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Updates

Jul. 9 Update (Added on Jul. 8 19:23 (UTC+9))

UNDECEMBER
2026.07.08 Wednesday 18:00 (UTC + 9)

Greetings, Rune Hunters.

 

Our next update will take place on Jul. 9 (Thu).

Please see below for more details.

 

※ The information may change when the update takes place.

※ All screenshots were taken on a test server and details may be subject to change.


[Notice of Correction]

- 07/08 (Wed) 19:23 - ◆ Abyss Stone content has been added.


Content


Chaos Dungeon


■ Treasure Chest

- The icon of treasure chests appearing in battle stages will be displayed on the minimap.

  1. The same icon is displayed regardless of the treasure chest grade.


◆ Auction House


■ Search Options

- The number of searchable options in the Auction House will be increased from 6 to allow additional searches.


◆ Alchemy Desk


■ Crafting

- When crafting gear with [The Forge] option, the [The Forge] label will be displayed in the item option list and results.




Items


◆ New Unique Gears

 

■ New Unique Gears

- 4 new Unique Gears will be added.

- 4 new Ultimate Unique Gears will be added.

- 8 types of gear with changed skill mechanisms are added.

  1. New Unique Gears Info

※ Among the new Unique Gear, Ultimate Unique Gear can only be obtained from specific Gear Summons.

Name

Tier

Gear Type

Req Lv.

Equip Requirement

Option

Lightning Runaway

30

Bowgun

Lv. 63

Requires Dexterity 225

+[150-188]-[193-214] Attack DMG

+500 Max Overheat

+1.3 Speed

+10 Gear Critical Rate

-------------------------------------------------------

+20% Attack DMG

-------------------------------------------------------

+[72-80]-[102-113] Attack DMG

+[88-95]% Attack DMG

+[18-23]% Speed

+[115-125]% Gear Critical Rate

Electric Shell Shot changes to a Rapid Shot form

Electric Shell Shot Projectile Count +1

Affected by Projectile Count stats

35% Electric Round DMG Dampening

Flash Tail

12

Dagger

Lv. 25

Requires Dexterity 39 Intelligence 39

+[70-88]-[105-134] Attack and Spell DMG

+1.35 Speed

+9 Gear Critical Rate

+180 Equipped Weapon Range

-------------------------------------------------------

+30 Equipped Weapon Range

-------------------------------------------------------

+[25-35]-[40-50] Attack and Spell DMG

+[50-60]% Attack and Spell DMG

+[75-90]% Gear Critical Rate

+[15-20]% Speed

+[75-90]% DMG

15% Movement Speed Increase

Flash Effect changed to 300

Generates 1 additional strike at current location on every hit

Enemy in the Mirror

28

Armor

Lv. 65

Requires Dexterity 218

+[1054-1151] Gear Dodge Rate

-------------------------------------------------------

10% Reflect DMG Taken Decrease

-------------------------------------------------------

+[700-850] Gear Dodge Rate

+[160-190]% Gear Dodge Rate

+[35-45]% HP

+[50-60] Element Resist

+[30-40] Chaos Resist

[10-15]% Reflect DMG Amplification

Counterattack Trigger Cooldown changed to 0.3 s

While Counterattack is active, Reflect DMG related stats are converted into Counterattack DMG stats

(Applies the higher value between Physical and Elemental % Reflect DMG Taken Decrease as Counterattack DMG % Amplification)

Vermilion Root

30

Ring

Lv. 63

-

[25-35]% HP Dampening

50% Barrier Dampening

+[15-20]% Enhance Skill Rune Cooldown Recovery Speed

30% Skill Rune Duration Dampening

+30% Tenacious Regeneration Effect

10% Max HP Amplification for duration of Tenacious Regeneration

[0.5-0.8]% DMG Amplification per 10,000 Max HP for duration of Tenacious Regeneration

Transcendent Lightning Runaway

35

Bowgun

Lv. 82

Requires Dexterity 270

+[242-304]-[364-456] Attack DMG

+500 Max Overheat

+1.3 Speed

+10 Gear Critical Rate

-------------------------------------------------------

+40% Attack DMG

-------------------------------------------------------

+[90-98]-[126-137] Attack DMG

+[104-110]% Attack DMG

+[25-30]% Speed

+[140-150]% Gear Critical Rate

Electric Shell Shot changes to a Rapid Shot form

Electric Shell Shot Projectile Count +2

Affected by Projectile Count stats

25% Electric Round DMG Dampening

Transcendent Flash Tail

35

Dagger

Lv. 82

Requires Dexterity 134 Intelligence 134

+[261-327]-[392-492] Attack and Spell DMG

+1.35 Speed

+9 Gear Critical Rate

+180 Equipped Weapon Range

-------------------------------------------------------

+50 Equipped Weapon Range

-------------------------------------------------------

+[90-100]-[125-140] Attack and Spell DMG

+[105-115]% Attack and Spell DMG

+[140-150]% Gear Critical Rate

+[26-30]% Speed

[12-16]% DMG Amplification

40% Movement Speed Increase

Flash Effect changed to 300

Generates 1 additional strike at current location on every hit

25% Attack Speed and Movement Speed Amplification for 5 s on hit

Transcendent Enemy in the Mirror

34

Armor

Lv. 82

Requires Dexterity 255

+[2343-2586] Gear Dodge Rate

-------------------------------------------------------

25% Reflect DMG Taken Decrease

-------------------------------------------------------

+[1250-1300] Gear Dodge Rate

+[250-280]% Gear Dodge Rate

[25-35]% HP Amplification

+[75-90] Element Resist

+[65-75] Chaos Resist

-4 Resource Cost

[16-25]% Reflect DMG Amplification

Counterattack Trigger Cooldown changed to 0.3 s

While Counterattack is active, Reflect DMG related stats are converted into Counterattack DMG stats

(Applies the higher value between Physical and Elemental % Reflect DMG Taken Decrease as Counterattack DMG % Amplification)

Transcendent Vermilion Root

35

Ring

Lv. 82

-

[15-20]% HP Dampening

50% Barrier Dampening

+[25-40]% Enhance Skill Rune Cooldown Recovery Speed

30% Skill Rune Duration Dampening

+[35-50]% Tenacious Regeneration Effect

20% Max HP Amplification for duration of Tenacious Regeneration

[0.9-1.5]% DMG Amplification per 10,000 Max HP for duration of Tenacious Regeneration

Boundary Resonance

35

Scepter

Lv. 82

Requires Strength 134 Intelligence 134

+[410-520]-[620-777] Attack and Spell DMG

+1.4 Speed

+10 Gear Critical Rate

+200 Equipped Weapon Range

-------------------------------------------------------

+0.8% Barrier Absorb on hit

-------------------------------------------------------

+[230-260]-[330-360] Attack and Spell DMG

+[130-170]% Attack and Spell DMG

+[25-30]% Speed

+[160-180]% Gear Critical Rate

+[85-90]% Barrier

When percentage of Barrier is higher than or equal to Mana, [15-19]% DMG Amplification

When percentage of Barrier is less than Mana, Regenerate [0.5-1]% of Max Barrier per second

[0.2-0.3]% DMG Amplification per 5,000 Max Barrier

Commander's Shout

35

Necklace

Lv. 82

-

[10-14]% DMG Amplification

-------------------------------------------------------

+[45-60]% Shout Skill Rune Cooldown Recovery Speed

+[155-170]% Shout Skill Rune Cast Speed

+[30-35]% Shout Skill Rune Effect

30% Shout Skill Rune Duration Dampening

[10-15]% Resource Cost Dampening

Grant the following effect(s) for 5 s upon triggering Shout

Regen 0.5% of Max HP/Sec

12% DMG Amplification

12% DMG Taken Dampening

12% Hit Rate Amplification

12% Weapon Range Amplification

12% Area of Effect Amplification

Stellar Counterattack

35

Helmet

Lv. 82

Requires Strength 228

+[1110-1250] Gear Armor

-------------------------------------------------------

+[45-50] Stats

-------------------------------------------------------

+[240-260]% Gear Armor

+[20-26] Element Resist

+[15-23] Chaos Resist

[16-21]% DMG Amplification

Doubles the increased Zodiac Stats

Does not stack with identical effects

1 of the options below will be imbued.

- +[25-30]% Enhance Skill Rune Effect[Chance 33.3%]

- +[25-30]% Enhance Potion Effect[Chance 33.3%]

- +[25-30]% Shout Skill Rune Effect[Chance 33.3%]

Entangling Tendrils

35

Gloves

Lv. 82

Requires Strength 118 Dexterity 118

+[195-220] Gear Armor

+[250-275] Gear Dodge Rate

-------------------------------------------------------

+30% DoT

-------------------------------------------------------

+[175-190]% Gear Armor

+[190-215]% Gear Dodge Rate

+[85-90]% DoT

+[15-25]% DoT Duration

[16-24]% Attack Speed Amplification

[16-24]% Cast Speed Amplification

[10-15]% DoT Amplification

50% Strike DMG Dampening

Converts 100% of % Strike DMG Increase to % DoT Increase

Converts 100% of % Strike DMG Amplification to % DoT Amplification

Ultimate Boundary Resonance

35

Scepter

Lv. 82

Requires Strength 134 Intelligence 134

+[550-710]-[809-1014] Attack and Spell DMG

+1.4 Speed

+10 Gear Critical Rate

+200 Equipped Weapon Range

-------------------------------------------------------

+1.2% Barrier Absorb on hit

-------------------------------------------------------

+[300-340]-[430-470] Attack and Spell DMG

+[170-210]% Attack and Spell DMG

+[31-40]% Speed

+[190-250]% Gear Critical Rate

[15-25]% Barrier Amplification

When percentage of Barrier is higher than or equal to Mana, [20-26]% DMG Amplification

When percentage of Barrier is less than Mana, Regenerate [1-2]% of Max Barrier per second

[0.4-0.6]% DMG Amplification per 5,000 Max Barrier

Ultimate Commander's Shout

35

Necklace

Lv. 82

-

[15-20]% DMG Amplification

-------------------------------------------------------

+[65-80]% Shout Skill Rune Cooldown Recovery Speed

+[185-205]% Shout Skill Rune Cast Speed

+[36-45]% Shout Skill Rune Effect

30% Shout Skill Rune Duration Dampening

[16-25]% Resource Cost Dampening

Grant the following effect(s) for 5 s upon triggering Shout

Regen 1% of Max HP/Sec

24% DMG Amplification

24% DMG Taken Dampening

24% Hit Rate Amplification

24% Weapon Range Amplification

24% Area of Effect Amplification

Ultimate Stellar Counterattack

35

Helmet

Lv. 82

Requires Strength 228

+[1450-1650] Gear Armor

-------------------------------------------------------

+[55-65] Stats

-------------------------------------------------------

+[260-320]% Gear Armor

+[27-45] Element Resist

+[24-40] Chaos Resist

[22-28]% DMG Amplification

Doubles the increased Zodiac Stats

Does not stack with identical effects

1 of the options below will be imbued.

- +[35-45]% Enhance Skill Rune Effect[Chance 33.3%]

- +[35-45]% Enhance Potion Effect[Chance 33.3%]

- +[35-45]% Shout Skill Rune Effect[Chance 33.3%]

Ultimate Entangling Tendrils

35

Gloves

Lv. 82

Requires Strength 118 Dexterity 118

+[250-290] Gear Armor

+[325-360] Gear Dodge Rate

-------------------------------------------------------

+60% DoT

-------------------------------------------------------

+[195-220]% Gear Armor

+[220-250]% Gear Dodge Rate

+[95-120]% DoT

+[26-40]% DoT Duration

[25-40]% Attack Speed Amplification

[25-40]% Cast Speed Amplification

[16-24]% DoT Amplification

50% Strike DMG Dampening

Converts 100% of % Strike DMG Increase to % DoT Increase

Converts 100% of % Strike DMG Amplification to % DoT Amplification


◆ Abyss Stone


■ Abyss Stone

- 12 new Abyss Stones added.

※ Abyss Stone can be obtained through the [Abyss Gate] contents.

  1. Destruction Abyss Stone: 8 types
  2. Distortion Abyss Stone: 4 types


◆ Consumable Items


■ Potion

- Potion effects and cooldowns will not be reset upon entering the Void Rift.

- The cooldown of the Fountain of Wisdom Potion will be reset upon death in the battle field.




Runes


◆ New Link Rune


■ Red Rune

- Buff Activation upon Transcendent Hit

※ New Transcendent Link Runes can be obtained with a chance upon defeating the Wheel of Fate hidden boss, Starlight Guardian, in Season mode.

Link Rune

Description

tag

Lv.1

Lv.10

Transcendent Buff Activation when Hit

Must link a Target(Shout, Attack Enhance, Defense Enhance) Skill in the arrow's direction.

Target Skill cannot be linked if any of the Channeling, Totem, Sentry, Minion, Movement, Toggle, Trap tags exist

Target Skill must be registered in a Skill slot to activate

Rune cannot be awakened.

Shout, Attack Enhance, Defense Enhance

Resource Cost Increase 15%

5% Effect Amplification for Activated Skill

+35.6% Skill Rune Cooldown Recovery Speed

Trigger Chance 100%

Trigger Cooldown 1 s

(Unique Effect) +15% Skill Rune Effect

(Unique Effect) +15% Skill Rune Cooldown Recovery Speed

(Unique Effect) +15% Skill Rune Duration

(Unique Effect) -10% Resource Cost

Resource Cost Increase 15%

10% Effect Amplification for Activated Skill

+1 Rune Level

+42% Skill Rune Cooldown Recovery Speed

Trigger Chance 100%

Trigger Cooldown 1 s

(Unique Effect) +15% Skill Rune Effect

(Unique Effect) +15% Skill Rune Cooldown Recovery Speed

(Unique Effect) +15% Skill Rune Duration

(Unique Effect) -10% Resource Cost




Balance


Skill Rune


■ Skill Rune balance adjustment

- Balance adjustments for some Skill Runes will be applied through the Jul. 9 update.

Skill Rune

Before (Lv.45)

After (Lv.45)

Poison Cloud

Mana Cost 18.3

Triggers Immediately

Poison Element

Area of Effect 350

Poison DMG 754%

Poison DMG +513

+25% Venom Chance

+100% DMG against enemies affected by Venom

(Magic Effect) +5% Venom Chance

(Magic Effect) 15% Venom DMG Amplification

(Magic Effect) +100% DMG against enemies affected by Venom

(Magic Effect) +100% DMG Multiplier against enemies affected by Venom

(Rare Effect) +10% Venom Chance

(Rare Effect) 30% Venom DMG Amplification

(Rare Effect) +150% DMG against enemies affected by Venom

(Rare Effect) +150% DMG Multiplier against enemies affected by Venom

(Legendary Effect) +15% Venom Chance

(Legendary Effect) 50% Venom DMG Amplification

(Legendary Effect) +200% DMG against enemies affected by Venom

(Legendary Effect) +200% DMG Multiplier against enemies affected by Venom

Mana Cost 18.3

Triggers Immediately

Poison Element

Area of Effect 350

Poison DMG 792%

Poison DMG +539

+40% Venom Chance

+100% DMG against enemies affected by Venom

(Magic Effect) +5% Venom Chance

(Magic Effect) 15% Venom DMG Amplification

(Magic Effect) +100% DMG against enemies affected by Venom

(Magic Effect) +100% DMG Multiplier against enemies affected by Venom

(Rare Effect) +10% Venom Chance

(Rare Effect) 30% Venom DMG Amplification

(Rare Effect) +150% DMG against enemies affected by Venom

(Rare Effect) +150% DMG Multiplier against enemies affected by Venom

(Legendary Effect) +15% Venom Chance

(Legendary Effect) 50% Venom DMG Amplification

(Legendary Effect) +200% DMG against enemies affected by Venom

(Legendary Effect) +200% DMG Multiplier against enemies affected by Venom

Vital Strike

Mana Cost 43.2

Cooldown 30 s

Duration 3 s

+470.4% Critical Rate

+191.1% Critical DMG

+10.9% Critical Chance

Shares Cooldowns between Attack Enhance Skills

(Magic Effect) +5% Enhance Skill Rune Effect

(Rare Effect) +10% Enhance Skill Rune Effect

(Legendary Effect) +15% Enhance Skill Rune Effect

Mana Cost 43.2

Cooldown 30 s

Duration 3 s

+470.4% Critical Rate

+201.3% Critical DMG

+10.9% Critical Chance

Shares Cooldowns between Attack Enhance Skills

(Magic Effect) +5% Enhance Skill Rune Effect

(Rare Effect) +10% Enhance Skill Rune Effect

(Legendary Effect) +15% Enhance Skill Rune Effect

Freeze Arrow

Mana Cost 21

Triggers Immediately

40 Overheat Accumulation

Cold Element

Cold DMG +452

Arrows: 3

Projectile Speed 3000

Freeze Arrow Cold DMG 198%

8% DMG Dampening when hitting the same target repeatedly

+35 Chill Rate

+35 Freeze Rate

For every Chill or Freeze applied by Freeze Arrow

100% chance to cast Cold Explosion after 0.3 s

Cold Explosion Range 200

Cold Explosion Cold DMG 276%

(Magic Effect) +50% Area DMG

(Magic Effect) +10% Strike DMG Multiplier

(Rare Effect) +100% Area DMG

(Rare Effect) +10% Cold Penetration

(Rare Effect) +1 Projectile Count

(Rare Effect) +15% Strike DMG Multiplier

(Legendary Effect) +150% Area DMG

(Legendary Effect) +20% Cold Penetration

(Legendary Effect) +2 Projectile Count

(Legendary Effect) +30% Strike DMG Multiplier

Mana Cost 21

Triggers Immediately

40 Overheat Accumulation

Cold Element

Cold DMG +452

Arrows: 3

Projectile Speed 3000

Freeze Arrow Cold DMG 217%

5% DMG Dampening when hitting the same target repeatedly

+35 Chill Rate

+35 Freeze Rate

For every Chill or Freeze applied by Freeze Arrow

100% chance to cast Cold Explosion after 0.3 s

Cold Explosion Range 200

Cold Explosion Cold DMG 276%

(Magic Effect) +50% Area DMG

(Magic Effect) +10% Strike DMG Multiplier

(Rare Effect) +100% Area DMG

(Rare Effect) +10% Cold Penetration

(Rare Effect) +1 Projectile Count

(Rare Effect) +15% Strike DMG Multiplier

(Legendary Effect) +150% Area DMG

(Legendary Effect) +20% Cold Penetration

(Legendary Effect) +2 Projectile Count

(Legendary Effect) +30% Strike DMG Multiplier

Flash

Mana Cost 13.5

Triggers Immediately

Physical Element

Effect Range 200

Physical DMG 1170%

Physical DMG +819

Additional Strike Range 300

Additional Strike Physical DMG +768

Additional Strike Physical DMG 982%

+2% Critical Chance per 30 Weapon Range of equipped weapons

+3% Maximization Chance per 70 Weapon Range of equipped weapons

(Magic Effect) +50 Weapon Range

(Magic Effect) +20% DMG

(Rare Effect) +100 Weapon Range

(Rare Effect) +60% DMG

(Rare Effect) +15% Armor Penetration

(Legendary Effect) +150 Weapon Range

(Legendary Effect) +100% DMG

(Legendary Effect) +30% Armor Penetration

Mana Cost 13.5

Triggers Immediately

Physical Element

Effect Range 200

Physical DMG 1025%

Physical DMG +800

Additional Strike Range 300

Additional Strike Physical DMG 998%

Additional Strike Physical DMG +982

+2% Critical Chance per 30 Weapon Range of equipped weapons

+3% Maximization Chance per 70 Weapon Range of equipped weapons

(Magic Effect) +50 Weapon Range

(Magic Effect) +20% DMG

(Rare Effect) +100 Weapon Range

(Rare Effect) +60% DMG

(Rare Effect) +15% Armor Penetration

(Legendary Effect) +150 Weapon Range

(Legendary Effect) +100% DMG

(Legendary Effect) +30% Armor Penetration

Fire Torrent

Mana Cost 23

Cooldown 20 s

Fire Element

Summon Fire Torrent for 5 s when using a Skill

Summoned Torrent Count 3

Fire DMG 157%

Fire DMG +291

+20% Burn Chance

(Magic Effect) +1 Projectile Count

(Magic Effect) +10% Skill Rune Duration

(Rare Effect) +1 Projectile Count

(Rare Effect) +20% Skill Rune Duration

(Legendary Effect) +2 Projectile Count

(Legendary Effect) +40% Skill Rune Duration

(Legendary Effect) 20% Fire DMG Amplification

Mana Cost 23

Cooldown 20 s

Fire Element

Summon Fire Torrent for 5 s when using a Skill

Summoned Torrent Count 3

Fire DMG 597%

Fire DMG +291

+20% Burn Chance

(Magic Effect) +1 Projectile Count

(Magic Effect) +10% Skill Rune Duration

(Rare Effect) +1 Projectile Count

(Rare Effect) +20% Skill Rune Duration

(Legendary Effect) +2 Projectile Count

(Legendary Effect) +40% Skill Rune Duration

(Legendary Effect) 20% Fire DMG Amplification

Frost Thorn

Mana Cost 14.2

Triggers Immediately

Cold Element

Frost Thorn Count 3

Projectile Speed 2800

Cold DMG 351%

Cold DMG +486

+59% Spell Critical DMG

+10% Spell Critical Chance

15% DMG Dampening when hitting the same target repeatedly

+ 1 Frost Thorn count per 2 Cold Energy

(Magic Effect) +30% Spell Critical DMG

(Rare Effect) +70% Spell Critical DMG

(Rare Effect) +30% Spell Critical Rate

(Legendary Effect) +1 Projectile Count

(Legendary Effect) +70% Spell Critical DMG

(Legendary Effect) +60% Spell Critical Rate

Mana Cost 14.2

Triggers Immediately

Cold Element

Frost Thorn Count 3

Projectile Speed 2800

Cold DMG 379%

Cold DMG +486

+59% Spell Critical DMG

+10% Spell Critical Chance

12% DMG Dampening when hitting the same target repeatedly

+ 1 Frost Thorn count per 2 Cold Energy

(Magic Effect) +30% Spell Critical DMG

(Rare Effect) +70% Spell Critical DMG

(Rare Effect) +30% Spell Critical Rate

(Legendary Effect) +1 Projectile Count

(Legendary Effect) +70% Spell Critical DMG

(Legendary Effect) +60% Spell Critical Rate

Persistent Strike

Mana Cost 52.2

Cooldown 30 s

Duration 3 s

48.6% chance to deal double Maximized DMG on hit

Critical Hit Disabled

Shares Cooldowns between Attack Enhance Skills

(Magic Effect) 2% chance to deal triple Maximized DMG on hit

(Magic Effect) +5% Enhance Skill Rune Effect

(Rare Effect) 4% chance to deal triple Maximized DMG on hit

(Rare Effect) +10% Enhance Skill Rune Effect

(Legendary Effect) 6% chance to deal triple Maximized DMG on hit

(Legendary Effect) +15% Enhance Skill Rune Effect

Mana Cost 52.2

Cooldown 30 s

Duration 3 s

48.6% chance to deal double Maximized DMG on hit

9.7% chance to deal triple Maximized DMG on hit

+143.5% Maximized DMG

Critical Hit Disabled

Shares Cooldowns between Attack Enhance Skills

(Magic Effect) 2% chance to deal triple Maximized DMG on hit

(Magic Effect) +5% Enhance Skill Rune Effect

(Rare Effect) 4% chance to deal triple Maximized DMG on hit

(Rare Effect) +10% Enhance Skill Rune Effect

(Legendary Effect) 6% chance to deal triple Maximized DMG on hit

(Legendary Effect) +15% Enhance Skill Rune Effect

Toxic Mist

Mana Cost 12.5

Triggers Immediately

Poison Element

+30% Venom Chance

+50% Poison DMG

Toxic Explosion

Projectile Count 1

Projectile count does not exceed 1

Explosion Range 150

Explosion range does not exceed 300

Poison DMG +187

Poison DMG +42%

Toxic Mist

Projectile Count 3

Poison DMG +901

Poison DMG +788%

(Magic Effect) +10% Projectile Speed

(Rare Effect) +30% Projectile Speed

(Rare Effect) +1 Projectile Count

(Legendary Effect) +50% Projectile Speed

(Legendary Effect) +2 Projectile Count

(Legendary Effect) 10% DMG Amplification against enemies affected by Venom

Mana Cost 12.5

Triggers Immediately

Poison Element

+40% Venom Chance

+50% Poison DMG

Toxic Explosion

Projectile Count 1

Projectile count does not exceed 1

Explosion Range 150

Explosion range does not exceed 300

Poison DMG +187

Poison DMG +45%

Toxic Mist

Projectile Count 3

Poison DMG +901

Poison DMG +830%

(Magic Effect) +10% Projectile Speed

(Rare Effect) +30% Projectile Speed

(Rare Effect) +1 Projectile Count

(Legendary Effect) +50% Projectile Speed

(Legendary Effect) +2 Projectile Count

(Legendary Effect) 10% DMG Amplification against enemies affected by Venom


Link Rune


■ Link Rune balance adjustment

- Balance adjustments for some Link Runes are planned with the Jul. 9 update.

Link Rune

Before (Lv.45)

After (Lv.45)

Additional Physical DMG

Resource Cost Increase 15%

+192-223 Physical DMG

(Magic Effect) +18-22 Physical DMG

(Rare Effect) +54-66 Physical DMG

(Legendary Effect) +66-84 Physical DMG

(Legendary Effect) 5% Physical DMG Amplification

Resource Cost Increase 15%

+210-244 Physical DMG

(Magic Effect) +18-22 Physical DMG

(Rare Effect) +54-66 Physical DMG

(Legendary Effect) +66-84 Physical DMG

(Legendary Effect) 5% Physical DMG Amplification

Additional Fire DMG

Resource Cost Increase 20%

+152-262 Fire DMG

+80% Fire DMG

(Magic Effect) +10-30 Fire DMG

(Rare Effect) +40-80 Fire DMG

(Legendary Effect) +50-100 Fire DMG

(Legendary Effect) 5% Fire DMG Amplification

Resource Cost Increase 20%

+167-287 Fire DMG

+80% Fire DMG

(Magic Effect) +10-30 Fire DMG

(Rare Effect) +40-80 Fire DMG

(Legendary Effect) +50-100 Fire DMG

(Legendary Effect) 5% Fire DMG Amplification

Attack DMG Increase

Resource Cost Increase 15%

+207% DMG upon Attack

(Magic Effect) +25% DMG upon Attack

(Rare Effect) +60% DMG upon Attack

(Legendary Effect) +100% DMG upon Attack

(Legendary Effect) +100% Attack DMG for 2 s on kill

Resource Cost Increase 15%

+239% DMG upon Attack

(Magic Effect) +25% DMG upon Attack

(Rare Effect) +60% DMG upon Attack

(Legendary Effect) +100% DMG upon Attack

(Legendary Effect) +100% Attack DMG for 2 s on kill

Additional Poison DMG

Resource Cost Increase 20%

+177-237 Poison DMG

+80% Poison DMG

(Magic Effect) +16-24 Poison DMG

(Rare Effect) +32-88 Poison DMG

(Legendary Effect) +54-96 Poison DMG

(Legendary Effect) 5% Poison DMG Amplification

Resource Cost Increase 20%

+195-260 Poison DMG

+80% Poison DMG

(Magic Effect) +16-24 Poison DMG

(Rare Effect) +32-88 Poison DMG

(Legendary Effect) +54-96 Poison DMG

(Legendary Effect) 5% Poison DMG Amplification

Precision

Resource Cost Increase 10%

+1048 Hit Rate

(Magic Effect) +10% Hit Rate

(Magic Effect) 5% Hit Rate Amplification

(Rare Effect) +25% Hit Rate

(Rare Effect) 7.5% Hit Rate Amplification

(Legendary Effect) +40% Hit Rate

(Legendary Effect) 10% Hit Rate Amplification

(Legendary Effect) 1% DMG per 300 Hit Rate (Max: 10%)

Resource Cost Increase 10%

+1048 Hit Rate

(Magic Effect) +10% Hit Rate

(Magic Effect) 5% Hit Rate Amplification

(Rare Effect) +25% Hit Rate

(Rare Effect) 7.5% Hit Rate Amplification

(Legendary Effect) +40% Hit Rate

(Legendary Effect) 10% Hit Rate Amplification

(Legendary Effect) 1% DMG Amplification per 300 Hit Rate (Max: 15%)

Additional Lightning DMG

Resource Cost Increase 20%

+6-408 Lightning DMG

+80% Lightning DMG

(Magic Effect) +5-32 Lightning DMG

(Rare Effect) +10-110 Lightning DMG

(Legendary Effect) +10-140 Lightning DMG

(Legendary Effect) 5% Lightning DMG Amplification

Resource Cost Increase 20%

+10-443 Lightning DMG

+80% Lightning DMG

(Magic Effect) +5-32 Lightning DMG

(Rare Effect) +10-110 Lightning DMG

(Legendary Effect) +10-140 Lightning DMG

(Legendary Effect) 5% Lightning DMG Amplification

Additional Cold DMG

Resource Cost Increase 20%

+197-217 Cold DMG

+80% Cold DMG

(Magic Effect) +17-23 Cold DMG

(Rare Effect) +55-65 Cold DMG

(Legendary Effect) +70-80 Cold DMG

(Legendary Effect) 5% Cold DMG Amplification

Resource Cost Increase 20%

+215-238 Cold DMG

+80% Cold DMG

(Magic Effect) +17-23 Cold DMG

(Rare Effect) +55-65 Cold DMG

(Legendary Effect) +70-80 Cold DMG

(Legendary Effect) 5% Cold DMG Amplification

Impact

Resource Cost Increase 15%

+17 Stun Rate

+122.5% DMG against Crowd Controlled enemies

Apply Stun as 46.4% Amplified DMG

Min 7.2% Shock applied

(Rare Effect) Apply Stun as 10% Amplified DMG

(Rare Effect) Min 1.5% Shock applied

(Legendary Effect) Apply Stun as 25% Amplified DMG

(Legendary Effect) Min 3% Shock applied

(Legendary Effect) +5 Crowd Control Rate

Resource Cost Increase 15%

+17 Crowd Control Rate

+122.5% DMG against Crowd Controlled enemies

Min 7.2% Shock applied

Apply Crowd Control as 46.4% Amplified DMG

(Rare Effect) Apply Crowd Control as 10% Amplified DMG

(Rare Effect) Min 1.5% Shock applied

(Legendary Effect) Apply Crowd Control as 25% Amplified DMG

(Legendary Effect) Min 3% Shock applied

(Legendary Effect) +5 Crowd Control Rate

Spell DMG Increase

Resource Cost Increase 15%

+207% DMG upon Spell

(Magic Effect) +100% DMG upon Spell

(Rare Effect) +150% DMG upon Spell

(Legendary Effect) +200% DMG upon Spell

Resource Cost Increase 15%

+239% DMG upon Spell

(Magic Effect) +100% DMG upon Spell

(Rare Effect) +150% DMG upon Spell

(Legendary Effect) +200% DMG upon Spell

Element Master

Resource Cost Increase 15%

+20% Element Penetration

+75% Element DMG

(Rare Effect) +15% Element Penetration

(Legendary Effect) +20% Element Penetration

(Legendary Effect) 6% Element DMG Amplification

Resource Cost Increase 15%

+45% Element Penetration

+95% Element DMG

(Rare Effect) +15% Element Penetration

(Legendary Effect) +20% Element Penetration

(Legendary Effect) 6% Element DMG Amplification

Realization

Resource Cost Increase 15%

+117.5% DMG

100% chance to gain Realization for 3 s on hit

Realization Effect

( 1% Max Barrier Regen/Sec, Barrier Charge Recovery Speed +10% )

(Magic Effect) +10% DMG

(Magic Effect) +10% Realization Effect

(Rare Effect) +20% DMG

(Rare Effect) +20% Realization Effect

(Legendary Effect) +30% DMG

(Legendary Effect) +30% Realization Effect

Resource Cost Increase 15%

+151.5% DMG

+30.8% Realization Effect

100% chance to gain Realization for 3 s on hit

Realization Effect

( 1% Max Barrier Regen/Sec, Barrier Charge Recovery Speed +10% )

+103% Enlightenment Effect for 5 s on Kill

(Magic Effect) +10% DMG

(Magic Effect) +10% Realization Effect

(Rare Effect) +20% DMG

(Rare Effect) +20% Realization Effect

(Legendary Effect) +30% DMG

(Legendary Effect) +30% Realization Effect


■ Link Rune (Awakening) balance adjustment

Link Rune

Before

After

Precision (Source)

+[7.5-10]% DMG per 500 Hit Rate (Max: 150%)

+1% Critical Rate per 250 Hit Rate (Max: 80%)

+[7.5-10]% DMG per 500 Hit Rate (Max: 300%)

+1% Critical Rate per 250 Hit Rate (Max: 120%)


◆ Zodiac


■ Zodiac balance adjustment

- Balance adjustments for some Zodiacs are planned in the Jul. 9 update.


[Respiration]

Node Name

Node Type

Before

After

-

Moon

Cannot recover beyond 80% of Max HP

Cannot recover beyond 80% of Max HP

HP Regen/Sec + 10

-

Star

DMG + 10%

Attack Speed +5%

Cast Speed +5%

DMG + 15%

Attack Speed +5%

Frost

Cosmos

Attack Speed 8% Amplification

Cast Speed 8% Amplification

Attack Speed 8% Amplification

Resource Cost 8% Dampening

-

Sun

HP on every hit +3

Mana on every hit +1

HP on every hit +5

Mana on every hit +2

Convert HP

Sun

Convert HP

Gain Convert HP effect upon using Skill Rune

Convert HP Activation Cooldown 1s

Convert HP Duration 4s

Max Convert HP Stacks 5

Convert HP by 4% of Max Mana per stack (Max 100)

At Max Convert HP Stacks, lose Convert HP and gain Charged HP effect

Charged HP Duration 2s

HP Regen/Sec +12%

Cannot gain Convert HP effect at 10% or below Mana

Convert HP

Gain Convert HP effect upon using Skill Rune

Convert HP Activation Cooldown 1s

Convert HP Duration 4s

Max Convert HP Stacks 5

Convert HP by 4% of Max Mana per stack (Max 200)

At Max Convert HP Stacks, lose Convert HP and gain Charged HP effect

Charged HP Duration 2s

HP Regen/Sec +20%

Cannot gain Convert HP effect at 10% or below Mana


[Corpse]

Node Name

Node Type

Before

After

-

Moon

Cannot recover beyond 60% of Max HP

Cannot recover beyond 60% of Max HP

HP Regen/Sec + 10

Penalize

Cosmos

Upon using Skill Runes 2 time(s), enhances the next Rune used within 2s

14% chance to deal Double Maximized DMG on hit

Critical Hit Disabled

Upon using Skill Runes 2 time(s), enhances the next Rune used within 2s

5% chance to deal Triple Maximized DMG on hit

10% chance to deal Double Maximized DMG on hit

Maximized DMG +10%

Critical Hit Disabled


[Executioner]

Node Name

Node Type

Before

After

-

Star

Armor +15%

Element Resist +5

HP Potion Effect +5%

-

Star

HP Potion cooldown recovery speed +5%

Armor +2% per 5% lost HP (max 35%)

HP Potion cooldown recovery speed +5%

Armor +2% per 4% lost HP (max 50%)

-

Cosmos

HP Potion Cooldown Recovery Speed +5%

Armor amplification by 1% per 5% Lost HP Percentage (Max 20%)

HP Potion Cooldown Recovery Speed +5%

Armor amplification by 1% per 4% Lost HP Percentage (Max 25%)

-

Star

Dodge Rate +3% per 5% Lost HP (Max 50%)

Dodge Rate +3% per 4% Lost HP (Max 75%)

-

Cosmos

Critical DMG +5% per 5% Lost HP (Max 95%)

Critical DMG +5% per 4% Lost HP (Max 95%)


[Wisp]

Node Name

Node Type

Before

After

-

Star

HP Potion Effect +5%

HP Potion Effect +8%

-

Sea

HP Potion Duration +10%

HP Potion Cooldown Recovery Speed +10%

HP Potion Duration +15%

HP Potion Cooldown Recovery Speed +10%

-

Star

HP Potion Effect +5%

HP Potion Effect +8%


[Caspol]

Node Name

Node Type

Before

After

Desperate Hit

Cosmos

Attack Critical Rate +40%

Attack Critical DMG +20%

Attack Critical Rate +50%

Attack Critical DMG +25%

White Way

Sun

Attack Speed 4% Amplification

Attack Speed 6% Amplification


[Regret]

Node Name

Node Type

Before

After

Eternity

Cosmos

DMG +80% for 3 sec on critical hit

Perfect Dodge +3% for 3 sec on critical hit

DMG +120% for 3 sec on critical hit

Perfect Dodge +5% for 3 sec on critical hit

Impale

Cosmos

Projectile Speed +15%

DMG +45% per Impale on hit (Max 180)

DMG +20% per Chain on hit (Max 80)

Projectile Speed +15%

DMG +45% per Impale on hit (Max 225)

DMG +20% per Chain on hit (Max 100)

Confidence

Cosmos

Sentry Armor +1% per 10 Strength (Max 100%)

Sentry DMG +1% per 10 Dexterity (Max 100%)

Sentry Element Resist +1 per 10 Intelligence (Max 100)

Sentry Armor +2% per 10 Strength (Max 100%)

Sentry DMG +2% per 10 Dexterity (Max 100%)

Sentry Element Resist +1 per 10 Intelligence (Max 100)

Defense Tactics

Year

Skill Rune Duration +20%

Applies Defense Enhance Skill Rune Effects on Sentries

(Toggle Skill Rune effects do not apply.)

Defense Enhance Skill Rune Effect +10%

Skill Rune Duration +20%

Applies Defense Enhance Skill Rune Effects on Sentries

(Toggle Skill Rune effects do not apply.)


[Lamp]

Node Name

Node Type

Before

After

Snipe

Cosmos

Gain Snipe Effect upon hitting an enemy with a Bow Skill

Max Stacks: 30

Projectile DMG +0.5% per Snipe Effect

Armor Penetration +0.5% per Snipe Effect

-1 Snipe Effect Stacks on miss

Gain Snipe Effect upon hitting an enemy with a Bow Skill

Max Stacks: 30

Projectile DMG +0.5% per Snipe Effect

Damage Penetration +0.5% per Snipe Effect

-1 Snipe Effect Stacks on miss

Resolve

Cosmos

Dodge Rate 15% Amplification

Gain Resolve effect upon Dodge

Max Stacks 10

2% Physical DMG Dampening per Resolve

Attack DMG +3% per Resolve

Resolve effect is lost when hit

Dodge Rate 15% Amplification

Gain Resolve effect upon Dodge

Max Stacks 10

2% Physical DMG Dampening per Resolve

1% Attack DMG Amplification per Resolve

Resolve effect is lost when hit




Beauty

※ These products may be resold in the same or similar format in the future.

※ Beauty products are provided as consumable items in the bag upon purchase and must be used to equip.

  1. Used costumes are bound to the account and available to all characters on the same server.


◆ New Costumes

A new Costume set will be added: 3 Outfit/Helmet Costume and 3 Wing Costumes.

 New costume/helmet costumes can be checked in the [Costume → Clothing] menu.


[Costume / Helmet Costume]

- Tear of the Moon / Oath of the Moon (Male/Female): Available in the [Costume Shop] and through the [Oath of the Moon Full Package].

- Tear of Shadow / Oath of Shadow (Male/Female): Available in the [Costume Shop] and through the [Oath of Shadow Package].

- Tear of Passion / Oath of Passion (Male/Female): Available from the [Costume Shop] and the [Oath of Passion Package].


[Wings Costume]

- Breath of the Moon: Available at the [Costume Shop] and obtainable through the [Oath of the Moon Full Package].

- Breath of Shadow: Available in the [Costume Shop] and through the [Oath of Shadow Package].

- Breath of Passion: Available at the [Costume Shop] and obtainable through the [Oath of Passion Package].


■ Notes

Detailed information can be found in the product announcement notice to be posted on Thursday, Jul. 9, 2026, and in-game.

※ Costumes obtained from the Oath of the Moon, Oath of Shadow, and Oath of Passion Packages cannot be dyed.

※ Beauty items can be disassembled, and Costume Mileage Tickets will be obtained upon disassembly.


◆ New Costumes: Weapon

9 new Weapon Costumes will be added.

 New weapon costumes can be checked in the [Costume → Weapon] menu.


- Whisper of the Moon / Melody of the Moon / Afterimage of the Moon: Available for purchase in the [Costume Shop] and [Weapon Skin].

- Whisper of Shadow / Melody of Shadow / Afterimage of Shadow: Available for purchase in the [Costume Shop] and [Weapon Skin].

- Whisper of Passion / Melody of Passion / Afterimage of Passion: Available for purchase in the [Costume Shop] and [Weapon Skin].


■ Notes

Detailed information can be found in the product announcement notice to be posted on Thursday, Jul. 9, 2026, and in-game.

※ New weapon costumes will be converted into Costume Mileage Ticket products after the sell period ends.

※ Beauty items can be disassembled, and Costume Mileage Tickets will be obtained upon disassembly.


◆ Skill Skin

4 new Skill Skins added.

New Skill Skins are available in [Paid Shop → Costume Shop].


- Water Splash Cyclone Skin: Available for purchase in the [Costume Shop] and [Skill Skin].


- Water Splash Frost Storm Skin: Available for purchase in the [Costume Shop] and [Skill Skin].


- Water Splash Flash Skin: Available for purchase in the [Costume Shop] and [Skill Skin].


- Three Flavors Blizzard Skin: Available for purchase in the [Costume Shop] and [Skill Skin].


■ Notes

※ New skill skins will be converted into Costume Mileage Ticket products after the sell period ends.

※ Beauty items can be disassembled, and Costume Mileage Tickets will be obtained upon disassembly.


◆ Attachments

2 new Attachments will be added.

✔ New attachments can be checked in the [Costume → Attachments] menu.


- Night Sky's Trajectory Footsteps: Available for purchase in the [Costume Shop], [Oath of the Moon Full Package], or [Attachments].


- Pulse of the Night Sky Dash Effect: Available in the [Costume Shop], [Oath of the Moon Full Package], or [Attachments].


■ Notes

※ New attachments will be converted into Costume Mileage Ticket products after the sell period ends.

※ Beauty items can be disassembled, and Costume Mileage Tickets will be obtained upon disassembly.


◆ Damage Skin

1 new Damage Skins will be added.

✔ New Damage Skins can be checked in the [Costume → System] menu.


- Heartbeat of the Soul Damage Skin: Available through the [Playtime Reward Ticket Exchange Shop].


■ Notes

※ Beauty items can be disassembled, and Costume Mileage Tickets will be obtained upon disassembly.


◆ Pets

2 new Pet will be added.

 New Pets can be checked in the [Costume → Pet] menu.


- Karma: Available at the [Costume Shop] and through the [Oath of the Moon Full Package].


- Leia: Available through the [Lucky Ddakji Draw Event].


■ Notes

※ Beauty items can be disassembled, and Costume Mileage Tickets will be obtained upon disassembly.




New Products


◆ [Summon Unique] Summon Season II

A product where various rewards can be obtained based on a set probability using Ruby will be updated.

Summon Season II is available for use and purchase in [Paid Shop > Summon Unique].

* Detailed information can be found in the product announcement notice to be posted on Thursday, Jul. 9, 2026, and in-game.


◆ Season 'The Forge' Zodiac Pass 3

The Zodiac Pass product will be updated.

 Passes can be used and purchased from [Event] in the upper right corner of the screen.

* Detailed information can be found in the product announcement notice to be posted on Thursday, Jul. 9, 2026, and in-game.


◆ Event Diamond Attendance

Royal Attendance product will be updated.

Attendance is available and purchasable at the [Attendance] on the top right.

* Detailed information can be found in the product announcement notice to be posted on Thursday, Jul. 9, 2026, and in-game.




Events


◆ Lucky Ddakji Draw Event

- Lucky Ddakji Draw Event begins.

* For more details, please check the game and the event notice that will be uploaded on Jul. 9 (Thu).


◆ Playtime Reward Ticket Exchange Shop

- [Playtime Reward Ticket Exchange Shop] begins.

* For more details, please check the game and the event notice that will be uploaded on Jul. 9 (Thu).




Bug Fixes


More information on this will become available through a separate notice.


We hope that these update details will help you avoid any inconvenience as you play the game.


Thank you.



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