Greetings, Rune Hunters.
Our next update will take place on Mar. 28 (Thu).
Please see below for more details.
※ The following information may change when the update takes place.
※ All screenshots were taken on a test server and details may be subject to change.
◈ Season 4 |
◆ Season 4 Challenge
- New Challenges regarding the Eunos Mine, Jewels, and Rune Masters will be added.
- Certain rewards and required points will be changed and added.
Total Points | Obtained Reward | Given Amount |
10 | Ring of the Beginning and the End | 1 |
30 | Apollyon's Bone Selection Chest | 1 |
50 | Lesser Jewel Selection Chest | 10 |
70 | Apollyon's Bone Selection Chest | 1 |
90 | [Season Challenge] Legendary Title Ticket | 1 |
120 | [Exclusive] Jewel Polishing Stone | 150 |
150 | [Exclusive] Rune Legendary Upgrade Essence Selection Chest | 2 |
180 | Eternal Night Veil Portal Costume | 1 |
210 | [Lucy] Pet | 1 |
240 | [Exclusive] Skill Rune Engraving Stone | 1 |
270 | [Exclusive] Link Rune Engraving Stone | 1 |
300 | Apollyon's Bone Selection Chest | 1 |
330 | Standard Jewel Chest | 5 |
360 | Bottomless Abyss Ruler Helmet Costume | 1 |
390 | Bottomless Abyss Ruler Armor Costume | 1 |
420 | [Exclusive] Jewel Polishing Stone | 500 |
450 | Greater Jewel Chest | 3 |
500 | Major Jewel Chest | 1 |
※ Apollyon's Bone Selection Chest: A Selection Chest consisted of 'Apollyon's Bone', an entry material for the new content, Eunos El Dorado.
※ [Exclusive] Jewel Polishing Stone: An exclusive item needed to refine and sculpt Jewels.
◆ Origin Mode
- The 'Origin' Mode of Season Modes will be closed.
※ Origin Mode may be provided through an event in the future.
◆ Hardcore Mode
- The 'Book of Life', an item that can be used to recover 1 life in Hardcore Mode, will be added.
- The 'Book of Life' can be purchased through the Saluto NPC, 'Peddler Brown', once a month per account.
※ The 'Book of Life' cannot be stored in Storage.
◆ General
- Legendary Unique Gear drop chances will be applied to Standard also.
- Certain benefits from Normal Season/Hardcore Mode will be changed.
Category | Rune EXP Bonus | Relic EXP Bonus | Item Drop Chance | Item Drop Rarity | Legendary Unique Item Drop Rarity | Resurrection Limit |
Standard | None | None | None | None | 7.50% | None |
Normal Season | 80% | 100% | None | None | 15% | None |
Hardcore Season | 80% | 100% | 30% | 50% | 30% | 3 |
◈ Character |
◆ Character Traits
The 'Character Trait' system where two characteristics can be imbued to a character will be added.
- Character traits can be set through the 'Rune Hunter Registration Office' at Town.
- Some traits possess advantages called 'Gifts' and disadvantages called 'Flaws' simultaneously.
※ Character traits can be registered for free when registering them for the first time, and changing registered traits costs 1,000,000 Gold.
※ Character traits are reset every season, and are reset also after [Change Mode] > [Revert Character].
◆ God's Blessing
The 'God's Blessing' system that imbues a strong gift to characters will be added.
- God's Blessings can be set through the 'Rune Hunter Registration Office' at Town.
※ God's Blessings can be registered for free when registering them for the first time, and changing registered God's Blessings cost 1,000,000 Gold.
※ God's Blessings are reset every season, and are reset also after [Change Mode] > [Revert Character].
◆ Rune Master Level
Growth content called 'Rune Master Level' will be added.
- 'Rune Master Levels' are activated after achieving Character Lv. 100, and start from Rune Master Lv. 1.
- Characters become Rune Master Lv. 1 after activating 'Rune Master Levels' and are given Rune Master Point x1.
- Through 'The Path of the Rune Master' in Character Info, users can use Rune Master Points to choose various stats and raise them.
- 'Rune Master EXP' needed for 'Rune Master Levels' can only be obtained through content that is activated after completing all Episodes.
※ 'Rune Master EXP' has a daily maximum limit. Additional EXP cannot be obtained once the daily maximum limit has been reached.
※ The daily maximum limit of 'Rune Master EXP' is reset at 00:00 (UTC+9) every day.
- The daily maximum limit of 'Rune Master EXP' can be recovered using certain items.
- The 'Rune Master Levels' of Standard Mode and Season Mode are added when a season ends.
◆ Character Growth
- Certain stages will be adjusted so that Character EXP can be obtained.
- Chaotic Realm
- Red Moon Altar
- Time of Confrontation
- The maximum times that Orb items can be used will be increased.
- Before: 70 times
- After: 100 times
◈ Content |
◆ Eunos Vein Event
■ New Field Event Called 'Eunos Vein' Added
- The 'Eunos Vein' can be discovered in stages from Episode 2.
※ Veins are classified into Magic, Rare, Unique, and Legendary, and Vein Monsters appear from Rare Veins.
※ Legendary Veins can be found in Chaos Dungeons and Constellation of Time. Take caution because the new boss monster, 'Apollyon' may ambush users.
- Through Veins, new items that were added, such as Jewels, Jewel Polishing Stones, and Eunos Dungeon entry materials, can be obtained.
◆ Eunos Dungeon
■ New Content Called 'Eunos Dungeon' Added
- The 'Eunos Dungeon' is an underground world where powerful monsters and brilliant veins exist.
- After completing Episode 3, users can enter the Eunos Dungeon using the 'Mine Car' at Saluto.
- Entry materials can be obtained through the 'Eunos Vein' event.
- The Eunos Dungeon is divided into many floors. Each floor is split up into many Vein areas, which can be explored.
- Normal, Event, and Boss Areas can be accessed within the dungeon.
※ Each area has a Vein, and Veins in five colors can be discovered.
※ Jewels that match the color of the Veins will be dropped by chance.
※ The difficulty of the dungeon increases the deeper users venture into the Vein.
※ Take caution because Event Areas have elements different from Normal Areas.
Event Area | Rewards That Could Be Obtained |
Infinite Vein | Black Jewels, large amounts of currency |
Treasure Chest | Items that can be purchased with gold, Elements |
Land of Blessing | Various buffs |
- After finishing exploring each area, users can go to different areas using the Mine Car.
- Vein Shard items are dropped after defeating the monsters inside the dungeon, and they can be exchanged with various items through the NPC, 'Merchant Inan', at the checkpoints.
- While exploring Veins, the area where the boss monster, 'Apollyon', is can be discovered.
- After completing Lv. 3 tiles or defeating boss monsters, the 'Alive Abyss' Chaos Card can be obtained by chance.
◆ Guild Raids
■ Guild Raid Schedule
- The detailed schedule is available through the link below.
■ Guild Raids
- The stats of Sicus' Barrier will be changed from 10% of Max HP to 5%.
◆ Descent Raids
■ Descent Raid Schedule
- The detailed schedule is available through the link below.
◆ Solo Descent Raids
■ Solo Descent Raids Schedule
- The detailed schedule is available through the link below.
■ Solo Descent Raids
- An official season of Solo Descent Raids will begin.
- The Solo Descent Raid monsters' levels will be increased from 150 to 160.
- The Nerf Timer System will be applied.
- Certain UI related to Solo Descent Raids within the game will be improved.
◆ Spire of Barrier
- The maximum level of Spire of Barriers will be increased to 160.
- The Potion Effect +% of Potion Effect Orbs in Spire of Barriers will be changed to Recovery Potion Effect +%.
◆ Void Rift
- The Void Rift rotation for Season 3 will end and the rotation for Season 4 will begin.
- Your Void Rift progress, Rank Points, and reward history will be reset.
- The boss monsters of each area will also change once the Void Rift is reset.
- You will not be able to receive previous rewards once the period ends, so please collect all rewards before the maintenance takes place.
- Each Void Rift will take place for 2 weeks.
◆ Constellation of Time
- The Constellation of Time, Powerful Emotions, and Zodiac Stone Engravings will be reset.
- According to the World's Memory Grade, the maximum Enchant Memory level will be expanded as the following, and certain effects will be adjusted.
World's Memory Grade | Maximum Enchant Memory Level (Before) | Maximum Enchant Memory Level (After) |
Rare | 15 | 20 |
Legendary | 20 | 25 |
- The chances of a God's Revived Champion appearing become higher as the Enchant Memory Level increases.
- The maximum monster level will be increased to 160.
◆ Chaos Dungeons
- The Chaos Statue Level, Chaos Compendium, Chaos Cards, and Content Material will be reset.
- The 'Rune Master EXP Increase effect' will be added to Chaos Card Upgrade effects.
- The key rewards given after obtaining certain Chaos Cards such as Traces of Memory and Unique Chaos Cards will be added to item tooltips.
- Certain stages will be adjusted so that Chaos Statue EXP can be obtained.
- Chaotic Realm
- Red Moon Altar
- Time of Confrontation
※ Only Red Moon Altar stages that occurred within Chaos Dungeons are subject to the changes.
- The maximum monster level will be increased to 160.
- Multiple cursed monsters that are seen in Eunos Dungeons will also appear in Chaos Cards that have been upgraded over Lv. 11.
■ New Chaos Dungeon Items
- 1 Greater Chaos Card will be added.
※ New Chaos Dungeon items can be obtained through the 'Eunos Dungeon' and 'Alchemy'.
Item Grade | Item | How to Obtain | Description |
Normal | Greater Chaos Card (Alive Abyss) | Drop | A card used to travel to the Alive Abyss. |
Magic - Legendary | Greater Chaos Card (Alive Abyss) | Alchemy | A card used to travel to the Alive Abyss. |
◆ Rune Hunter's Resolve
■ Rune Hunter's Resolve Buff
- 'Rune Hunter's Resolve', which increases the amount of Statue EXP obtained when playing Chaos Dungeons, will be put into effect.
※ The stats for 'Rune Hunter's Resolve' will be different for each buff period.
Active Buff Period (UTC+9) | Additional EXP +% |
Apr. 25 (Thu) 00:00 - May. 23 (Thu) 00:00 (UTC+9) | 25% |
May. 23 (Thu) 00:00 - Jun. 20 (Thu) 00:00 (UTC+9) | 50% |
Jun. 20 (Thu) 00:00 - Jul. 18 (Thu) 00:00 (UTC+9) | 100% |
◆ Black Market
The Black Market’s Friendship level, saved items, and Pirate’s Coins will be reset.
- Adjustments will be made so that chests with new Unique Gear exclusive to Season 4 will appear in Hardcore Mode.
- Adjustments will be made so that the 'Undying Unidentified Chests' which only appeared in Season 3 Hardcore Mode's Black Market will appear in modes excluding Hardcore Mode.
- Details about the chests with Unique Gear that appear in each Mode are as below.
■ Stenella Faction
Item | Price (Stenella Coin) | Required Friendship | Required Statue Level | Available Mode |
Unidentified Unique Chest Ⅰ (Stenella) | 50 | 1 | - | Hardcore excluded |
Unidentified Unique Chest Ⅱ (Stenella) | 240 | 1 | - | Hardcore excluded |
Unidentified Unique Chest Ⅲ (Stenella) | 3800 | 3 | - | Hardcore excluded |
Unidentified Unique Chest Ⅳ (Stenella) | 6000 | 3 | - | Hardcore excluded |
Undying Unidentified Unique Gear Chest Ⅰ (Stenella) | 4750 | 3 | - | Hardcore excluded |
Undying Unidentified Unique Gear Chest Ⅱ (Stenella) | 7000 | 4 | - | Hardcore excluded |
Undying Unidentified Unique Gear Chest Ⅲ (Stenella) | 50000 | 6 | - | Hardcore excluded |
[Eunos] Unidentified Unique Chest Ⅰ (Stenella) | 50 | 1 | - | Hardcore |
[Eunos] Unidentified Unique Chest Ⅱ (Stenella) | 240 | 1 | - | Hardcore |
[Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Stenella) | 7000 | 4 | - | Hardcore |
[Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Stenella) | 50000 | 6 | - | Hardcore |
■ Ribjaw Faction
Item | Price (Ribjaw Coin) | Required Friendship | Required Statue Level | Available Mode |
Unidentified Unique Chest Ⅰ (Ribjaw) | 50 | 1 | - | Hardcore excluded |
Unidentified Unique Chest Ⅱ (Ribjaw) | 240 | 1 | - | Hardcore excluded |
Unidentified Unique Chest Ⅲ (Ribjaw) | 3800 | 3 | - | Hardcore excluded |
Unidentified Unique Chest Ⅳ (Ribjaw) | 6000 | 3 | - | Hardcore excluded |
Undying Unidentified Unique Gear Chest Ⅰ (Ribjaw) | 4750 | 3 | - | Hardcore excluded |
Undying Unidentified Unique Gear Chest Ⅱ (Ribjaw) | 7000 | 4 | - | Hardcore excluded |
Undying Unidentified Unique Gear Chest Ⅲ (Ribjaw) | 50000 | 6 | - | Hardcore excluded |
[Eunos] Unidentified Unique Chest Ⅰ (Ribjaw) | 50 | 1 | - | Hardcore |
[Eunos] Unidentified Unique Chest Ⅱ (Ribjaw) | 240 | 1 | - | Hardcore |
[Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Ribjaw) | 7000 | 4 | - | Hardcore |
[Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Ribjaw) | 50000 | 6 | - | Hardcore |
■ New Unique Gear Chest Content Details
[Eunos] Unidentified Unique Chest Ⅰ (Stenella) | [Eunos] Unidentified Unique Chest Ⅰ (Ribjaw) | ||
Lucky Fishing Hook | Equal chance | Casthor's Light | Equal chance |
Five Color Spark | Equal chance | Golden Frame | Equal chance |
Craftsman's Iron | Equal chance | Path to Survival | Equal chance |
Composed Bravery | Equal chance | Lead Judge | Equal chance |
Friend of the Resistance | Equal chance | Creepy Smile | Equal chance |
Headwind Bone | Equal chance | Casthor's Darkness | Equal chance |
Star Flower | Equal chance | Fate Gatherer | Equal chance |
Alyssa's Resolution | Equal chance | Dream of Wave | Equal chance |
Acuben's Acid Rain | Equal chance | Sephdar's Passion | Equal chance |
Capri's Flame | Equal chance | Icicle Thundercloud | Equal chance |
Dispersion Index | Equal chance | Spica's Wrath | Equal chance |
Watcher’s Stick | Equal chance | Glorious Greatsword | Equal chance |
Boreal's Will | Equal chance | Righteous Traitor | Equal chance |
Breaker of the Cycle | Equal chance | Miraseti's Thirst | Equal chance |
Marrow Extractor | Equal chance | Crescent and Dusk | Equal chance |
Arbiter's Wedge | Equal chance | Giant's Gold Pendulum | Equal chance |
Stern Tempering | Equal chance | Thirsty Willow | Equal chance |
Tipan's Long Bow | Equal chance | Thunderbolt String | Equal chance |
Sky's Clarity | Equal chance | Nivis's Breath | Equal chance |
Vibrant Commandment | Equal chance | Tide Horizon | Equal chance |
Sense of Sympathy | Equal chance | Mountain Persistence | Equal chance |
Spica's Protection | Equal chance | Thoughtless Conviction | Equal chance |
Frost Moss Chest | Equal chance | Priest’s Scales | Equal chance |
Vesper's Stance | Equal chance | Dewdrop Hem | Equal chance |
Herald of the North Wind | Equal chance | Eye of Instinct | Equal chance |
Triah's Shield | Equal chance | Fossilized Flower | Equal chance |
Caspol's Wall | Equal chance | Farewell Shadow | Equal chance |
Confident Smile | Equal chance | Vanguard's Gaze | Equal chance |
Ritual Mask | Equal chance | Shadow Scale | Equal chance |
Duty of Flame | Equal chance | Nemera's Spaulders | Equal chance |
Overlapping Shadow | Equal chance | Cold Comfort | Equal chance |
Sephdar's Instinct | Equal chance | Spica's Rejection | Equal chance |
Cataclysmic Fist | Equal chance | Prele's Gauntlets | Equal chance |
Tendril of Evergreen | Equal chance | Golden Shell | Equal chance |
Brilliant Step | Equal chance | Vesper's Static | Equal chance |
Aquilla's Flight | Equal chance | Laid Back Traveler’s Boots | Equal chance |
Lahaina Eye | Equal chance | Third Eye | Equal chance |
Unity Token | Equal chance | Whirlwind Wisdom | Equal chance |
Alyssa's Transcendence | Equal chance | Stovekeeper’s Prayer | Equal chance |
Blood Covenant | Equal chance | Laia's Ring | Equal chance |
Frozen Valley Knot | Equal chance | Finger of Birth | Equal chance |
Finger of Command | Equal chance | Flaming Halo | Equal chance |
Wasteland's Dream | Equal chance | Hound's Protection | Equal chance |
Conqueror's Pride | Equal chance | Sephdar's Harmony | Equal chance |
Sunset's Eye | Equal chance | Embrace of Enlightenment | Equal chance |
Twilight Luster | Equal chance | Capri's Brazier | Equal chance |
Coalesced Greed | Equal chance | Explorer's Backpack | Equal chance |
Golden Law of Perfection | Equal chance | Horizon Crescent | Equal chance |
Hira's Spine | Equal chance | Center of Red Earth | Equal chance |
Charm of Three Lights | Equal chance | Hand of Riposte | Equal chance |
Fever Pouch | Equal chance | Seeker's Wrappings | Equal chance |
Crescent Moon Candlestick | Equal chance | Frame of Loneliness | Equal chance |
Crimson Master | Equal chance | Spike of Evil Abolishment | Equal chance |
Gold String of Possibility | Equal chance | Hand of Monarch | Equal chance |
Insight | Equal chance | Tomorrow’s Ray | Equal chance |
Flaming Meteor Dawn Startail | Equal chance | Absolute Element Acuben's Heavy Rain | Equal chance |
Karma Headwind Bone | Equal chance | Contradiction Breaker Ruddy Fountain | Equal chance |
Desperate Will Acuben's Acid Rain | Equal chance | Desperate Will Fate Gatherer | Equal chance |
Blood Strike Lord Blood Blade | Equal chance | Absolute Element Dispersion Index | Equal chance |
River of Life Disobedient Molar | Equal chance | Strength Reverence Swooping Wings | Equal chance |
Mind Reaper Heartless North Wind | Equal chance | Blood Strike Zephyr Fang | Equal chance |
Opportunist Mist Wing | Equal chance | Lunar Blessing Thoughtless Conviction | Equal chance |
Survival Instincts Overlapping Shadow | Equal chance | River of Life Sea King's Brim | Equal chance |
Courier Brilliant Step | Equal chance | Piercing Eye Thousand Hands | Equal chance |
Blazing Sun Blazing Orbit | Equal chance | Wheel of Fate Aura of Adventurer | Equal chance |
Rooted Punishment Horizon of Creation | Equal chance | Courier Terra's Procession | Equal chance |
Infinite Strength Alyssa's Expansion | Equal chance | Sacrosanct Leo's Judgment | Equal chance |
Ancient Catalyst Boreal's Will | Equal chance | Oath of Knowledge Sephdar's Passion | Equal chance |
Infinite Strength Verdant Gaze | Equal chance | Ancient Catalyst Sephdar's Maturity | Equal chance |
Noble Destroyer Shadow's Portrait | Equal chance | Impregnable Fortress Triah's Shield | Equal chance |
Star's Guidance Traum's Wedding Ring | Equal chance | Myrrh Tree's Wisdom Aquilla's Clear Sky | Equal chance |
Purifier's Fang | Equal chance | Piercing Thorn Casthor's Beam | Equal chance |
Left Hand of Hatred | Equal chance | Vesper's Venom Fang | Equal chance |
Leo's Judgment | Equal chance | Guiding Branch | Equal chance |
Azure Providence | Equal chance | Scorched Ice | Equal chance |
Predator's Brand | Equal chance | Messenger's Token | Equal chance |
Pendulum of Truth | Equal chance | Mouth of Indulgence | Equal chance |
Pulse of Severance | Equal chance | Iron of Fate | Equal chance |
Joyful Sunset | Equal chance | Capri's Prison | Equal chance |
Golden Flash | Equal chance | Crimson Unity | Equal chance |
Enticing Tuning Fork | Equal chance | Red Jade Bud | Equal chance |
Glachi's Secret | Equal chance | Horn of Enhancement | Equal chance |
Moon’s Orbit | Equal chance | Portrait of Light and Darkness | Equal chance |
Spica's Enlightenment | Equal chance | Lord Blood Blade | Equal chance |
Will of Fire | Equal chance | Blade of Unrequited Love | Equal chance |
Unbreakable Objection | Equal chance | Vesper's End | Equal chance |
Sephdar's Maturity | Equal chance | Prophet's Battering Ram | Equal chance |
Sea Breeze Ruler | Equal chance | Golden Sunset | Equal chance |
Sephdar's Prosperity | Equal chance | Arbalist's Strength | Equal chance |
Cornelian Branch | Equal chance | Band of Suffocation | Equal chance |
Bow of Splendor | Equal chance | Miraseti's Crimson Wave | Equal chance |
Twilight Veil | Equal chance | Verdant Gaze | Equal chance |
Miraseti's Storm | Equal chance | Traveler's Tunic | Equal chance |
Fulcrum of Certainty | Equal chance | Pale Ghost | Equal chance |
Hunter’s Vest | Equal chance | Pokeweed Shell | Equal chance |
Overflowing Temperature | Equal chance | Landkeeper's Badge | Equal chance |
Eunos's Shield | Equal chance | Shield of Trust | Equal chance |
Pagan's Shield | Equal chance | Firm Heart | Equal chance |
Hamal's Glory | Equal chance | Sea King's Brim | Equal chance |
Blindfold Cemetery | Equal chance | Coffin of Innovation | Equal chance |
Yoke of Madness | Equal chance | Sandglass | Equal chance |
Casthor's Gaze | Equal chance | Acuben's Thunderbolt | Equal chance |
Protruding Branch | Equal chance | Restless Lining | Equal chance |
Starprint | Equal chance | Confronting Fang | Equal chance |
Epigram Shackles | Equal chance | Vesper's Destruction | Equal chance |
Myrrh Tree's Root | Equal chance | Bloodstained Grip | Equal chance |
Storm's Path | Equal chance | Leo's Roar | Equal chance |
Canine Knee | Equal chance | Strategist's Jade | Equal chance |
Spiral of Circulation and Heredity | Equal chance | Aura of Adventurer | Equal chance |
Trumpeter's Heart | Equal chance | Triah's Necklace | Equal chance |
Tri's Ring | Equal chance | Spark Fire Pendant | Equal chance |
Harmony Circle | Equal chance | Traum's Wedding Ring | Equal chance |
Band of Certainty | Equal chance | Casthor's Refraction | Equal chance |
Canyon Waistband | Equal chance | Vesper's Halo | Equal chance |
Symmes Civilization | Equal chance | Messenger's Echo | Equal chance |
Leech Tail | Equal chance | Acuben's Clarity | Equal chance |
Horizon of Creation | Equal chance | Golden Band of Opportunity | Equal chance |
Triangular Promise | Equal chance | Miraseti's Rip Current | Equal chance |
Harvest's Fruition | Equal chance | House of Composure | Equal chance |
Instructions of Creation | Equal chance | Daydream's End | Equal chance |
Stern Responsibility | Equal chance | Flickering Heat | Equal chance |
Link of Expiration | Equal chance | Nemera's Crust | Equal chance |
Ridge of Death | Equal chance | Hilt of Life and Death | Equal chance |
Focus of the Abyss | Equal chance | Beacon of Support | Equal chance |
Reversal Foothold | Equal chance | Seeping Ray of Light | Equal chance |
Esophagus | Equal chance | Eunos’s Gaiters | Equal chance |
Circle of Expansion | Equal chance | Burnt Passion | Equal chance |
Fiery Hands Capri's Retort | Equal chance | Courier Silver Sunset | Equal chance |
Survival Instincts Iron of Fate | Equal chance | River of Life Ganida's Axe | Equal chance |
Bolt of Judgment Golden Flash | Equal chance | Exponential Strength Joyful Sunset | Equal chance |
Piercing Eye Brilliant Crescent | Equal chance | Frost Wind Glachi's Secret | Equal chance |
River of Life Stone Anvil | Equal chance | Strength Reverence Miraseti's Thirst | Equal chance |
Wheel of Fate Vibrant Commandment | Equal chance | Desperate Will Problem Solver's Bowstring | Equal chance |
Impregnable Fortress Eye of Instinct | Equal chance | Gutsy Scale of Inspiration | Equal chance |
Endless Inspiration Casthor's Gaze | Equal chance | Gutsy Sunrise Crown | Equal chance |
Courier Raging Flash | Equal chance | Survival Instincts Iron Thumb | Equal chance |
Karma Canyon Waistband | Equal chance | Blue Grail Unity Token | Equal chance |
Weaken Casthor's Light | Equal chance | Life Lust Holy Grail of Victory | Equal chance |
Disrupt Peace Spica's Tenacity | Equal chance | Exponential Strength Lead Judge | Equal chance |
Desperate Will Vesper's End | Equal chance | Blue Grail Spica's Virtue | Equal chance |
Karma Mountain Persistence | Equal chance | Strength Reverence Thirsty Willow | Equal chance |
Noble Destroyer Cataclysmic Fist | Equal chance | Wailing Requiem Roaring Circlet | Equal chance |
Breath of Life Border Bulwark | Equal chance | Shatter Long Tail of Comet | Equal chance |
Benevolent Touch | Equal chance | Ancient Catalyst Inner Chill | Equal chance |
Right Hand of Love | Equal chance | Silver Sunset | Equal chance |
Caspol's 1-handed Sword | Equal chance | Dawn Startail | Equal chance |
Ruddy Fountain | Equal chance | Verity of Three Rings | Equal chance |
Charger's Benefit | Equal chance | Boreal's Brilliance | Equal chance |
Iron Clad Root | Equal chance | Eternal Iron | Equal chance |
Expanding Word | Equal chance | Capri's Legacy | Equal chance |
Echoing Skull | Equal chance | Spica's Tenacity | Equal chance |
Hamal's Growth | Equal chance | Asteroid of Ruin | Equal chance |
Reign of Consecration | Equal chance | Sprout of Penance | Equal chance |
Spica's Virtue | Equal chance | Tower of Transcendence | Equal chance |
Image of Brilliance | Equal chance | Twitching Prisoner | Equal chance |
Stra's 2-handed Sword | Equal chance | Battlebringer | Equal chance |
Executor's Embrace | Equal chance | Light Destroyer | Equal chance |
Cry of Sacrifice | Equal chance | Boreal's Earthquake | Equal chance |
Aquilla's Extermination | Equal chance | Disobedient Molar | Equal chance |
Zephyr Fang | Equal chance | Forsaken Glacier | Equal chance |
Leo's Cycle | Equal chance | Firm Revelation | Equal chance |
Night Heaven Guide | Equal chance | Chasing Trajectory | Equal chance |
Embracing Fang | Equal chance | Acuben's Dark Cloud | Equal chance |
Hira's Breastplate | Equal chance | Righteous Duty | Equal chance |
Awakened's Skin | Equal chance | Great Movement Tailcoat | Equal chance |
Pathfinder’s Guardian Outfit | Equal chance | Black Duelist | Equal chance |
Moonlight’s Chest | Equal chance | Chastity of Rejection | Equal chance |
Unfalling Fort | Equal chance | Concentrated Bone | Equal chance |
Blue Fortress | Equal chance | Mist Wing | Equal chance |
Drape of the Ancestors | Equal chance | Spike Spark Bulwark | Equal chance |
Boreal's Horn | Equal chance | Sunrise Crown | Equal chance |
Face of Wilderness | Equal chance | Sunlight's Kiss | Equal chance |
Bone Altar | Equal chance | Mask of Reversion | Equal chance |
Decomposer's Contradiction | Equal chance | Aquilla's Wings | Equal chance |
Epaulets of Eternity | Equal chance | Light's Portrait | Equal chance |
Firebird Chill | Equal chance | Mortal Grasp | Equal chance |
Fingers of Life and Death | Equal chance | Iron Thumb | Equal chance |
Dance of Desperation | Equal chance | Gale Claw | Equal chance |
Sky Shoes | Equal chance | Raging Flash | Equal chance |
Silver Coin of the Beginning | Equal chance | Unwavering Steps | Equal chance |
Valor Talisman | Equal chance | Long Tail of Comet | Equal chance |
Voice of the March | Equal chance | Aquilla's Spirit | Equal chance |
Blacksmith's Ring | Equal chance | Twilight Destination | Equal chance |
Primal Call | Equal chance | Lightning Nail | Equal chance |
Yearning Green Moon | Equal chance | Leo's Flow | Equal chance |
Terra's Procession | Equal chance | Coil of Penance | Equal chance |
Hamal's Vine | Equal chance | Border Bulwark | Equal chance |
Boreal's Horizon | Equal chance | Holy Grail of Victory | Equal chance |
Aquilla's Snowstorm | Equal chance | Predator's Tongue | Equal chance |
Breath of the Mountain | Equal chance | Inner Chill | Equal chance |
Twisted Fingertips | Equal chance | Vesper's Proof | Equal chance |
Glimmering Point | Equal chance | Lyre of Mother Nature | Equal chance |
Veil of Reason | Equal chance | Aquilla's Target | Equal chance |
Joint of the Universe | Equal chance | Pyroxene Adorned Waistband | Equal chance |
Western Grave | Equal chance | Wick of Mortal | Equal chance |
The Queen | Equal chance | Emerald Green Bow | Equal chance |
Priest's Mask | Equal chance | Star Limit | Equal chance |
Knight’s Belt | Equal chance | Celestial Orb | Equal chance |
Ring of the Beginning and the End | Equal chance | Ancient Catalyst Lucky Fishing Hook | Equal chance |
Life Lust Path to Survival | Equal chance | Exponential Strength Friend of the Resistance | Equal chance |
Strength Reverence Pendulum of Truth | Equal chance | Desperate Will Capri's Prison | Equal chance |
Desperate Will Hamal's Growth | Equal chance | Absolute Element Portrait of Light and Darkness | Equal chance |
Desperate Will Battlebringer | Equal chance | Strength Reverence Marrow Extractor | Equal chance |
River of Life Mace of Confession | Equal chance | Critical Blow Direct Ray | Equal chance |
Endless Favor Twilight Veil | Equal chance | Karma Mirror Wall | Equal chance |
Karma Ancient Being's Helmet | Equal chance | Blazing Sun Duty of Flame | Equal chance |
Heart Reaper Mortal Grasp | Equal chance | Revolutionary Spirit Gale Claw | Equal chance |
Blood Strike Sublimation Stone | Equal chance | Life Lust Blood Covenant | Equal chance |
Absolute Element Hound's Protection | Equal chance | Heart Reaper Call of Redemption | Equal chance |
Cause Confusion Vesper's Venom Fang | Equal chance | Echoing Song Messenger's Token | Equal chance |
Cause Confusion Hamal's Harvest | Equal chance | Noble Destroyer Sephdar's Coexistence | Equal chance |
Blood Strike Boreal's Earthquake | Equal chance | Critical Blow Firm Revelation | Equal chance |
Wanderer Traveler's Tunic | Equal chance | Lunar Blessing Confident Smile | Equal chance |
Rooted Punishment Starprint | Equal chance | Trembling Spirit Subliminal Essence | Equal chance |
Unbending Mind Glacial Song | Equal chance | Last Chance | Equal chance |
Acuben's Heavy Rain | Equal chance | Capri's Retort | Equal chance |
Concentrated Senses | Equal chance | Blade of Life | Equal chance |
Sephdar's Success | Equal chance | Miraseti's Tsunami | Equal chance |
Ganida's Axe | Equal chance | Faithful Striker | Equal chance |
Night Slaughterhouse | Equal chance | Seed of a Dormant Land | Equal chance |
Alyssa's Expansion | Equal chance | Hamal's Harvest | Equal chance |
Eternal Ember | Equal chance | Unwithering Rose | Equal chance |
Staff of Ambition | Equal chance | Harvester's Peg | Equal chance |
True Wind Flute | Equal chance | Cloud Palpus | Equal chance |
Limpid Critic | Equal chance | Distorted Tracker | Equal chance |
Sephdar's Coexistence | Equal chance | Leo's Gale | Equal chance |
Sephdar's Compass | Equal chance | Casthor's Darkness | Equal chance |
Brilliant Crescent | Equal chance | Boreal's Earth | Equal chance |
Swooping Wings | Equal chance | Stone Anvil | Equal chance |
Face of Flaming Destruction | Equal chance | Orb of Restraint | Equal chance |
Mace of Confession | Equal chance | Sunset Brush | Equal chance |
Problem Solver's Bowstring | Equal chance | Blizzard of Light | Equal chance |
Direct Ray | Equal chance | Hamal's Sunlight | Equal chance |
Heartless North Wind | Equal chance | Arc of Pursuit | Equal chance |
Immortal Scapular | Equal chance | Tipan's Scale Armor | Equal chance |
Scale of Inspiration | Equal chance | Brass Puppet Master | Equal chance |
The First Returnee | Equal chance | Puppeteer’s Knot | Equal chance |
Latecomer’s Blessing Outfit | Equal chance | Starlight Spine | Equal chance |
Winter Heart | Equal chance | Abyss Mirror | Equal chance |
Mirror Wall | Equal chance | Ancient Being's Nest | Equal chance |
Ark of Shadows | Equal chance | Roaring Circlet | Equal chance |
Ancient Being's Helmet | Equal chance | Desert Wind | Equal chance |
Aphros's Veil | Equal chance | Screen of the First Strike | Equal chance |
Veil of Waterfall | Equal chance | Vesper's Silence | Equal chance |
Shadow's Portrait | Equal chance | Nemesis Mirror | Equal chance |
Seeker's Burden | Equal chance | Ortemis's Grip | Equal chance |
Miraseti's Rhyme | Equal chance | Thousand Hands | Equal chance |
Casthor's Fighter | Equal chance | Desert Pilgrim Slippers | Equal chance |
Touch of Ingestion | Equal chance | Dark Moon's Footsteps | Equal chance |
Aquilla's Clear Sky | Equal chance | Leg Bone of the Wind | Equal chance |
Chaser’s Foot | Equal chance | Subliminal Essence | Equal chance |
Sublimation Stone | Equal chance | Supernova Core | Equal chance |
Vesper's Neutralization | Equal chance | Rotating Spiral | Equal chance |
Wheel of Succession | Equal chance | Gold Collector's Loop | Equal chance |
Blazing Orbit | Equal chance | Sephdar's Glory | Equal chance |
Settlement Ring | Equal chance | Illusory Nail | Equal chance |
Companion’s Ring | Equal chance | Glacial Song | Equal chance |
Escape Belt | Equal chance | Acuben's Mist | Equal chance |
Patriarch Knot | Equal chance | Call of Redemption | Equal chance |
Land of Blessing | Equal chance | Plate of Addendum | Equal chance |
Casthor's Beam | Equal chance | Stagnant Flow | Equal chance |
Ortemis' Rejuvenation | Equal chance | Acuben's Thorn | Equal chance |
Screaming Tongue | Equal chance | Tipan's Bowgun | Equal chance |
Blood of the Guillotine | Equal chance | Legacy of Progress | Equal chance |
Vanguard's Spaulders | Equal chance | Cold Front | Equal chance |
Three Hundred Stars | Equal chance | Paradox of the Abyss | Equal chance |
Price of Blood | Equal chance | Violent Death | Equal chance |
Dancing Patagium | Equal chance | Dauntless Seal | Equal chance |
Ganida’s Spaulders | Equal chance | Golden Doorknob | Equal chance |
Near-death Constrictor | Equal chance | Life Lust Guiding Branch | Equal chance |
Increase Disorder Purifier's Fang | Equal chance | Disrupt Peace Faithful Striker | Equal chance |
Frost Wind Azure Providence | Equal chance | Elemental Explosion Unwithering Rose | Equal chance |
Blazing Sun Eternal Ember | Equal chance | Exponential Strength Glorious Greatsword | Equal chance |
Bolt of Judgment Cloud Palpus | Equal chance | Blood Strike Prophet's Battering Ram | Equal chance |
Desperate Will Executor's Embrace | Equal chance | Flaming Meteor Night Heaven Guide | Equal chance |
Strength Reverence Sea Breeze Ruler | Equal chance | Lunar Blessing Shield of Trust | Equal chance |
Star's Guidance Hira's Breastplate | Equal chance | High Voltage Yoke of Madness | Equal chance |
Triumph Farewell Shadow | Equal chance | Courier Desert Pilgrim Slippers | Equal chance |
Spiteful Ortemis's Grip | Equal chance | Immutable Tri's Ring | Equal chance |
Elemental Explosion Third Eye | Equal chance | Cause Confusion Sunset's Eye | Equal chance |
River of Life Messenger's Echo | Equal chance | Ancient Catalyst Iron Clad Root | Equal chance |
Wheel of Fate Craftsman's Iron | Equal chance | Infinite Strength Leo's Gale | Equal chance |
Piercing Eye True Wind Flute | Equal chance | Commander's Unity Miraseti's Crimson Wave | Equal chance |
Critical Blow Arbiter's Wedge | Equal chance | Absolute Element Bone Altar | Equal chance |
Good Luck Charm Abyss Mirror | Equal chance | Heart Reaper Laia's Ring | Equal chance |
Frost Wind Aquilla's Snowstorm | Equal chance | Iron Heart Myrrh Tree's Root | Equal chance |
[Eunos] Unidentified Unique Chest Ⅱ (Stenella) | [Eunos] Unidentified Unique Chest Ⅱ (Ribjaw) | ||
Decomposer's Contradiction | Equal chance | Leo's Roar | Equal chance |
The First Returnee | Equal chance | Acuben's Thunderbolt | Equal chance |
Nivis's Breath | Equal chance | Righteous Traitor | Equal chance |
Casthor's Refraction | Equal chance | Capri's Flame | Equal chance |
Vanguard's Gaze | Equal chance | Band of Certainty | Equal chance |
Predator's Tongue | Equal chance | Hamal's Vine | Equal chance |
Acuben's Mist | Equal chance | Bow of Splendor | Equal chance |
Triah's Necklace | Equal chance | Plate of Addendum | Equal chance |
(Edited on Mar. 28 11:22 (UTC+9))
[Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Stenella) | [Eunos] Undying Unidentified Unique Gear Chest Ⅰ (Ribjaw) | ||
Transcendent Capri's Flame | Equal chance | Transcendent Leo's Roar | Equal chance |
Transcendent Righteous Traitor | Equal chance | Transcendent Acuben's Mist | Equal chance |
Transcendent Bow of Splendor | Equal chance | Transcendent Hamal's Vine | Equal chance |
Transcendent Nivis's Breath | Equal chance | Transcendent Predator's Tongue | Equal chance |
Transcendent Vanguard's Gaze | Equal chance | Transcendent Plate of Addendum | Equal chance |
Transcendent Acuben's Thunderbolt | Equal chance | Transcendent Triah's Necklace | Equal chance |
Transcendent Decomposer's Contradiction | Equal chance | Transcendent Band of Certainty | Equal chance |
Transcendent The First Returnee | Equal chance | Transcendent Casthor's Refraction | Equal chance |
[Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Stenella) | [Eunos] Undying Unidentified Unique Gear Chest Ⅱ (Ribjaw) | ||
Miraseti's Sailboat | Equal chance | Aquilla's Flutters | Equal chance |
Preservation of Reason | Equal chance | Sephdar's Halter | Equal chance |
Leo's End | Equal chance | Grave Robber King's Golden Ring | Equal chance |
◆ Journal
■ New Scenario Compendiums Added
- 3 new Scenario Compendiums will be added.
- Abnormalities in Eunos
- Fate and Talent
- One Unfortunate Day
■ New Achievements Added
- 5 new Achievements will be added.
Achievement Name | Mission |
Master of the Runes | Reach a certain Rune Master Level |
Towards the Brilliantly Bright Path | Attempt refining Jewels a certain amount of times |
In for the Long Run | Attempt sculpting Jewels a certain amount of times |
This Mine is Mine | Clear Eunos El Dorado |
Live Alone Die Alone | Clear Solo Descent Raids a certain number of times |
■ New Titles Added
- 6 new titles will be added
- Pioneer of Runes
- Rune All-Knower
- Rune Walker
- Jewel Expert
- Jeweler
- Mine Conquerer
◆ Rankings
■ Reset Cycle of Training Arena DPS Rankings and Amount of Rune Hunter Coins Given Changed
- The reset cycle of Training Arena DPS Rankings and the amount of Rune Hunter Conis given will be changed.
- Before: 18 weeks
- After: 2 weeks
■ [Season] Content Progress Rankings will be reset after checking the Ranking Board.
■ Training Arena DPS Ranking Page Improved
- Improvements will be made so that out of the used skills, the 4 skills that dealt the highest amount of damage will be displayed in order on the Training Arena DPS Ranking page.
◆ Monsters
■ Max Monster Level Increased
- The maximum monster level will be increased to 160.
- Cursed monsters with constantly active cursed auras that have debuff effects will be added.
※ Cursed auras are affected by Debuff Skill Effect +% and Debuff Skill Rune Effect +% Decrease effects.
※ Cursed monsters typically appear in Eunos, Chaos Dungeon, and Constellation of Time contents.
◈ Features |
◆ Storage
- 'Jewel Storage', a new exclusive Storage, will be added.
- Jewel Storage' can be purchased through 'Paid Shop' > 'Storage'.
- The following items will be able to be stored in 'Material Storage'.
- Apollyon's Bone (Entryway)
- Apollyon's Bone (Lower Floor)
- Apollyon's Bone (Middle Floor)
- Apollyon's Bone (Deep Floor)
- Apollyon's Bone (Abyss)
- Minor Vein Shard
- Lesser Vein Shard
- Standard Vein Shard
- Greater Vein Shard
- Major Vein Shard
◆ Alchemy
■ New Combining Formulas Added
- 3 new combining formulas will be added.
- Magic Greater Chaos Card (Alive Abyss) = Normal Greater Chaos Card (Alive Abyss) + Magic Chaos Upgrade Stone x1
- Rare Greater Chaos Card (Alive Abyss) = Magic Greater Chaos Card (Alive Abyss) + Rare Chaos Upgrade Stone x2
- Legendary Greater Chaos Card (Alive Abyss) = Rare Greater Chaos Card (Alive Abyss) + Legendary Chaos Upgrade Stone x2
■ Filter Improvement
- Improvements will be made so that the 'Chaos Card Filters' set on the Chaos Statue will not affect Alchemy.
◆ Auction House/Trading Post
- Changes will be made so that certain items that cannot be registered in the Auction House can be registered.
- Gear
- Charm
- Runestone
- Zodiac Stone
- Artifact
- Chaos Card
- Lacrima
- Jewel
◆ Paid Shop
- Improvements will be made so that Beauty previews can be seen at once for certain Costume Set products in the Paid Shop.
◆ Game Settings
- A 'Tier' filtering function will be added to 'Settings' > 'Accessibility' > 'Loot Filtering'.
◆ CAPTCHA System
- A 'Refresh Text' function will be added to the CAPTCHA system.
- This change will be made to increase the readability of the input phrase, and will not change the text itself, but the image within the set sentence.
◈ Items |
◆ Jewel
Jewels are new items that can be equipped on the 'Jewel Slots' of gear.
- Jewels can be refined, sculpted, and equipped through the newly added NPC, 'Jewel Processor'.
※ The 'Jewel Processor' can be used after completing the 'Side Story - Abnormalities in Eunos' quest from the new NPC in Act 6, 'Parida'.
■ Jewel
- Jewels are new items that can be equipped on the 'Jewel Slots' of gear.
- Jewel items can be obtained in the Eunos Vein and the Eunos or Alive Abyss Dungeons.
Jewel Type | Grade | Option Characteristic |
Red | Magic | Provides normal stats |
Green | Magic | Provides normal stats |
Blue | Magic | Provides normal stats |
White | Rare | Provides normal stats and lower 'Sun' Zodiac Node stats |
Black | Legendary | Provides normal stats and middle 'Sun' Zodiac Node stats |
Star | Legendary | Provides normal stats and middle 'Sun' or 'Cosmos' Zodiac Node stats |
※ The Zodiac Node stat effects that are imbued to Jewels will be lower than actual Zodiac stats.
- 'Jewel Polishing Stones' that are required to refine and sculpt Jewels can be obtained after disassembling Jewel items.
- The number of 'Jewel Polishing Stones' that can be obtained when disassembling a Jewel item may differ on the type of Jewel and the item level.
■ Jewel Slot
- Jewel Slots are occasionally imbued to gear, but can also be imbued to gear through the 'Jewel Processor'.
- Jewel Slots come in the same range of colors as Jewels.
Gear Type | Jewel Slot | Number of Jewel Slots |
Main Weapon | 1 out of Red, Green, Blue, White, and Black Slots imbued | 1 |
Off-hand Weapon | 1 out of Red, Green, Blue, White, and Black Slots imbued | 1 |
Armor | 1 out of Red, Green, Blue, White, and Black Slots imbued | 1 |
Accessory | 1 out of Red, Green, Blue, White, Black, and Star Slots imbued | 2 |
※ Up to 2 Jewel Slots can be imbued to Accessories, but 2 identically colored slots will not be imbued.
- 'Jewel Polishing Stones' and gold will be used when items with no Jewel Slots are manufactured through the 'Manufacture Slot' function of the 'Jewel Processor'.
- Jewel Slots cannot be manufactured for gear obtained during previous seasons except for Unique Gear.
- Gear with Jewel Slots can be obtained by obtaining gear with Jewel Slots or imbuing slots to gear through the 'Manufacture Slot' function of the 'Jewel Processor' in Town.
- Only Jewels that have the same color as the manufactured slot can be equipped/exchanged.
- Jewel cannot be equipped on gear that is currently being equipped.
- Special effects are given to Jewels depending on the Sculpting Level of the equipped Jewel and the total weighted score of the Jewel Grade.
- Jewel equipped in Jewel Slot cannot be unequipped and can only be removed.
■ Refine Jewels
- Jewels can be refined through the 'Refine Jewel' function of the 'Jewel Processor'.
- Through the 'Refine Jewel' function, 3 options imbued to a Jewel can be re-imbued.
※ The list of options that can be imbued can be seen by clicking the '!' icon in tooltips.
- Jewels can be refined a limited number of times, and 'Jewel Polishing Stones' and gold are used every time a Jewel is refined.
- Jewels that have been sculpted at least once and Jewels with 0 remaining refinements cannot be refined.
- 'Jewel Polishing Stones' and gold are used as materials when refining Jewels.
■ Sculpt Jewels
- Jewels can be strengthened through sculpting by using the 'Sculpt Jewel' function of the 'Jewel Processor'.
- Jewels are sculpted in 9 stages after users choose an option out of the 3 options imbued to a Jewel.
※ Sculpting chances exist per Sculpting Stage, and when sculpting fails, the Jewel moves onto the next stage.
※ All 3 options of a Jewel can each be sculpted, but sculpting chances are shared between options. Sculpting chances decrease when sculpting is successful and increase when sculpting is unsuccessful.
※ Jewels obtain increased effects when sculpting is successful, but obtain no effects when sculpting is unsuccessful.
- The wanted option can be selected through the 'Confirm Sculpting' button regardless of the Sculpting Stage.
※ Once the 'Confirm Sculpting' button is pressed, the Jewel can no longer be sculpted.
- 'Jewel Polishing Stones' and gold are used when sculpting Jewels.
■ Jewel Scores
- Jewels will be given scores based on the grade of the Jewel that is equipped and the Sculpting Stage, and additional effects can be obtained depending on the total score.
Jewel Type | Score |
Red Jewel | 1 point per successful sculpting of the final chosen option |
Green Jewel | 1 point per successful sculpting of the final chosen option |
Blue Jewel | 1 point per successful sculpting of the final chosen option |
White Jewel | 3 points per successful sculpting of the final chosen option |
Black Jewel | 12 points per successful sculpting of the final chosen option |
Star Jewel | 15 points per successful sculpting of the final chosen option |
◆ Charms
- Charm Blessing effects will be improved.
- Charm Blessing effects' stats will undergo general changes and new effects will be added so they can synergize with builds that are not just focused on Elements.
※ Improved Charm Blessing effects will be included in the Apr. 11 (Thu) update. (Edited on Apr. 9 19:22 (UTC+9))
Category | Blessing Stat | Effect | Stat |
Alyssa Charm Blessing Lv. 1 | 20 | Barrier +% | 24 |
Alyssa Charm Blessing Lv. 2 | 40 | Area DMG +% | 50 |
Alyssa Charm Blessing Lv. 3 | 80 | Barrier % Amplification | 12 |
Alyssa Charm Blessing Lv. 4 | 140 | Area DMG % Amplification | 12 |
Alyssa Charm Blessing Lv. 5 | 190 | Area DMG % Amplification | 5 |
Alyssa Charm Blessing Lv. 6 | 230 | Convert DMG to Main Element % | 40 |
Alyssa Charm Blessing Lv. 2 / Sentry | 40 | Sentry DMG +% | 25 |
Alyssa Charm Blessing Lv. 4 / Sentry | 140 | Sentry DMG % Amplification | 6 |
Alyssa Charm Blessing Lv. 6 / Sentry | 230 | % Chance for Sentry to deal double DMG | 8 |
Hamal Charm Blessing Lv. 1 | 20 | HP +% | 10 |
Hamal Charm Blessing Lv. 2 | 40 | Physical DMG +% | 50 |
Hamal Charm Blessing Lv. 3 | 80 | HP % Amplification | 12 |
Hamal Charm Blessing Lv. 4 | 140 | Physical DMG % Amplification | 15 |
Hamal Charm Blessing Lv. 5 | 190 | Convert Physical DMG to Main Element % | 80 |
Hamal Charm Blessing Lv. 6 | 230 | Additional Physical DMG on hit +% | 8 |
Boreal Charm Blessing Lv. 1 | 20 | Armor +% | 40 |
Boreal Charm Blessing Lv. 2 | 40 | Melee DMG +% | 50 |
Boreal Charm Blessing Lv. 3 | 80 | Armor % Amplification | 24 |
Boreal Charm Blessing Lv. 4 | 140 | Melee DMG % Amplification | 12 |
Boreal Charm Blessing Lv. 5 | 190 | Melee DMG % Amplification | 5 |
Boreal Charm Blessing Lv. 6 | 230 | Convert DMG to Main Element % | 40 |
Boreal Charm Blessing Lv. 2 / Sentry | 40 | Sentry Critical Rate +% | 10 |
Boreal Charm Blessing Lv. 4 / Sentry | 140 | Sentry Critical DMG +% | 30 |
Boreal Charm Blessing Lv. 6 / Sentry | 230 | Sentry Critical DMG for 3 s on Movement skill use +% | 50 |
Casthor Charm Blessing Lv. 1 | 20 | Element Resist + | 10 |
Casthor Charm Blessing Lv. 2 | 40 | DMG % Increase | 30 |
Casthor Charm Blessing Lv. 3 | 80 | Decrease DMG Taken % | 5 |
Casthor Charm Blessing Lv. 4 | 140 | DMG % Amplification | 8 |
Casthor Charm Blessing Lv. 5 | 190 | Perfect Dodge +% | 2 |
Casthor Charm Blessing Lv. 6 | 230 | DMG % Amplification | 3 |
Casthor Charm Blessing Lv. 2 / Totem | 40 | Totem HP +% | 30 |
Casthor Charm Blessing Lv. 4 / Totem | 140 | Totem Duration +% | 20 |
Casthor Charm Blessing Lv. 6 / Totem | 230 | Totem Effect +% | 20 |
Acuben Charm Blessing Lv. 1 | 20 | Lightning Resist | 40 |
Acuben Charm Blessing Lv. 2 | 40 | Lightning DMG +% | 50 |
Acuben Charm Blessing Lv. 3 | 80 | Lightning DMG Taken % Decrease | 12 |
Acuben Charm Blessing Lv. 4 | 140 | Lightning DMG % Amplification | 15 |
Acuben Charm Blessing Lv. 5 | 190 | Convert Lightning DMG to Main Element % | 80 |
Acuben Charm Blessing Lv. 6 | 230 | Additional Lightning DMG on hit +% | 8 |
Leo Charm Blessing Lv. 1 | 20 | Dodge Rate +% | 48 |
Leo Charm Blessing Lv. 2 | 40 | Projectile DMG +% | 50 |
Leo Charm Blessing Lv. 3 | 80 | Dodge Rate % Amplification | 24 |
Leo Charm Blessing Lv. 4 | 140 | Projectile DMG % Amplification | 12 |
Leo Charm Blessing Lv. 5 | 190 | Projectile DMG % Amplification | 5 |
Leo Charm Blessing Lv. 6 | 230 | Convert DMG to Main Element % | 40 |
Leo Charm Blessing Lv. 2 / Minion | 40 | Minion Critical Rate +% | 10 |
Leo Charm Blessing Lv. 4 / Minion | 140 | Minion Critical DMG +% | 30 |
Leo Charm Blessing Lv. 6 / Minion | 230 | Minion Critical DMG for 3 s on Movement skill use +% | 50 |
Spica Charm Blessing Lv. 1 | 20 | Sentry HP +% | 10 |
Spica Charm Blessing Lv. 2 | 40 | Sentry Attack Speed +% | 10 |
Spica Charm Blessing Lv. 3 | 80 | Sentry % Max HP Regen/Sec | 2.5 |
Spica Charm Blessing Lv. 4 | 140 | Sentry DMG % Amplification | 15 |
Spica Charm Blessing Lv. 5 | 190 | Sentry DMG against enemies under status effect +% | 50 |
Spica Charm Blessing Lv. 6 | 230 | Sentry DMG % Amplification | 8 |
Aquilla Charm Blessing Lv. 1 | 20 | Debuff Status Effect Dodge Rate +% | 12 |
Aquilla Charm Blessing Lv. 2 | 40 | DoT Chance + | 30 |
Aquilla Charm Blessing Lv. 3 | 80 | Crowd Control Status Effect Dodge Rate +% | 36 |
Aquilla Charm Blessing Lv. 4 | 140 | DoT % Amplification | 15 |
Aquilla Charm Blessing Lv. 5 | 190 | DoT Duration +% | 15 |
Aquilla Charm Blessing Lv. 6 | 230 | DoT Acceleration +% | 20 |
Aquilla Charm Blessing Lv. 2 / Minion | 40 | Minion DMG +% | 25 |
Aquilla Charm Blessing Lv. 4 / Minion | 140 | Minion DMG % Amplification | 6 |
Aquilla Charm Blessing Lv. 6 / Minion | 230 | % Chance for Minion to deal double DMG | 8 |
Vesper Charm Blessing Lv. 1 | 20 | Poison Resist | 40 |
Vesper Charm Blessing Lv. 2 | 40 | Poison DMG +% | 50 |
Vesper Charm Blessing Lv. 3 | 80 | Poison DMG Taken % Decrease | 12 |
Vesper Charm Blessing Lv. 4 | 140 | Poison DMG % Amplification | 15 |
Vesper Charm Blessing Lv. 5 | 190 | Convert Poison DMG to Main Element % | 80 |
Vesper Charm Blessing Lv. 6 | 230 | Additional Poison DMG on hit +% | 8 |
Sephdar Charm Blessing Lv. 1 | 20 | Minion HP +% | 10 |
Sephdar Charm Blessing Lv. 2 | 40 | Minion DMG +% | 50 |
Sephdar Charm Blessing Lv. 3 | 80 | Minion % Max HP Regen/Sec | 2 |
Sephdar Charm Blessing Lv. 4 | 140 | Minion DMG % Amplification | 15 |
Sephdar Charm Blessing Lv. 5 | 190 | Minion DMG against enemies under status effect +% | 50 |
Sephdar Charm Blessing Lv. 6 | 230 | Minion DMG % Amplification | 8 |
Capri Charm Blessing Lv. 1 | 20 | Fire Resist | 40 |
Capri Charm Blessing Lv. 2 | 40 | Fire DMG +% | 50 |
Capri Charm Blessing Lv. 3 | 80 | Fire DMG Taken % Decrease | 12 |
Capri Charm Blessing Lv. 4 | 140 | Fire DMG % Amplification | 15 |
Capri Charm Blessing Lv. 5 | 190 | Convert Fire DMG to Main Element % | 80 |
Capri Charm Blessing Lv. 6 | 230 | Additional Fire DMG on hit +% | 8 |
Miraseti Charm Blessing Lv. 1 | 20 | Cold Resist | 40 |
Miraseti Charm Blessing Lv. 2 | 40 | Cold DMG +% | 50 |
Miraseti Charm Blessing Lv. 3 | 80 | Cold DMG Taken % Decrease | 12 |
Miraseti Charm Blessing Lv. 4 | 140 | Cold DMG % Amplification | 15 |
Miraseti Charm Blessing Lv. 5 | 190 | Convert Cold DMG to Main Element % | 80 |
Miraseti Charm Blessing Lv. 6 | 230 | Additional Cold DMG on hit +% | 8 |
◆ Zodiac Stone
- Improvements will be made so that the chances of all options that can be imbued will be displayed on Zodiac Stones' 'Emotion Engraving Option List'.
◆ Consumable
9 Elixirs related to Rune Master Levels will be added.
※ The daily obtainable amount of Rune Master EXP will be recovered upon using the items.
※ Certain Elixirs have a daily limit, and the limit is shared between Standard and Season Modes.
Item | Effect | Source | Maximum Daily Use Limit |
Unstable Rune Hunter Elixir | Recover 20% of the daily obtainable limit | Season 4 Collector's Treasure House | 1 |
Whole Rune Hunter Elixir | Recover 40% of the daily obtainable limit | Season 4 Collector's Treasure House | 1 |
Ordinary Rune Hunter Elixir | Recover 60% of the daily obtainable limit | Season 4 Collector's Treasure House | 1 |
Stable Rune Hunter Elixir | Recover 80% of the daily obtainable limit | Season 4 Collector's Treasure House | 1 |
Transcendent Rune Hunter Elixir | Recover 100% of the daily obtainable limit | Season 4 Collector's Treasure House | None |
Ilya's Rune Hunter Elixir | Recover 40% of the daily obtainable limit | Event | 1 |
Pan's Rune Hunter Elixir | Recover 20% of the daily obtainable limit | Pass | 1 |
Salvis' Rune Hunter Elixir | Recover 100% of the daily obtainable limit | Pass | 1 |
Fruit of Growth | Recover 100% of the daily obtainable limit | Paid Shop | None |
◆ Material
■ Content Entry Material
5 Eunos Dungeon entry materials will be added.
※ Entry materials can be used Saluto's 'Mine Car' > 'Eunos Dungeon'.
- Apollyon's Bone (Entryway)
- Apollyon's Bone (Lower Floor)
- Apollyon's Bone (Middle Floor)
- Apollyon's Bone (Deep Floor)
- Apollyon's Bone (Abyss)
■ New Material
5 Materials that can be obtained in the Eunos Dungeon will be added.
※ Vein Shards can be used in the shop of the NPC, 'Merchant Inan', who can be found in the Eunos Dungeon.
※ Higher-level Vein Shards can be obtained by synthesizing lower-level Vein Shards.
- Minor Vein Shard
- Lesser Vein Shard
- Standard Vein Shard
- Greater Vein Shard
- Major Vein Shard
◆ Chaos Cards
1 new Chaos Card will be added.
- [Normal - Legendary] Greater Chaos Card (Alive Abyss)
◆ New Unique Gear
■ New Unique Gear
- 4 new Unique Weapons, and 18 new Unique Armor, Accessories, and Off-hand gear will be added.
- The existing 4 Unique Weapons and 12 Unique Armor, Accessories, and Off-hand gear will be improved.
- The sources of the new and improved gear are as below. (Edited on Mar. 27 22:35 (UTC+9))
Drop Mode | Item | Category | Drop Source |
All Mode | Nivis's Breath | Improved Unique Gear | From Episode 3 onwards |
The First Returnee | Improved Unique Gear | From Episode 3 onwards | |
Decomposer's Contradiction | Improved Unique Gear | From Episode 3 onwards | |
Casthor's Refraction | Improved Unique Gear | From Episode 3 onwards | |
Leo's Roar | Improved Unique Gear | From Episode 3 onwards | |
Vanguard's Gaze | Improved Unique Gear | From Episode 3 onwards | |
Predator's Tongue | Improved Unique Gear | From Episode 3 onwards | |
Acuben's Mist | Improved Unique Gear | From Episode 3 onwards | |
Acuben's Thunderbolt | Improved Unique Gear | From Episode 3 onwards | |
Righteous Traitor | Improved Unique Gear | From Episode 3 onwards | |
Triah's Necklace | Improved Unique Gear | From Episode 3 onwards | |
Hamal's Vine | Improved Unique Gear | From Episode 3 onwards | |
Band of Certainty | Improved Unique Gear | From Episode 3 onwards | |
Bow of Splendor | Improved Unique Gear | From Episode 3 onwards | |
Capri's Flame | Improved Unique Gear | From Episode 3 onwards | |
Plate of Addendum | Improved Unique Gear | From Episode 3 onwards | |
Hardcore Mode | Transcendent Predator's Tongue | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above |
Transcendent Acuben's Mist | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Acuben's Thunderbolt | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Triah's Necklace | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Hamal's Vine | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Band of Certainty | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Bow of Splendor | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Capri's Flame | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Plate of Addendum | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Nivis's Breath | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent The First Returnee | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Decomposer's Contradiction | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Casthor's Refraction | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Leo's Roar | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Vanguard's Gaze | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Transcendent Righteous Traitor | New Unique Item / Gear with Changing Skill Mechanism | From Chaos Lv. 16 and above | |
Miraseti's Sailboat | New Unique Gear | From Chaos Lv. 21 and above | |
Aquilla's Flutters | New Unique Gear | From Chaos Lv. 21 and above | |
Preservation of Reason | New Unique Gear | From Chaos Lv. 21 and above | |
Sephdar's Halter | New Unique Gear | From Chaos Lv. 21 and above | |
Leo's End | New Unique Gear | From Chaos Lv. 21 and above | |
Grave Robber King's Golden Ring | New Unique Gear | From Chaos Lv. 21 and above |
※ The options of improved Unique Gear that was obtained before Season 4 will remain.
- Unique Gear that was only dropped in Hardcore Mode out of the new Season 3 Unique Gear will undergo changes so that they will be dropped in modes other than Hardcore Mode.
- New Unique Items that could only be obtained in Hardcore Mode before will undergo changes so that they will no longer be dropped in Hardcore Mode.
- Details regarding the changes that exclusive Season 3 Unique Gear will undergo are as follows.
Item | Monster Level | Previously Dropped in | Will Be Dropped in |
Pure First Steps | 75 or more | Hardcore Mode | Standard / Season Normal Mode |
Ganida's Belt | 75 or more | ||
Alyssa's Landing | 75 or more | ||
Cold-blooded Burden | 75 or more | ||
Vesper's Tear | 75 or more | ||
Moon Halo | 75 or more | ||
Mountain Root | 75 or more | ||
Aftershock | 75 or more | ||
Aquilla's Claw | 75 or more | ||
Hira's Charm | 75 or more | ||
Foggy Steps | 75 or more | ||
Transcendent Cold-blooded Burden | 145 or more | ||
Transcendent Vesper's Tear | 145 or more | ||
Transcendent Moon Halo | 145 or more | ||
Transcendent Aquilla's Claw | 145 or more | ||
Girth of Harmony | 145 or more | ||
Miraculous Halo | 145 or more | ||
Three Hoops | 145 or more | ||
Medal of Penance | 106 or more | ||
Transcendent Aftershock | 150 or more | ||
Casthor's Vision | 155 or more | ||
Stra's Boots | 155 or more | ||
Numbing Armor | 155 or more | ||
Comet's Perch | 155 or more | ||
Transcendent Alyssa's Landing | 150 or more | ||
Transcendent Mountain Root | 150 or more | ||
Transcendent Hira's Charm | 150 or more | ||
Peddler's Potion Belt | 150 or more | ||
Capri's Heart | 150 or more | ||
Ortemis' Spaulders | 150 or more |
■ Improvements to Existing Unique Gear Options
Gear | Before | After |
Winter Heart | Max Cold Energy + (-1 - -4) | Fixed Max Cold Energy (1 - 1) |
Cold Energy Effect +% (-10 - -50) | Cold Energy Effect +% (0 - 30) | |
Landkeeper's Badge | Max Earth Energy + (-1 - -4) | Fixed Max Earth Energy (1 - 1) |
Earth Energy Duration +% (-10 - -50) | Earth Energy Duration +% (10 - 50) |
◆ Pieces
- Changes will be made so the following Pieces will not be dropped.
Item | |
Reversion Essence Piece | Charm Rare Upgrade Essence Piece |
Rune Birth Essence Piece | Charm Rare Change Essence Piece |
Rune Color Essence Piece | Unique Change Essence Piece |
Rune Link Essence Piece | Prefix Option Birth Essence Piece |
Magic Birth Essence Piece | Suffix Option Birth Essence Piece |
Magic Upgrade Essence Piece | Prefix Option Removal Essence Piece |
Magic Imbue Essence Piece | Suffix Option Removal Essence Piece |
Magic Change Essence Piece | Quality Modification Essence Piece |
Magic Expansion Essence Piece | Alyssa Essence Piece |
Skill Rune Magic Upgrade Essence Piece | Vesper Essence Piece |
Link Rune Magic Upgrade Essence Piece | Legendary Upgrade Essence Piece |
Charm Magic Change Essence Piece | Legendary Imbue Essence Piece |
Random Upgrade Essence Piece | Rune Candor Essence Piece |
Rare Birth Essence Piece | Skill Rune Legendary Upgrade Essence Piece |
Rare Upgrade Essence Piece | Link Rune Legendary Upgrade Essence Piece |
Rare Change Essence Piece | Charm Legendary Upgrade Essence Piece |
Rare Imbue Essence Piece | Charm Legendary Change Essence Piece |
Rare Expansion Essence Piece | Charm Tier Magic Change Essence Piece |
Quality Birth Essence Piece | Charm Tier Rare Change Essence Piece |
Disintegration Essence Piece | Skill Rune Engraving Stone Piece |
Skill Rune Rare Upgrade Essence Piece | Link Rune Engraving Stone Piece |
Link Rune Rare Upgrade Essence Piece | Traum's Crystal Piece |
◈ Runes |
◆ New Link Runes
■ Red Rune
- Warrior's Shadow
- Predator's Roar
■ Blue Rune
- Reverse Time
- Mana Outburst
■ Green Rune
- Shadow Archer
◆ 'Sealed Rune Chest' Item Added
■ Red Rune
- Warrior's Shadow
■ Blue Rune
- Reverse Time
- Mana Outburst
■ Green Rune
- Shadow Archer
◆ Improvements to Skill Runes
- The 'Enchanted Sentry' and 'Sentry Expert' Skill Runes will be improved.
■ Enchanted Sentry
- Some of the skill effects for 'Enchanted Sentry' will be changed.
Base Effects | |||
Before | % Sentry Attack Speed Amplification per Enchanted Sentry stack (Max: 3 stacks) | ||
% Caster's DMG Taken Amplification per stack (Max: 1 stack) | |||
After Improvements | % Sentry DMG Amplification per Enchanted Sentry stack (Max: 3 stacks) | ||
% Caster's DMG Taken Amplification per stack (Max: 3 stacks) | |||
Grade Effect | |||
| Magic | Rare | Legendary |
Before | Skill Rune Effect +% | Skill Rune Effect +% | Skill Rune Effect +% |
After Improvements | Skill Rune Effect +% | Skill Rune Effect +% | Skill Rune Effect +% |
Max Enchanted Sentry Stacks + | Max Enchanted Sentry Stacks + | Max Enchanted Sentry Stacks + | |
Awakened Effects | |||
| Source | Origin | Verity |
Before | Enhance Skill Rune Effect +% | Enhance Skill Rune Effect +% | Resource Cost % Dampening |
DMG Taken % while Channeling Dampening | Gain Regeneration while Channeling (1% Max HP Regen/Sec, 0.4% Max Mana Regen/Sec) | ||
After Improvements
| Skill Rune Effect +% | Skill Rune Effect -% | Skill Rune Effect +% |
% Sentry Attack Speed Amplification per stack of Enchanted Sentry buff | Changes Caster's DMG Taken Amplification effect to DMG Taken Dampening effect per stack | Gain Regeneration while Channeling (1% Max HP Regen/Sec, 0.4% Max Mana Regen/Sec) |
■ Sentry Expert
- Some of the skill effects for 'Sentry Expert' will be changed.
Base Effects | |||
Before | Upon switching to Attack Sentry | DMG against moving enemies +% | |
Upon switching to Defense Sentry | Decrease DMG % from Bosses | ||
After Improvements | Upon switching to Attack Sentry | Sentry DMG +% | |
Sentry Attack Speed +% | |||
Upon switching to Defense Sentry | Dramatically Increases Sentry Perception Range | ||
Sentry Attack Speed -% | |||
Grade Effect | |||
| Magic | Rare | Legendary |
Before | Skill Rune Effect +% | Skill Rune Effect +% | Skill Rune Effect +% |
After Improvements | Aura Range +% | Aura Range +% | Aura Range +% |
Skill Rune Cooldown % Dampening | Skill Rune Cooldown % Dampening | Skill Rune Cooldown % Dampening | |
Awakened Effects | |||
| Source | Origin | Verity |
Before | Aura Range +% | Skill Rune Effect +% | Skill Rune Cooldown % Dampening |
After Improvements | % DMG Taken by Sentry Dampening on using Attack Toggle | Resource Cost % Amplification | % chance for Sentry to deal double maximized DMG on using Defense Toggle |
Max Sentry Summon Count + |
■ All Sentries
- The basic DMG stat for all Sentries will increase by 5%.
- The basic HP stat for all Sentries will increase by 10%.
※ Please visit the link below for more details on the improved Skill Runes.
◆ Improvements to Link Runes
- The 'Sturdy Sentry' and 'Life Imbued Sentry' Link Runes will be improved.
■ Sturdy Sentry
- The 'Sentry Armor +' effect of 'Sturdy Sentry' will be approximately increased 5 times.
- Some of the skill effects for 'Sturdy Sentry' will be changed.
Base Effects | |||
Before | Sentry Armor + | ||
Sentry % Max HP Regen/Sec | |||
After Improvements | Sentry Armor + | ||
Sentry Element Resist + | |||
Grade Effect | |||
| Magic | Rare | Legendary |
Before | Sentry Armor +% | Sentry Armor +% | Sentry Armor +% |
Sentry Duration +% | Sentry Duration +% | ||
After Improvements | Sentry Armor +% | Sentry Armor +% | Sentry Armor +% |
Sentry Chaos Resist + | Sentry Chaos Resist + | Sentry Chaos Resist + | |
Awakened Effects | |||
| Source | Origin | Verity |
Before | Sentry Armor % Amplification | Chaos DMG Taken by Sentry % Dampening | Sentry Armor + |
Element DMG Taken by Sentry % Dampening | Sentry DMG + | ||
After Improvements | Sentry Armor % Amplification | Chaos DMG Taken by Sentry % Dampening | Sentry Armor % Dampening |
Sentry takes DMG Taken % instead temporarily upon summoning Sentry |
| Sentry Element Resist % Dampening | |
|
| % DMG Amplification per 5000 Sentry Defense (Max: 10%) | |
|
| % DMG Amplification per 50 total Sentry Element Resist (Max: 10%) |
■ Life Imbued Sentry
- The '1% Sentry Max HP Regen/Sec' effect of 'Life Imbued Sentry' will be changed to increase according to the Rune's level of growth.
- Some of the skill effects for 'Life Imbued Sentry' will be changed.
Base Effects | |||
Before | Sentry HP % Amplification | ||
Sentry % Max HP Regen/Sec | |||
After Improvements | Sentry HP % Amplification | ||
Sentry % Max HP Regen/Sec | |||
Grade Effect | |||
| Magic | Rare | Legendary |
Before | Sentry HP +% | Sentry HP +% | Sentry HP +% |
Sentry Duration +% | Sentry Duration +% | ||
After Improvements | Sentry HP +% | Sentry HP +% | Sentry HP +% |
Awakened Effects | |||
| Source | Origin | Verity |
Before | Amplify Sentry Max HP % | Amplify Sentry Max HP % | Resource Cost -% |
Sentry % Max HP Regen/Sec | Sentry Stun Immunity | Sentry Duration +% | |
After Improvements | DMG Taken by Sentry % Increase | Sentry HP upon every Sentry Attack Hit + | Sentry DMG -% |
Grants Sentry with an aura that recovers nearby allies by % of its Max HP every second | Sentry HP -% | % DMG Amplification per 2500 Sentry HP (Max: 10%) | |
Disable the Sentry HP Regeneration effect of Link Runes |
|
|
■ Trigger Link Runes
- The 'Add Main Element Increase/Amplification % of Activation Skill to Element of Target Skill' option on the basic effect of the Spell Activation on Attack Hit, Spell Activation on Spell Hit, Spell Activation upon Enemy Kill, Spell Activation while Channeling, and Spell Activation on Hit Link Runes will be removed.
Base Effects | |
Before | DMG % Dampening |
Mana Cost % Dampening | |
Add Main Element Increase/Amplification % of Activation Skill to Element of Target Skill | |
After | DMG % Dampening |
Mana Cost % Dampening | |
|
◆ Certain Awakened Runes Reset
- Due to balance changes after the Mar. 28 (Thu) update, certain Runes' Awakening will be reset.
※ Users who have Runes that will be reset will be given Engraving Stones and gold depending on the type of the Rune.
- The Runes that will be reset are as below.
Name | Color | Awakening |
Thorn Explosion | Red | Source |
Thorn Explosion | Red | Verity |
Enchanted Sentry | Green | Source |
Enchanted Sentry | Green | Origin |
Enchanted Sentry | Green | Verity |
Sentry Expert | Green | Source |
Sentry Expert | Green | Origin |
Sentry Expert | Green | Verity |
Sturdy Sentry | Green | Source |
Sturdy Sentry | Green | Origin |
Sturdy Sentry | Green | Verity |
Life Imbued Sentry | Green | Source |
Life Imbued Sentry | Green | Origin |
Life Imbued Sentry | Green | Verity |
Hazy Melody | Blue | Source |
Hazy Melody | Blue | Verity |
Poison Orb | Blue | Source |
Poison Orb | Blue | Origin |
◈ Zodiacs |
◆ Improvements to Zodiacs
- Tier 1-9 Zodiac Nodes except for Specialization 1, 2, and 3 Zodiac Nodes will be undergoing improvements regarding balance in Season 4.
- Nodes for builds involving Sentries and Minions will be added or expanded.
- 'Sun' and 'Cosmos' Nodes will be given unique names and separated from the other Zodiac Nodes.
- The stats for the 'Brazier' Specialization Zodiac Node will be partially changed.
- 'Caspol', 'Regret', and 'Brazier' Specialization Nodes related to Sentries will be improved.
■ Specialization I - Caspol
Node Order | Left Line (Above) | Left Line (Center) | Left Line (Below) |
1 | Sentry Duration +15% | Armor Penetration +2% | Sentry DMG +15% |
Element Penetration +2% | |||
2 | [Projection] Max Sentry Summon Count +1
| [Overpower] | [Rapid Fire] Grants the following effect to Sentries Attack Speed for 4 s on hit +10% (Max stacks: 5) |
3 | Sentry DMG +15% | Overpower Effect +60% | - |
4 | [Sentry Amplification] Sentry is installed with 20 Sentry Amplification stacks Amplifies DMG by 1% per stack Stack decreases every 1 s after installation | [Desperate Hit] Attack Critical Rate +40% Attack Critical DMG +20%
| - |
Center | |||
Starting Node | DMG upon Attack +15% | ||
Sentry DMG +15% | |||
Node Order | Right Line (Above) | Right Line (Center) | Right Line (Below) |
1 | Sentry Attack Speed +2% | Attack Speed +4% | DMG +15% |
Sentry DMG +5% | Cast Speed +4% | ||
2 | [Uplift: Sentry] | [Acceleration] | [White Way] 4% Attack Speed Amplification |
3 | Sentry Uplift Effect +30% | Acceleration Effect +20% | - |
4 | [Candle Shadow] 6% Sentry DMG Amplification | [Radiance] 6% Projectile DMG Amplification | - |
■ Specialization II - Regret
Node Order | Left Line (Above) | Center Line (Above) | Right Line (Above) |
1 | Critical Rate +5% | Attack Speed +3% | Sentry Armor Penetration +2% |
Sentry Element Penetration +2% | |||
2 | [Sharpness] | [Footsteps] DMG at Full HP +60% +2 Sentry DMG per 5 Dexterity (Max: 500) | [Overpower: Sentry] |
3 | Sharpness Effect +30% | - | Sentry Overpower Effect +80% |
4 | [Eternity] DMG for 3 s on Critical Hit +80% Perfect Dodge for 3 s on Critical Hit +3% | - | 8% Sentry DMG Amplification |
Center | |||
Starting Node | Projectile DMG +15% | ||
Sentry DMG +15% | |||
Node Order | Left Line (Below) | Center Line (Below) | Right Line (Below) |
1 | Attack Speed +3% | Defense Enhance Skill Rune Duration +10% | 2% Sentry Hit Rate Amplification |
Sentry Critical Rate against moving enemies +5% | |||
2 | [Desperation] 4% Attack Speed Amplification 2% Resource Cost Dampening | [Defense Tactics] Applies Defense Enhance Skill Rune Effects on Sentries Defense Enhance Skill Rune Duration +20% | [Aim: Sentry] |
3 | Projectile DMG +15% | - | Sentry Aim Effect +40% |
4 | [Impale] | - | [Confidence]
+1% Sentry Armor for every 10 Strength (Max: 100%) |
+1% Sentry DMG per 10 Dexterity (Max: 100) | |||
+1 Sentry Element Resist per 10 Intelligence (Max: 100) |
■ Specialization III - Brazier
Node Order | Left Line (Above) | Left Line (Center) | Left Line (Below) |
1 | Sentry DMG +5% | Sentry HP +6% | Sentry DMG +15% |
2 | [Close Range Shot: Sentry] | [Sentry Expertise] Sentry takes 15% of DMG Taken instead
| 12% Sentry DMG Amplification for 3 s upon summoning Sentry |
3 | Sentry Close Range Shot Effect +20% | Sentry HP +10% | - |
4 | [Modify] |
* [Absorbing Sentry] | - |
Center | |||
Starting Node |
Sentry HP +5% Sentry DMG +8% | ||
Node Order | Right Line (Above) | Right Line (Center) | Right Line (Below) |
1 |
Sentry Duration +15% | Sentry Critical Rate +5% | Attack Enhance Skill Rune Duration +10% |
2 |
Sentry Duration +30% Max Sentry Summon Count +1
| [Sharpness: Sentry] | [Attack Tactics] Applies Attack Enhance Skill Rune Effects on Sentries
Attack Enhance Skill Rune Duration +20% |
3 | - | Sentry Sharpness Effect +60% |
Enhance Skill Rune Cooldown Recovery Speed +25% |
4 | - | [Inject] |
Enhance Skill Rune Effect +100% Enhance Skill is not applied to Summoner |
New Effect | |||
Effect | Details | ||
Absorbing Sentry | Recover Summoner's HP by 1% of Sentry HP when Sentry defeats an enemy |
◈ World Map |
◆ Improvements to Saluto
- Saluto's environment will be improved in general to match the theme of Season 4's Eunos.
- The location of NPCs and objects will change.
◈ System |
◆ Improvements to Rune Guide
- Improvements will be made so the maximum levels in the Rune Guide pop-up will be adjustable using the [-], [+] buttons.
◆ Gamepad
- Changes will be made so that moving characters by tapping the gamepad will not be possible when viewing the Beauty menu and windows.
◆ Quests
- Improvements will be made so that Character EXP will not be displayed for quest rewards when a character is at maximum level.
◈ Beauty |
※ These products may be resold in the same or similar format in the future.
◆ New Costumes
8 new Outfits/Helmets will be added.
✔ You can find the new Outfits/Helmets costumes in the [Beauty] > [Costume] menu.
- Old School Old-Timey School Uniform Top (M/F): Can be obtained through the [Collector's Treasure House] in the [Paid Shop].
- Old School Old-Timey School Uniform Bottom (M/F): Can be obtained through the [Collector's Treasure House] in the [Paid Shop].
- Old School Old-Timey School Uniform Dress Shoes: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].
- Old School Old-Timey Head Accessory: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].
- Veil Ruler Armor (M/F): Can be obtained through the [Package] in the [Paid Shop].
- Veil Ruler Helmet: Can be obtained through the [Package] in the [Paid Shop].
- Bottomless Abyss Ruler Armor (M/F): Can be obtained through [Season Challenge Rewards].
- Bottomless Abyss Ruler Helmet: Can be obtained through [Season Challenge Rewards].
◆ Wings
3 new Wings will be added to Costumes.
✔ You can find the new costumes in the [Beauty] > [Costume] menu.
- Old School Old-Timey Bag: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].
- Shredding Giant's Arm: Can be obtained through the [Collector's Treasure House] in the [Paid Shop].
- Whispering Light Wings: Can be obtained through the [Package] in the [Paid Shop].
◆ Attachments
4 new Attachments will be added.
✔ You can find the new Attachment costumes in the [Beauty] > [Costume] menu.
- Coco's Companion Dash Effect: Can be found through [Brown's Lucky Dice Event].
- Coco's Companion Footsteps: Can be found through [Brown's Lucky Dice Event].
- Veil Ruler Dash Effect: Can be obtained through the [Package] in the [Paid Shop].
- Veil Ruler Footsteps: Can be obtained through the [Package] in the [Paid Shop].
◆ Portals
1 new Portal will be added.
✔ You can find the new Portal in the [Beauty] > [Portal] menu.
- Eternal Night Veil: Can be obtained through [Season Challenge Rewards].
◆ Pets
2 new Pets will be added.
✔ You can find the new Pets in the [Pet] menu.
- Proggy: Can be purchased with the coupon that will be given to users as part of a login event.
- Lucy: Can be obtained through [Season Challenge Rewards].
◈ New Products |
◆ Collector's Treasure House / Croco's Support Chest
- Collector's Treasure House / Croco's Support Chest will each be divided into the 'Eunos' tab and the 'Combined' tab.
- The 'Eunos' tab will have a new item list and the 'Combined' tab will have item lists from before the 'Eunos' tab was introduced.
- The points will be reset after obtaining the last reward.
■ Bonus Points (Edited on Mar. 28 11:18 (UTC+9))
- Bonus Points will be given after obtaining an item, and additional rewards will be given every time the number of points reaches a certain level.
- Points will be accumulated separately on the [Eunos] and [Combined] tabs and will be reset when the last reward is obtained.
※ All Bonus Points on the [Eunos] tab will be reset when a season ends.
■ Bonus Reward Item List
Collector's Treasure House - Eunos
Purchased Time | Rewards |
10 times | Collector's Treasure House Bonus Chest (Eunos) |
50 times | Collector's Treasure House Simple Bonus Chest (Eunos) |
100 times | Collector's Treasure House Beautiful Bonus Chest (Eunos) |
250 times | Collector's Treasure House Excellent Bonus Chest (Eunos) |
500 times | Collector's Treasure House Perfect Bonus Chest (Eunos) |
750 times | Collector's Treasure House Grand Bonus Chest (Eunos) |
Collector's Treasure House - Combined
Purchased Time | Rewards |
10 times | Collector's Treasure House Bonus Chest (Combined) |
50 times | Collector's Treasure House Simple Bonus Chest (Combined) |
100 times | Collector's Treasure House Beautiful Bonus Chest (Combined) |
250 times | Collector's Treasure House Excellent Bonus Chest (Combined) |
500 times | Collector's Treasure House Perfect Bonus Chest (Combined) |
750 times | Collector's Treasure House Grand Bonus Chest (Combined) |
Croco's Support Chest - Eunos
Purchased Time | Rewards |
50 times | Croco's Support Chest Bonus Chest (Eunos) |
100 times | Croco's Support Chest Simple Bonus Chest (Eunos) |
300 times | Croco's Support Chest Beautiful Bonus Chest (Eunos) |
500 times | Croco's Support Chest Excellent Bonus Chest (Eunos) |
750 times | Croco's Support Chest Perfect Bonus Chest (Eunos) |
1000 times | Croco's Support Chest Grand Bonus Chest (Eunos) |
2000 times | Croco's Support Chest Grand Bonus Chest (Eunos) |
Croco's Support Chest - Combined
Purchased Time | Rewards |
50 times | Croco's Support Chest Bonus Chest (Combined) |
100 times | Croco's Support Chest Simple Bonus Chest (Combined) |
300 times | Croco's Support Chest Beautiful Bonus Chest (Combined) |
500 times | Croco's Support Chest Excellent Bonus Chest (Combined) |
750 times | Croco's Support Chest Perfect Bonus Chest (Combined) |
1000 times | Croco's Support Chest Grand Bonus Chest (Combined) |
2000 times | Croco's Support Chest Grand Bonus Chest (Combined) |
※ Certain contents of the chests may change per season.
◆ Statue Level Up Pass
The Statue Level Up Pass, which is a product where you can claim rewards every time you level up the Chaos Statue, will be added.
✔ Passes can be used and purchased from [Event] in the upper right corner of the screen.
■ Statue Level Up Pass Period
- After the Mar. 28 (Thu) maintenance - Until before the Season 5 update
■ What is the Statue Level Up Pass?
- Level up the Chaos Statue to certain levels to obtain various rewards that correspond to each level.
- Statue Level Up Pass rewards start from Lv. 1 and go up to Lv. 20, increasing by increments of 1 level.
- You can purchase the Statue Level Up Pass once per mode, and your Pass progress will only apply to the mode in which the Pass has been purchased.
└ E.g. Passes purchased in Season Origin Mode will not affect your gameplay in Season Normal Mode.
■ Statue Level Up Pass Rewards
- Statue Level Up Pass Rewards: Obtain by purchasing the Statue Level Up Pass and reaching the required Chaos Statue levels.
※ Please find more details on the available rewards for each level in the game.
■ To Note
※ The period and details outlined above may be subject to change.
※ Please ensure that you obtain any activated level rewards before the Pass period ends.
※ You can only obtain Statue Level Up Pass rewards if you purchase the Pass.
※ These products may be resold in the same or similar format in the future.
◆ Rune Hunter Growth Pass
The Rune Hunter Growth Pass, which is a product where you can claim rewards every time your character levels up, will be added.
✔ Passes can be used and purchased from [Event] in the upper right corner of the screen.
■ Rune Hunter Growth Pass Period
- After the Mar. 28 (Thu) maintenance - Until before the Season 5 update
■ What is the Rune Hunter Growth Pass?
- Level up your character to certain levels to obtain various rewards that correspond to each level.
- Rune Hunter Growth Pass rewards start from Lv. 5 and go up to Lv. 100, increasing by increments of 5 levels.
- You can purchase the Rune Hunter Growth Pass once per mode, and your Pass progress will only apply to the mode in which the Pass has been purchased.
└ E.g. Passes purchased in Season Origin Mode will not affect your gameplay in Season Normal Mode.
■ Rune Hunter Growth Pass Rewards
- Normal Rewards: Obtain by reaching the required character levels.
- Premium Rewards: Obtain by purchasing the Premium Pass and reaching the required character levels.
※ Please find more details on the available rewards for each level in the game.
■ Premium Reward Details
- When you purchase the Rune Hunter Growth Premium Pass and reach the required Pass levels, you can obtain Premium Rewards as well as Normal Rewards.
- With Premium Rewards, you can claim Rewards that are of higher value.
- Purchased Premium Passes are only active during the current Pass period, so please ensure that you obtain your rewards before the Pass period ends.
■ To Note
※ The period and details outlined above may be subject to change.
※ Please ensure that you obtain any activated level rewards before the Pass period ends.
※ You can only obtain Premium Rewards if you purchase the Premium Pass.
※ These products may be resold in the same or similar format in the future.
◆ Season 4 Zodiac Pass 1
The Zodiac Pass product will be updated.
✔ Passes can be used and purchased from [Event] in the upper right corner of the screen.
■ Zodiac Pass Period
- After the Mar. 28 (Thu) maintenance - Until before the Apr. 25 (Thu) maintenance
■ What is the Zodiac Pass?
- Purchasing a Zodiac Pass applies the following benefits during the Pass period:
Alchemy Slot +1, Alchemy Acceleration +50%, Zodiac Free Reset
- By clearing Zodiac Pass missions, you can collect EXP and raise your Pass level. You can then obtain the various rewards corresponding to each level.
- Pass Rewards are available for up to Level 25, and you can only obtain rewards for each level once.
- You can purchase the Zodiac Pass in either Standard Mode or Season Mode (Normal, Origin, Hardcore) from your account.
- For Zodiac Passes that are purchased in Season Mode, Pass missions, Rewards, and levels will be shared with all Season difficulty modes.
└ E.g. Passes purchased in Season Origin Mode will not affect your gameplay in Standard Mode.
└ E.g. Passes purchased in Season Origin Mode will affect your gameplay in Season Normal Mode.
■ Zodiac Pass Rewards
- Normal Rewards: Obtain by increasing your Zodiac Pass level.
- Premium Rewards: Obtain by purchasing the Premium Pass and increasing your Zodiac Pass level.
※ Please find more details on the available rewards for each level in the game.
■ Premium Reward Details
- When you purchase the Premium Zodiac Pass and increase your Pass level, you can obtain Premium Rewards as well as Normal Rewards.
- With Premium Rewards, you can claim rewards that are of higher value, such as Guild Exclusive Rune Selection Chests.
- Purchased Premium Passes are only active during the current Pass period, so please ensure that you obtain your rewards before the Pass period ends.
■ To Note
※ The period and details outlined above may be subject to change.
※ Once the Zodiac Pass period ends, your progress level, points, and rewards will be changed and reset.
※ Please ensure that you obtain any activated level rewards before the Pass period ends.
※ You can only obtain Premium Rewards if you purchase the Premium Pass.
※ These products may be resold in the same or similar format in the future.
◈ Events |
◆ Brown's Lucky Dice Event
- 'Brown's Lucky Dice Event' will begin!
* For more details, please check the game and the event notice that will be uploaded on Mar. 28 (Thu).
◆ Chaos Ticket Exchange Event
- The 'Chaos Ticket Exchange Event' will begin!
* For more details, please check the game and the event notice that will be uploaded on Mar. 28 (Thu).
◆ Storage Product Discount Event (From When Season 4 Begins - Until Before the Apr. 25 Maintenance)
- Storage Activation Products will be sold at a 20% discount for 1 month after the season begins.
- Activate Chaos Card Storage
- Activate Charm Storage
- Activate Zodiac Stone Storage
- Activate Material Storage
- Activate Content Material Storage
- Activate Rune Storage
- Activate Essence Storage
- Activate Jewel Storage
※ Storage Activation Products can be seen through [Paid Shop] > [Normal Shop] > [Convenience].
◈ Bug Fixes |
[Mar. 28 Bug Fixes and Current Known Issues]
We hope that these update details will help you avoid any inconvenience as you play the game.
Thank you.
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