changes]


◆ Improvements to Link Runes    

- The 'Sturdy Sentry' and 'Life Imbued Sentry' Link Runes will be improved.  

      

■ Sturdy Sentry     

- The 'Sentry Armor +' effect of 'Sturdy Sentry' will be approximately increased 5 times.

- Some of the skill effects for 'Sturdy Sentry' will be changed.   

Base Effects

Before

Sentry Armor +

Sentry % Max HP Regen/Sec

After Improvements

Sentry Armor +

Sentry Element Resist +

Grade Effect

 

Magic

Rare

Legendary

Before

Sentry Armor +%

Sentry Armor +%

Sentry Armor +%

Sentry Duration +%

Sentry Duration +%

After Improvements

Sentry Armor +%

Sentry Armor +%

Sentry Armor +%

Sentry Chaos Resist +

Sentry Chaos Resist +

Sentry Chaos Resist +

Awakened Effects

 

Source

Origin

Verity

Before

Sentry Armor % Amplification

Chaos DMG Taken by Sentry % Dampening

Sentry Armor +

Element DMG Taken by Sentry % Dampening

Sentry DMG +

After Improvements

Sentry Armor % Amplification

Chaos DMG Taken by Sentry % Dampening

Sentry Armor % Dampening

Sentry takes DMG Taken % instead temporarily upon summoning Sentry

 

Sentry Element Resist % Dampening

 

 

% DMG Amplification per 5000 Sentry Defense (Max: 10%)

 

 

% DMG Amplification per 50 total Sentry Element Resist (Max: 10%)

      

■ Life Imbued Sentry     

- The '1% Sentry Max HP Regen/Sec' effect of 'Life Imbued Sentry' will be changed to increase according to the Rune's level of growth.

- Some of the skill effects for 'Life Imbued Sentry' will be changed.   

Base Effects

Before

Sentry HP % Amplification

Sentry % Max HP Regen/Sec

After Improvements

Sentry HP % Amplification

Sentry % Max HP Regen/Sec

Grade Effect

 

Magic

Rare

Legendary

Before

Sentry HP +%

Sentry HP +%

Sentry HP +%

Sentry Duration +%

Sentry Duration +%

After Improvements

Sentry HP +%

Sentry HP +%

Sentry HP +%

Awakened Effects

 

Source

Origin

Verity

Before

Amplify Sentry Max HP %

Amplify Sentry Max HP %

Resource Cost -%

Sentry % Max HP Regen/Sec

Sentry Stun Immunity

Sentry Duration +%

After Improvements

DMG Taken by Sentry % Increase

Sentry HP upon every Sentry Attack Hit +

Sentry DMG -%

Grants Sentry with an aura that recovers nearby allies by % of its Max HP every second

Sentry HP -%

% DMG Amplification per 2500 Sentry HP (Max: 10%)

Disable the Sentry HP Regeneration effect of Link Runes

 

 


■ Trigger Link Runes     

- The 'Add Main Element Increase/Amplification % of Activation Skill to Element of Target Skill' option on the basic effect of the Spell Activation on Attack Hit, Spell Activation on Spell Hit, Spell Activation upon Enemy Kill, Spell Activation while Channeling, and Spell Activation on Hit Link Runes will be removed.      

Base Effects

Before

DMG % Dampening

Mana Cost % Dampening

Add Main Element Increase/Amplification % of Activation Skill to Element of Target Skill

After

DMG % Dampening

Mana Cost % Dampening

Add Main Element Increase/Amplification % of Activation Skill to Element of Target Skill


◆ Certain Awakened Runes Reset   

- Due to balance changes after the Mar. 28 (Thu) update, certain Runes' Awakening will be reset.

※ Users who have Runes that will be reset will be given Engraving Stones and gold depending on the type of the Rune.

- The Runes that will be reset are as below.    

Name

Color

Awakening

Thorn Explosion

Red

Source

Thorn Explosion

Red

Verity

Enchanted Sentry

Green

Source

Enchanted Sentry

Green

Origin

Enchanted Sentry

Green

Verity

Sentry Expert

Green

Source

Sentry Expert

Green

Origin

Sentry Expert

Green

Verity

Sturdy Sentry

Green

Source

Sturdy Sentry

Green

Origin

Sturdy Sentry

Green

Verity

Life Imbued Sentry

Green

Source

Life Imbued Sentry

Green

Origin

Life Imbued Sentry

Green

Verity

Hazy Melody

Blue

Source

Hazy Melody

Blue

Verity

Poison Orb

Blue

Source

Poison Orb

Blue

Origin

      

◈ Zodiacs        


◆ Improvements to Zodiacs    

- Tier 1-9 Zodiac Nodes except for Specialization 1, 2, and 3 Zodiac Nodes will be undergoing improvements regarding balance in Season 4.

- Nodes for builds involving Sentries and Minions will be added or expanded.  

- 'Sun' and 'Cosmos' Nodes will be given unique names and separated from the other Zodiac Nodes.

- The stats for the 'Brazier' Specialization Zodiac Node will be partially changed.  

- 'Caspol', 'Regret', and 'Brazier' Specialization Nodes related to Sentries will be improved.

      

■ Specialization I - Caspol     

Node Order

Left Line (Above)

Left Line (Center)

Left Line (Below)

1

Sentry Duration +15%

Armor Penetration +2%

Sentry DMG +15%

Element Penetration +2%

2

[Projection]

Max Sentry Summon Count +1

 

 

 

[Overpower]

[Rapid Fire]

Grants the following effect to Sentries

Attack Speed for 4 s on hit +10%

(Max stacks: 5)

3

Sentry DMG +15%

Overpower Effect +60%

-

4

[Sentry Amplification]

Sentry is installed with 20 Sentry Amplification stacks

Amplifies DMG by 1% per stack

Stack decreases every 1 s after installation

[Desperate Hit]

Attack Critical Rate +40%

 Attack Critical DMG +20%

 

-

Center

Starting Node

DMG upon Attack +15%

Sentry DMG +15%

Node Order

Right Line (Above)

Right Line (Center)

Right Line (Below)

1

Sentry Attack Speed +2%

Attack Speed +4%

DMG +15%

Sentry DMG +5%

Cast Speed +4%

2

[Uplift: Sentry]

[Acceleration]

[White Way]

4% Attack Speed Amplification

3

Sentry Uplift Effect +30%

Acceleration Effect +20%

-

4

[Candle Shadow]

6% Sentry DMG Amplification

[Radiance]

6% Projectile DMG Amplification

-

      

■ Specialization II - Regret     

Node Order

Left Line (Above)

Center Line (Above)

Right Line (Above)

1

Critical Rate +5%

Attack Speed +3%

Sentry Armor Penetration +2%

Sentry Element Penetration +2%

2

[Sharpness]

[Footsteps]

DMG at Full HP +60%

+2 Sentry DMG per 5 Dexterity (Max: 500)

[Overpower: Sentry]

3

Sharpness Effect +30%

-

Sentry Overpower Effect +80%

4

[Eternity]

DMG for 3 s on Critical Hit +80%

Perfect Dodge for 3 s on Critical Hit +3%

-

8% Sentry DMG Amplification

Center

Starting Node

Projectile DMG +15%

Sentry DMG +15%

Node Order

Left Line (Below)

Center Line (Below)

Right Line (Below)

1

Attack Speed +3%

Defense Enhance Skill Rune Duration +10%

2% Sentry Hit Rate Amplification

Sentry Critical Rate against moving enemies +5%

2

[Desperation]

4% Attack Speed Amplification

2% Resource Cost Dampening

[Defense Tactics]

Applies Defense Enhance Skill Rune Effects on Sentries

Defense Enhance Skill Rune Duration +20%

[Aim: Sentry]

3

Projectile DMG +15%

-

Sentry Aim Effect +40%

4

[Impale]

-

[Confidence]

5% Dodge Rate Amplification per 1 Summoned Sentry (Max: 20%)

+1% Sentry Armor for every 10 Strength (Max: 100%)

+1% Sentry DMG per 10 Dexterity (Max: 100)

+1 Sentry Element Resist per 10 Intelligence (Max: 100)

      

■ Specialization III - Brazier    

Node Order

Left Line (Above)

Left Line (Center)

Left Line (Below)

1

Sentry DMG +5%

Sentry HP +6%

Sentry DMG +15%

2

[Close Range Shot: Sentry]

[Sentry Expertise]

Sentry takes 15% of DMG Taken instead

5% Resource Cost Amplification per 1 Sentry

12% Sentry DMG Amplification for 3 s upon summoning Sentry

3

Sentry Close Range Shot Effect +20%

Sentry HP +10%

-

4

[Modify]

Pain

* [Absorbing Sentry]

-

Center

Starting Node

HP +5%

Sentry HP +5%

Sentry DMG +8%

Node Order

Right Line (Above)

Right Line (Center)

Right Line (Below)

1

Dodge Rate +18%

Sentry Duration +15%

Sentry Critical Rate +5%

Attack Enhance Skill Rune Duration +10%

2

HP Potion Duration +10%

Sentry Duration +30%

Max Sentry Summon Count +1

 

[Sharpness: Sentry]

[Attack Tactics]

Applies Attack Enhance Skill Rune Effects on Sentries

20% Attack Enhance Skill Rune Effect Dampening

Attack Enhance Skill Rune Duration +20%

3

-

Sentry Sharpness Effect +60%

Attack Enhance Skill Rune Duration +15%

Enhance Skill Rune Cooldown Recovery Speed +25%

4

-

[Inject]

Enhance Skill Rune Cooldown Recovery Speed +50%

Enhance Skill Rune Effect +100%

Enhance Skill is not applied to Summoner

New Effect

Effect

Details

Absorbing Sentry

Recover Summoner's HP by 1% of Sentry HP when Sentry defeats an enemy

      

◈ World Map        

◆ Improvements to Saluto    

- Saluto's environment will be improved in general to match the theme of Season 4's Eunos.

  1. The location of NPCs and objects will change.    


◈ System          

◆ Improvements to Rune Guide    

- Improvements will be made so the maximum levels in the Rune Guide pop-up will be adjustable using the [-], [+] buttons.


◆ Gamepad     

- Changes will be made so that moving characters by tapping the gamepad will not be possible when viewing the Beauty menu and windows.

      

◆ Quests      

- Improvements will be made so that Character EXP will not be displayed for quest rewards when a character is at maximum level.


◈ Beauty          

※ These products may be resold in the same or similar format in the future.  

      

◆ New Costumes     

8 new Outfits/Helmets will be added.    

  ✔ You can find the new Outfits/Helmets costumes in the [Beauty] > [Costume] menu.  

      

- Old School Old-Timey School Uniform Top (M/F): Can be obtained through the [Collector's Treasure House] in the [Paid Shop].

- Old School Old-Timey School Uniform Bottom (M/F): Can be obtained through the [Collector's Treasure House] in the [Paid Shop].

- Old School Old-Timey School Uniform Dress Shoes: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].

- Old School Old-Timey Head Accessory: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].

- Veil Ruler Armor (M/F): Can be obtained through the [Package] in the [Paid Shop].  

- Veil Ruler Helmet: Can be obtained through the [Package] in the [Paid Shop].  

- Bottomless Abyss Ruler Armor (M/F): Can be obtained through [Season Challenge Rewards].

- Bottomless Abyss Ruler Helmet: Can be obtained through [Season Challenge Rewards].

◆ Wings      

3 new Wings will be added to Costumes.    

  ✔ You can find the new costumes in the [Beauty] > [Costume] menu.  

      

- Old School Old-Timey Bag: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].

- Shredding Giant's Arm: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].

- Whispering Light Wings: Can be obtained through the [Package] in the [Paid Shop].  

◆ Attachments     

4 new Attachments will be added.    

  ✔ You can find the new Attachment costumes in the [Beauty] > [Costume] menu.  

      

- Coco's Companion Dash Effect: Can be found through [Brown's Lucky Dice Event].  


- Coco's Companion Footsteps: Can be found through [Brown's Lucky Dice Event].  


- Veil Ruler Dash Effect: Can be obtained through the [Package] in the [Paid Shop].


- Veil Ruler Footsteps: Can be obtained through the [Package] in the [Paid Shop].  


◆ Portals      

1 new Portal will be added.     

✔ You can find the new Portal in the [Beauty] > [Portal] menu.   

      

- Eternal Night Veil: Can be obtained through [Season Challenge Rewards].



◆ Pets      

2 new Pets will be added.     

  ✔ You can find the new Pets in the [Pet] menu.    

      

- Proggy: Can be purchased with the coupon that will be given to users as part of a login event.


- Lucy: Can be obtained through [Season Challenge Rewards].  


◈ New Products        


◆ Collector's Treasure House / Croco's Support Chest

- Collector's Treasure House / Croco's Support Chest will each be divided into the 'Eunos' tab and the 'Combined' tab.

- The 'Eunos' tab will have a new item list and the 'Combined' tab will have item lists from before the 'Eunos' tab was introduced.

- The points will be reset after obtaining the last reward. 


■ Bonus Points (Edited on Mar. 28 11:18 (UTC+9))

- Bonus Points will be given after obtaining an item, and additional rewards will be given every time the number of points reaches a certain level.

- Points will be accumulated separately on the [Eunos] and [Combined] tabs and will be reset when the last reward is obtained.

※ All Bonus Points on the [Eunos] tab will be reset when a season ends.

     

■ Bonus Reward Item List    

Collector's Treasure House - Eunos    

Purchased Time

Rewards

10 times

Collector's Treasure House Bonus Chest (Eunos)

50 times

Collector's Treasure House Simple Bonus Chest (Eunos)

100 times

Collector's Treasure House Beautiful Bonus Chest (Eunos)

250 times

Collector's Treasure House Excellent Bonus Chest (Eunos)

500 times

Collector's Treasure House Perfect Bonus Chest (Eunos)

750 times

Collector's Treasure House Grand Bonus Chest (Eunos)

     

Collector's Treasure House - Combined   

Purchased Time

Rewards

10 times

Collector's Treasure House Bonus Chest (Combined)

50 times

Collector's Treasure House Simple Bonus Chest (Combined)

100 times

Collector's Treasure House Beautiful Bonus Chest (Combined)

250 times

Collector's Treasure House Excellent Bonus Chest (Combined)

500 times

Collector's Treasure House Perfect Bonus Chest (Combined)

750 times

Collector's Treasure House Grand Bonus Chest (Combined)

     

Croco's Support Chest - Eunos    

Purchased Time

Rewards

50 times

Croco's Support Chest Bonus Chest (Eunos)

100 times

Croco's Support Chest Simple Bonus Chest (Eunos)

300 times

Croco's Support Chest Beautiful Bonus Chest (Eunos)

500 times

Croco's Support Chest Excellent Bonus Chest (Eunos)

750 times

Croco's Support Chest Perfect Bonus Chest (Eunos)

1000 times

Croco's Support Chest Grand Bonus Chest (Eunos)

2000 times

Croco's Support Chest Grand Bonus Chest (Eunos)

     

Croco's Support Chest - Combined    

Purchased Time

Rewards

50 times

Croco's Support Chest Bonus Chest (Combined)

100 times

Croco's Support Chest Simple Bonus Chest (Combined)

300 times

Croco's Support Chest Beautiful Bonus Chest (Combined)

500 times

Croco's Support Chest Excellent Bonus Chest (Combined)

750 times

Croco's Support Chest Perfect Bonus Chest (Combined)

1000 times

Croco's Support Chest Grand Bonus Chest (Combined)

2000 times

Croco's Support Chest Grand Bonus Chest (Combined)

     

※ Certain contents of the chests may change per season.  

     

◆ Statue Level Up Pass   

The Statue Level Up Pass, which is a product where you can claim rewards every time you level up the Chaos Statue, will be added.

✔ Passes can be used and purchased from [Event] in the upper right corner of the screen.

     

■ Statue Level Up Pass Period     

- After the Mar. 28 (Thu) maintenance - Until before the Season 5 update 

     

■ What is the Statue Level Up Pass?   

- Level up the Chaos Statue to certain levels to obtain various rewards that correspond to each level.

- Statue Level Up Pass rewards start from Lv. 1 and go up to Lv. 20, increasing by increments of 1 level.

- You can purchase the Statue Level Up Pass once per mode, and your Pass progress will only apply to the mode in which the Pass has been purchased.

└ E.g. Passes purchased in Season Origin Mode will not affect your gameplay in Season Normal Mode.

     

■ Statue Level Up Pass Rewards    

- Statue Level Up Pass Rewards: Obtain by purchasing the Statue Level Up Pass and reaching the required Chaos Statue levels.

※ Please find more details on the available rewards for each level in the game. 

     

■ To Note     

※ The period and details outlined above may be subject to change.  

※ Please ensure that you obtain any activated level rewards before the Pass period ends.

※ You can only obtain Statue Level Up Pass rewards if you purchase the Pass. 

※ These products may be resold in the same or similar format in the future. 


◆ Rune Hunter Growth Pass   

The Rune Hunter Growth Pass, which is a product where you can claim rewards every time your character levels up, will be added.

✔ Passes can be used and purchased from [Event] in the upper right corner of the screen.

     

■ Rune Hunter Growth Pass Period   

- After the Mar. 28 (Thu) maintenance - Until before the Season 5 update 

     

■ What is the Rune Hunter Growth Pass?   

- Level up your character to certain levels to obtain various rewards that correspond to each level.

- Rune Hunter Growth Pass rewards start from Lv. 5 and go up to Lv. 100, increasing by increments of 5 levels.

- You can purchase the Rune Hunter Growth Pass once per mode, and your Pass progress will only apply to the mode in which the Pass has been purchased.

└ E.g. Passes purchased in Season Origin Mode will not affect your gameplay in Season Normal Mode.

     

■ Rune Hunter Growth Pass Rewards   

- Normal Rewards: Obtain by reaching the required character levels. 

- Premium Rewards: Obtain by purchasing the Premium Pass and reaching the required character levels.

※ Please find more details on the available rewards for each level in the game. 

     

■ Premium Reward Details    

- When you purchase the Rune Hunter Growth Premium Pass and reach the required Pass levels, you can obtain Premium Rewards as well as Normal Rewards.

- With Premium Rewards, you can claim Rewards that are of higher value.

- Purchased Premium Passes are only active during the current Pass period, so please ensure that you obtain your rewards before the Pass period ends.

     

■ To Note     

※ The period and details outlined above may be subject to change.  

※ Please ensure that you obtain any activated level rewards before the Pass period ends.

※ You can only obtain Premium Rewards if you purchase the Premium Pass. 

※ These products may be resold in the same or similar format in the future. 


◆ Season 4 Zodiac Pass 1   

The Zodiac Pass product will be updated.   

✔ Passes can be used and purchased from [Event] in the upper right corner of the screen.

     

■ Zodiac Pass Period    

- After the Mar. 28 (Thu) maintenance - Until before the Apr. 25 (Thu) maintenance 

     

■ What is the Zodiac Pass?    

- Purchasing a Zodiac Pass applies the following benefits during the Pass period: 

  Alchemy Slot +1, Alchemy Acceleration +50%, Zodiac Free Reset  

- By clearing Zodiac Pass missions, you can collect EXP and raise your Pass level. You can then obtain the various rewards corresponding to each level.

- Pass Rewards are available for up to Level 25, and you can only obtain rewards for each level once.

- You can purchase the Zodiac Pass in either Standard Mode or Season Mode (Normal, Origin, Hardcore) from your account.

- For Zodiac Passes that are purchased in Season Mode, Pass missions, Rewards, and levels will be shared with all Season difficulty modes.

 └ E.g. Passes purchased in Season Origin Mode will not affect your gameplay in Standard Mode.

 └ E.g. Passes purchased in Season Origin Mode will affect your gameplay in Season Normal Mode.

     

■ Zodiac Pass Rewards    

- Normal Rewards: Obtain by increasing your Zodiac Pass level. 

- Premium Rewards: Obtain by purchasing the Premium Pass and increasing your Zodiac Pass level.

※ Please find more details on the available rewards for each level in the game. 

     

■ Premium Reward Details    

- When you purchase the Premium Zodiac Pass and increase your Pass level, you can obtain Premium Rewards as well as Normal Rewards.

- With Premium Rewards, you can claim rewards that are of higher value, such as Guild Exclusive Rune Selection Chests.

- Purchased Premium Passes are only active during the current Pass period, so please ensure that you obtain your rewards before the Pass period ends.

     

■ To Note     

※ The period and details outlined above may be subject to change.  

※ Once the Zodiac Pass period ends, your progress level, points, and rewards will be changed and reset.

※ Please ensure that you obtain any activated level rewards before the Pass period ends.

※ You can only obtain Premium Rewards if you purchase the Premium Pass. 

※ These products may be resold in the same or similar format in the future. 


◈ Events        


◆ Brown's Lucky Dice Event   

 - 'Brown's Lucky Dice Event' will begin!   

* For more details, please check the game and the event notice that will be uploaded on Mar. 28 (Thu).


◆ Chaos Ticket Exchange Event   

 - The 'Chaos Ticket Exchange Event' will begin!   

* For more details, please check the game and the event notice that will be uploaded on Mar. 28 (Thu).


◆ Storage Product Discount Event (From When Season 4 Begins - Until Before the Apr. 25 Maintenance)

- Storage Activation Products will be sold at a 20% discount for 1 month after the season begins.

  1. Activate Chaos Card Storage    
  2. Activate Charm Storage    
  3. Activate Zodiac Stone Storage    
  4. Activate Material Storage    
  5. Activate Content Material Storage    
  6. Activate Rune Storage    
  7. Activate Essence Storage    
  8. Activate Jewel Storage    

※ Storage Activation Products can be seen through [Paid Shop] > [Normal Shop] > [Convenience].

◈ Bug Fixes          


[Mar. 28 Bug Fixes and Current Known Issues]


We hope that these update details will help you avoid any inconvenience as you play the game.

     

Thank you.     


Menu
You may only post a comment after logging in.
Move to the login page?
Character limit exceeded. (Max 60000 characters) Please Enter the content. Cancel Reply Character limit exceeded. (Max 1000 characters) Reply This comment has already been reported. Content Please choose a reason for the report. The report has been successfully sent. Delete the post? Successfully deleted. This post has already been reported. Please choose a reason for the report. The report has been successfully sent. Title Please log in first.
Move to the login page?
You cannot like or
dislike a post written by yourself.
The link has been copied. No file to upload. Only image files (jpg, gif, png, jpeg) may be uploaded. The image cannot be uploaded, as its size has exceeded %s. An error occurred. Leave the page?
Content you have already written may not be saved.
Please select a forum. Please Enter a title. Please select a topic. Please Enter the content. Use of profanity, spam or other inappropriate behavior has been detected. Depending on the details, you may be temporarily restricted from engaging with the community. Report Edit Delete Reply
User profile is set to private.
No notification to delete.
Delete all notifications?
Please log in first.

Move to the login page?

한줄일때 텍스트

두줄일떄 텍스트

등록한 상품 바로가기(링크)
한줄일때 텍스트

두줄일떄 텍스트

등록한 상품 바로가기(링크)

Please register a profile image.
한줄일때 텍스트

두줄일떄 텍스트

등록한 상품 바로가기(링크)

Delete all notifications?