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Notice

Director's Letter Vol. 21

UNDECEMBER
2026.01.14 Wednesday 21:45 (UTC + 9)

Greetings, Rune Hunters.

I'm Seong Seop Song, the director of UNDECEMBER.


First, we sincerely apologize for the update delay and for providing this follow-up later than expected.


Below are the details regarding the update postponement and our revised direction for Unique Gear balance adjustments.


1. Regarding the Season New Age Update Delay


On Jan. 7 (Wed) at 22:00 (UTC+9), approximately one hour after the maintenance for the Season New Age update began, a critical error was discovered during the data migration process to the live environment.


It was determined that proceeding with the update posed a significant risk to data integrity, as conflicts arose between the newly restructured system and existing player data.


To ensure a stable application of the update, we confirmed that a full-scale data investigation as well as build modifications were required.

Consequently, to secure the necessary time for these technical adjustments and the store platform review process, we ended up needing to postpone the update by one week.


We once again apologize to our Rune Hunters for the confusion and inconvenience caused by this delay and our lack of preparation.


2. Regarding Unique Gear Balance Adjustments


Following the release of the Update Notes, we received a great deal of concern regarding the adjustment of stats for existing Unique Gear.

The development team takes your concerns seriously, especially regarding the potential loss of value of gear that Rune Hunters have worked so hard to obtain.


We would like to provide the reasoning behind our initial plan to include mandatory stat adjustments for existing Unique Gear.

Many of the Unique Gear targeted for this balance overhaul were directly linked to specific skill mechanics within the underlying systems.


We identified that if we only updated the skills and systems while leaving the existing Unique Gear as they were, there was a high probability that certain Unique Gear effects would fail to function or cause errors in skill behavior.

Due to these structural constraints, our initial approach was to modify the existing Unique Gear alongside the system changes.


However, after reviewing the concerns shared by many Rune Hunters, the development team re-examined various alternatives to preserve the existing value of your Unique Gear.


As a result, we have confirmed the possibility of preserving existing Unique Gear stats without changes by building a separate exception handling logic and allocating additional server resources.


Since the update was postponed, we have been re-evaluating this approach and testing it repeatedly, separate from our work on the technical fixes.

We confirmed the decision to proceed with this approach today, allowing us to share this follow-up update.


We also apologize to Rune Hunters for the delay in providing this notice during this process.

※ Please Note: If you use a 'Unique Change Essence' or 'Option Stat Change Essence' on an existing Unique Gear, its stats will be reapplied based on the new, adjusted values. Please keep this in mind.


However, even with the improved system, there are some Unique Gear for which changes to the stats of currently owned equipment are inevitably required.

For Unique Gear subject to change, certain options will be readjusted to the increased values applied in the update.

※ Some options of the relevant Unique Gear will be added and/or changed to the values indicated in red, while all other stats will remain unchanged.

※ Other options will be reassigned with the updated values when using 'Unique Change Essence' and 'Option Stat Change Essence'.


Item Name

Tier

Gear Type

Item Options (Before)

Item Options (After)

Boreal's Peace

22

Necklace

Attack Speed [25~35]% Dampening

-------------------------------------------------------

[10~15]% DMG Taken Dampening

+[85~150] HP

+[20~40]% DMG

Rain of Arrows Projectile Count +2

+[18~22]% Mana Regen/Sec

Removes Rain of Arrows Cooldown

Amplifies Rain of Arrows Mana Cost by 20%

Rain of Arrows Projectile Creation Range +200%

Attack Speed [25~35]% Dampening

-------------------------------------------------------

[10~15]% DMG Taken Dampening

+[85~150] HP

+[20~40]% DMG

Rain of Arrows Projectile Count +2

+[18~22]% Mana Regen/Sec

Removes Rain of Arrows Cooldown

Amplifies Rain of Arrows Mana Cost by 15%

Rain of Arrows Projectile Creation Range +175%

Transcendent Boreal's Peace

35

Necklace

Attack Speed [25~35]% Dampening

-------------------------------------------------------

Decrease DMG Taken by [5~10]%

+[300~400] HP

+[15~20]% Armor Penetration

Rain of Arrows Projectile Count +4

+[50~75]% Mana Regen/Sec

Removes Rain of Arrows Cooldown

Amplifies Rain of Arrows Mana Cost by 20%

Rain of Arrows Projectile Creation Range +200%

Attack Speed [25~35]% Dampening

-------------------------------------------------------

Decrease DMG Taken by [5~10]%

+[300~400] HP

+[15~20]% Armor Penetration

Rain of Arrows Projectile Count +4

+[50~75]% Mana Regen/Sec

Removes Rain of Arrows Cooldown

Amplifies Rain of Arrows Mana Cost by 15%

Rain of Arrows Projectile Creation Range +175%

Acuben's Crystal

24

Belt

+[5.1~6]% Attack Speed

-------------------------------------------------------

+[20~30]% HP

+[28~40]% Enhance Skill Rune Duration

+[20~35]% DMG

Chaos Resist +[20~25]

Element Resist +[25~30]

Reduces Piercing Arrow Projectile Speed

Increases Piercing Arrow Projectile Size

Piercing Arrow fires only 1 Projectile with the DMG Amplified by 1000%

Skill Cooldown +1 s

+[5.1~6]% Attack Speed

-------------------------------------------------------

+[20~30]% HP

+[28~40]% Enhance Skill Rune Duration

+[20~35]% DMG

Chaos Resist +[20~25]

Element Resist +[25~30]

Reduces Piercing Arrow Projectile Speed

Creates additional Hits at set intervals while the Projectile travels

Dampens Piercing Arrow DMG by 50%

Fixed to 1 Projectile

Transcendent Acuben's Crystal

35

Belt

+[14.1~15]% Attack Speed

-------------------------------------------------------

[26~30]% HP Amplification

+[34~55]% Enhance Skill Rune Effect

Amplify DMG by [9~13]%

Chaos Resist +[18~22]

Element Resist +[20~25]

Reduces Piercing Arrow Projectile Speed

Increases Piercing Arrow Projectile Size

Piercing Arrow fires only 1 Projectile with the DMG Amplified by 1000%

Skill Cooldown +1 s

+[14.1~15]% Attack Speed

-------------------------------------------------------

[26~30]% HP Amplification

+[34~55]% Enhance Skill Rune Effect

Amplify DMG by [9~13]%

Chaos Resist +[18~22]

Element Resist +[20~25]

Reduces Piercing Arrow Projectile Speed

Creates additional Hits at set intervals while the Projectile travels

Dampens Piercing Arrow DMG by 50%

Fixed to 1 Projectile

Hamal's Wreath

14

Dagger

+[70~88]-[105~134] Attack and Spell DMG

+1.2 Speed

+10 Gear Critical Rate

+180 Equipped Weapon Range

-------------------------------------------------------

+13 Stats

-------------------------------------------------------

+[54~62]-[64~89] Attack and Spell DMG

+[65~70]% Attack and Spell DMG

+[6~7]% Speed

+[71~80]% Gear Critical Rate

+[20~35]% DMG

+[20~30]% Critical Rate

Additional Fire DMG equal to [5~8]% of DMG on every hit

Blade of Death Projectile +3

Amplify Blade of Death DMG by 50% against Bleeding enemies

Blade of Death Projectile immediately returns to the character

+[70~88]-[105~134] Attack and Spell DMG

+1.2 Speed

+10 Gear Critical Rate

+180 Equipped Weapon Range

-------------------------------------------------------

+13 Stats

-------------------------------------------------------

+[54~62]-[64~89] Attack and Spell DMG

+[65~70]% Attack and Spell DMG

+[6~7]% Speed

+[71~80]% Gear Critical Rate

+[20~35]% DMG

+[20~30]% Critical Rate

Additional Fire DMG equal to [5~8]% of DMG on every hit

Blade of Death Projectile +3

Amplify Blade of Death DMG by 100% against Bleeding enemies

Blade of Death Projectile immediately returns to the character

Transcendent Hamal's Wreath

35

Dagger

+[338~423]-[508~636] Attack and Spell DMG

+1.2 Speed

+10 Gear Critical Rate

+180 Equipped Weapon Range

-------------------------------------------------------

+450 Attack Hit Rate

-------------------------------------------------------

+[145~172]~[225~254] Attack and Spell DMG

+[110~128]% Attack and Spell DMG

+[10~11]% Speed

+[111~120]% Gear Critical Rate

Amplify DMG by [6~12]%

[10~18]% chance to deal double Maximized DMG on hit

Additional Fire DMG equal to [10~13]% of DMG on every hit

Blade of Death Projectile +3

Amplify Blade of Death DMG by 50% against Bleeding enemies

Blade of Death Projectile immediately returns to the character

+[274~353]-[424~487] Attack and Spell DMG

+1.2 Speed

+10 Gear Critical Rate

+180 Equipped Weapon Range

-------------------------------------------------------

+450 Attack Hit Rate

-------------------------------------------------------

+[145~172]~[196~218] Attack and Spell DMG

+[72~98]% Attack and Spell DMG

+[10~11]% Speed

+[111~130]% Gear Critical Rate

Amplify DMG by [12~18]%

[12~20]% chance to deal double Maximized DMG on hit

Additional Fire DMG equal to [13~17]% of DMG on every hit

Blade of Death Projectile +3

Amplify Blade of Death DMG by 100% against Bleeding enemies

Blade of Death Projectile immediately returns to the character

Acuben's Nebula

16

Helmet

+[73~78] Gear Barrier

-------------------------------------------------------

[4.5~5]% Resource Cost Dampening

-------------------------------------------------------

+[39~46] Gear Barrier

+[99~113]% Gear Barrier

Frost Thorn Mana Cost -[5~1]

+3 Fixed Max Cold Energy

+10% Cold Energy Effect

+[42~50] Cold Resist

+[12~15]% DMG upon Spell

Frost Thorn Projectile Count is fixed to 8 and cannot be increased

Frost Thorn Projectile Count does not increase with Cold Energy

Changes Frost Thorn DMG Dampening when hitting the same target to 10%

Frost Thorn Projectile Pierce Count +2

+[73~78] Gear Barrier

-------------------------------------------------------

[4.5~5]% Resource Cost Dampening

-------------------------------------------------------

+[39~46] Gear Barrier

+[99~113]% Gear Barrier

Frost Thorn Mana Cost -[5~1]

+3 Fixed Max Cold Energy

+10% Cold Energy Effect

+[42~50] Cold Resist

+[12~15]% DMG upon Spell

Frost Thorn Projectile Count is fixed to 10 and cannot be increased

Frost Thorn Projectile Count does not increase with Cold Energy

Changes Frost Thorn DMG Dampening when hitting the same target to 10%

Frost Thorn Projectile Pierce Count +2

Transcendent Acuben's Nebula

35

Helmet

+[219~369] Gear Barrier

-------------------------------------------------------

Immune to Freeze

-------------------------------------------------------

+[94~100] Gear Barrier

+[188~199]% Gear Barrier

Frost Thorn Mana Cost -[9~4]

+5 Fixed Max Cold Energy

+[20~50]% Cold Energy Effect

Chaos Resist +[35~55]

+[80~89] Cold Resist

[12~15]% DMG upon Spell Amplification

Frost Thorn Projectile Count is fixed to 8 and cannot be increased

Frost Thorn Projectile Count does not increase with Cold Energy

Changes Frost Thorn DMG Dampening when hitting the same target to 10%

Frost Thorn Projectile Pierce Count +2

+[219~369] Gear Barrier

-------------------------------------------------------

Immune to Freeze

-------------------------------------------------------

+[94~100] Gear Barrier

+[188~199]% Gear Barrier

Frost Thorn Mana Cost -[9~4]

+5 Fixed Max Cold Energy

+[20~50]% Cold Energy Effect

Chaos Resist +[35~55]

+[80~89] Cold Resist

[12~15]% DMG upon Spell Amplification

Frost Thorn Projectile Count is fixed to 10 and cannot be increased

Frost Thorn Projectile Count does not increase with Cold Energy

Changes Frost Thorn DMG Dampening when hitting the same target to 10%

Frost Thorn Projectile Pierce Count +2

Vesper's Destruction

26

Gloves

+[120~142] Gear Dodge Rate

-------------------------------------------------------

+8 Chaos Resist

-------------------------------------------------------

+[148~170] Gear Dodge Rate

+[95~112]% Gear Dodge Rate

Deadly Poison Claw DMG [5-12]% Dampening

Deadly Poison Claw 1% DMG Amplification per 1 Poison Energy

Inflict Additional Hit upon using Deadly Poison Claw with Dual Wield

 

+[120~142] Gear Dodge Rate

-------------------------------------------------------

+8 Chaos Resist

-------------------------------------------------------

+[148~170] Gear Dodge Rate

+[95~112]% Gear Dodge Rate

Deadly Poison Claw DMG [5-12]% Dampening

Deadly Poison Claw [1~3]% DMG Amplification per 1 Poison Energy

Increases Deadly Poison Claw range by 5% per Poison Energy stack

Increase is doubled when Dual Wielding

Transcendent Vesper's Destruction

34

Gloves

+[304~348] Gear Dodge Rate

-------------------------------------------------------

+10 Chaos Resist

-------------------------------------------------------

+[301~352] Gear Dodge Rate

+[132~150]% Gear Dodge Rate

Deadly Poison Claw DMG [5-12]% Dampening

Deadly Poison Claw 3% DMG Amplification per 1 Poison Energy

+[10~30]% Critical DMG

+[30~50]% Poison Energy Effect

Inflict Additional Hit upon using Deadly Poison Claw with Dual Wield

 

+[304~348] Gear Dodge Rate

-------------------------------------------------------

+10 Chaos Resist

-------------------------------------------------------

+[301~352] Gear Dodge Rate

+[132~150]% Gear Dodge Rate

Deadly Poison Claw DMG [5-12]% Dampening

Deadly Poison Claw [3~7]% DMG Amplification per 1 Poison Energy

+[10~30]% Critical DMG

+[30~50]% Poison Energy Effect

Increases Deadly Poison Claw range by 5% per Poison Energy stack

Increase is doubled when Dual Wielding

Capri's Flame

27

Wand

+[114~142]-[144~184] Spell DMG

+1.3 Speed

+8 Gear Critical Rate

-------------------------------------------------------

+30 Intelligence

-------------------------------------------------------

+[18~22]% Speed

[30~50]% Attack Cycle when Channeling

[3~5]% DMG Amplification when Channeling

30% Resource Cost Amplification

+[2~3] Spell Skill Rune Level

Increases Fire Torment Stack Speed by 100%

Decreases DMG Taken by 2% per Fire Torment stage

Increases Attack Cycle by 8% per Fire Torment stage

+[114~142]-[144~184] Spell DMG

+1.3 Speed

+8 Gear Critical Rate

-------------------------------------------------------

+30 Intelligence

-------------------------------------------------------

+[28~41]-[48~60] Attack and Spell DMG

+[18~22]% Speed

+[25~50]% Fire DMG

+[2~3] Spell Skill Rune Level

Increases Fire Torment Creation Speed by 100%

+[30~50]% Fire Torrent Skill Rune Duration

 

 

Transcendent Capri's Flame

34

Wand

+[308~385]-[462~579] Spell DMG

+1.3 Speed

+10 Gear Critical Rate

-------------------------------------------------------

+51 Intelligence

-------------------------------------------------------

+[25~40]% Speed

[70~100]% Attack Cycle when Channeling

[8~15]% DMG Amplification when Channeling

15% Resource Cost Amplification

+[2~3] Spell Skill Rune Level

Increases Fire Torment Stack Speed by 100%

Decreases DMG Taken by 2% per Fire Torment stage

Increases Attack Cycle by 8% per Fire Torment stage

+[308~385]-[462~579] Spell DMG

+1.3 Speed

+10 Gear Critical Rate

-------------------------------------------------------

+51 Intelligence

-------------------------------------------------------

+[68~84]-[97~105] Attack and Spell DMG

+[25~40]% Speed

[10~18]% Fire DMG Amplification

+[2~3] Spell Skill Rune Level

Increases Fire Torment Creation Speed by 100%

+[60~80]% Fire Torrent Skill Rune Duration

 

 

Vesper's Rest

14

Armor

+[410~465] Gear Armor

-------------------------------------------------------

+15 Strength

-------------------------------------------------------

+[310~385] Gear Armor

+[70~88]% Gear Armor

+[10~20] Element Resist

+[30~50]% HP

Immune to Bleed

+[10~30] Bleed Rate

Bloodshed Domain Effects enhanced as follows

Bloodshed DMG 10% Amplified

Bloodshed Weapon Range 20% Increased

 

 

+[410~465] Gear Armor

-------------------------------------------------------

+15 Strength

-------------------------------------------------------

+[310~385] Gear Armor

+[70~88]% Gear Armor

+[10~20] Element Resist

+[30~50]% HP

+[10~20]% DMG against Bleeding enemies

Immune to Bleed

+[10~30] Bleed Rate

Domain of Blood Range increased to 750.

Domain of Blood Effects are further enhanced:

Bloodshed DMG 10% Amplified

Bloodshed Weapon Range 20% Increased

Transcendent Vesper's Rest

35

Armor

+[1485~1650] Gear Armor

-------------------------------------------------------

+68 Strength

-------------------------------------------------------

+[970~1050] Gear Armor

+[207~215]% Gear Armor

[10~25]% HP Amplification

+[20~40] Element Resist

+[10~35] Chaos Resist

+[10~14]% DMG against Bleeding enemies

Immune to Bleed

Immune to Bleed

+[20~30] Bleed Rate

Bloodshed Domain Effects enhanced as follows

Bloodshed DMG 10% Amplified

Bloodshed Weapon Range 20% Increased

 

+[1485~1650] Gear Armor

-------------------------------------------------------

+68 Strength

-------------------------------------------------------

+[970~1050] Gear Armor

+[207~215]% Gear Armor

[10~25]% HP Amplification

+[20~40] Element Resist

+[10~35] Chaos Resist

[5~9]% DMG Amplification against Bleeding enemies

Immune to Bleed

Immune to Bleed

+[20~30] Bleed Rate

Domain of Blood Range increased to 750.

Domain of Blood Effects are further enhanced:

Bloodshed DMG 10% Amplified

Bloodshed Weapon Range 20% Increased

The First Returnee

17

Armor

+[400~450] Gear Armor

-------------------------------------------------------

+15 Strength

-------------------------------------------------------

+[250~280] Gear Armor

+[70~100]% Gear Armor

+[225~430] HP

[5~10]% Attack Speed Amplification

Triggers Ultimate Blow every 3 strikes

Increases range of Ultimate Blow

30% Fierce Strike DMG Dampening

 

 

+[400~450] Gear Armor

-------------------------------------------------------

+15 Strength

-------------------------------------------------------

+[250~280] Gear Armor

+[70~100]% Gear Armor

+[225~430] HP

+[10~18]% HP

[5~10]% Attack Speed Amplification

[9~14]% Fierce Strike DMG Amplification against Stunned enemies

Triggers Ultimate Blow every 3 Fierce Strikes

Increases range of Ultimate Blow by 200%

30% Fierce Strike DMG Dampening

Transcendent The First Returnee

34

Armor

+[600~630] Gear Armor

-------------------------------------------------------

+68 Strength

-------------------------------------------------------

+[375~420] Gear Armor

+[105~150]% Gear Armor

+[365~600] HP

[5~20]% Attack Speed Amplification

Additional Physical DMG equal to [5~15]% of DMG on every hit

Triggers Ultimate Blow every 3 strikes

Increases range of Ultimate Blow

 

 

+[600~630] Gear Armor

-------------------------------------------------------

+68 Strength

-------------------------------------------------------

+[375~420] Gear Armor

+[105~150]% Gear Armor

+[365~600] HP

+[21~28]% HP

[12~20]% Attack Speed Amplification

Additional Physical DMG equal to [5~15]% of DMG on every hit

[22~30]% Fierce Strike DMG Amplification against Stunned enemies

Triggers Ultimate Blow every 3 Fierce Strikes

Increases range of Ultimate Blow by 200%

Bow of Splendor

28

Steel Bow

+[98~122]-[124~125] Attack and Spell DMG

+1.3 Speed

+8 Gear Critical Rate

-------------------------------------------------------

+18% Sentry Attack Speed

-------------------------------------------------------

+[10~15]% Sentry Attack Speed

+[59~70]% Sentry Critical Rate

[5~8]% Sentry DMG Amplification for 3 s upon summoning Sentry

+[25~50]% DMG when distance from Sentry is 400 or less

Changes Knockback direction of Shockwave Sentry to the opposite

Knockback Chance +35%

+[98~122]-[124~125] Attack and Spell DMG

+1.3 Speed

+8 Gear Critical Rate

-------------------------------------------------------

+18% Sentry Attack Speed

-------------------------------------------------------

+[35~50]% Sentry Attack Speed

+[59~70]% Sentry Critical Rate

[5~8]% Sentry DMG Amplification

+[75~125]% DMG when distance from Sentry is 400 or less

Changes Knockback direction of Shockwave Sentry to the opposite

Knockback Chance +60%

Transcendent Bow of Splendor

34

Steel Bow

+[243~304]-[364~456] Attack and Spell DMG

+1.5 Speed

+9 Gear Critical Rate

-------------------------------------------------------

+70% Sentry Attack Speed

-------------------------------------------------------

+[15~30]% Sentry Attack Speed

+[100~150]% Sentry Critical Rate

+2 Sentry Projectile Count

[9~18]% Sentry DMG Amplification for 3 s upon summoning Sentry

+[50~100]% DMG when distance from Sentry is 400 or less

Changes Knockback direction of Shockwave Sentry to the opposite

Knockback Chance +35%

+[243~304]-[364~456] Attack and Spell DMG

+1.5 Speed

+9 Gear Critical Rate

-------------------------------------------------------

+70% Sentry Attack Speed

-------------------------------------------------------

+[50~80]% Sentry Attack Speed

+[100~150]% Sentry Critical Rate

+2 Sentry Projectile Count

[9~18]% Sentry DMG Amplification

+[150~200]% DMG when distance from Sentry is 400 or less

Changes Knockback direction of Shockwave Sentry to the opposite

Knockback Chance +60%

Surging Knowledge

28

Necklace

+9% Cast Speed

-------------------------------------------------------

+[58~68]-[83~99] Poison DMG

+[20~40]% Poison DMG

+50% Critical Rate

[15~30]% Resource Cost Dampening

Gain Advantageous Effect on Poison Area

Advantageous Effect

Critical DMG +80%

Poison DMG +60%

DMG Taken 30% Dampening

+9% Cast Speed

-------------------------------------------------------

+[58~68]-[83~99] Poison DMG

+[20~40]% Poison DMG

+50% Critical Rate

Gain Advantageous Effect on Poison Area

Advantageous Effect

Critical DMG +80%

Poison DMG +60%

DMG Taken 30% Dampening

Resource Cost 20% Dampening

Transcendent Surging Knowledge

34

Necklace

+75% DMG

-------------------------------------------------------

+[103~113]-[146~160] Poison DMG

Additional Poison DMG on DMG equal to [10~20]% of DMG on every hit

+[5~10]% Maximization Chance

[30~45]% Resource Cost Dampening

+[30~50] Mana on every hit

Gain Powerful Effect on Poison Area

Powerful Effect

+50% Maximized DMG

20% Poison DMG Amplification

DMG Taken 15% Decrease

 

+75% DMG

-------------------------------------------------------

+[103~113]-[146~160] Poison DMG

Additional Poison DMG on DMG equal to [10~20]% of DMG on every hit

+[5~10]% Maximization Chance

Gain Powerful Effect on Poison Area

Powerful Effect

Critical DMG +80%

Maximized DMG +50%

20% Poison DMG Amplification

DMG Taken 15% Decrease

Resource Cost 40% Dampening

Mana on hit +20

Cold Comfort

28

Spaulders

+[95~111] Gear Barrier

-------------------------------------------------------

+[23~30]% Gear Barrier

-------------------------------------------------------

+[17~25]% Frost Bomb Cold DMG

-10 Fire Resist

+[15~22] Cold Resist

Immune to Freeze when Intelligence is higher than Dexterity

Fire Projectiles periodically in a circle upon casting Frost Bomb

 

 

+[95~111] Gear Barrier

-------------------------------------------------------

+[23~30]% Gear Barrier

-------------------------------------------------------

+[17~25]% Frost Bomb Cold DMG

-10 Fire Resist

+[15~22] Cold Resist

+[60~90]% DMG against Chilled enemies

Immune to Freeze when Intelligence is higher than Dexterity

Fires a Frost Bomb forward that Pierces all enemies.

Frost Bomb periodically fires Projectiles in a circular pattern.

Transcendent Cold Comfort

34

Spaulders

+[132~150] Gear Barrier

-------------------------------------------------------

+[120~165]% Gear Barrier

-------------------------------------------------------

-10 Fire Resist

+[42~50] Cold Resist

Immune to Freeze when Intelligence is higher than Dexterity

Frost Bomb [25~32]% Cold DMG Amplification

[8~15]% Fire DMG Dampening

Fire Projectiles periodically in a circle upon casting Frost Bomb

 

 

+[132~150] Gear Barrier

-------------------------------------------------------

+[120~165]% Gear Barrier

-------------------------------------------------------

-10 Fire Resist

+[42~50] Cold Resist

Immune to Freeze when Intelligence is higher than Dexterity

Frost Bomb [25~32]% Cold DMG Amplification

[8~15]% Fire DMG Dampening

[11~15]% DMG Amplification against Chilled enemies

Fires a Frost Bomb forward that Pierces all enemies.

Frost Bomb periodically fires Projectiles in a circular pattern.

Spica's Light

21

Gloves

+[63~65] Gear Barrier

-------------------------------------------------------

+[135~149]% Gear Barrier

[5~10]% DMG upon Spell Amplification

+[30~45]% Spell Critical Rate

+[40~45]% Spell Critical DMG

+[30~35]% Cast Speed

20% chance to gain 2 Fire Energy upon using Flames of Death

+[63~65] Gear Barrier

-------------------------------------------------------

+[135~149]% Gear Barrier

[12~18]% Flames of Death DMG Amplification

+[30~45]% Spell Critical Rate

+[40~45]% Spell Critical DMG

+[30~35]% Cast Speed

100% chance to gain 2 Fire Energy upon using Flames of Death

Transcendent Spica's Light

34

Gloves

+[130~146] Gear Barrier

-------------------------------------------------------

+[10.8~12]% Element Penetration

-------------------------------------------------------

+[169~187]% Gear Barrier

+[40~50]% Critical Rate

+[100~125]% Critical DMG

[15~20]% DMG Amplification

[20~35]% Cast Speed Amplification

+[200~250]% Spreading Flames Buff Duration

20% chance to gain 2 Fire Energy upon using Flames of Death

 

+[130~146] Gear Barrier

-------------------------------------------------------

+[10.8~12]% Element Penetration

-------------------------------------------------------

+[169~187]% Gear Barrier

+[40~50]% Critical Rate

+[100~125]% Critical DMG

[30~38]% Flames of Death DMG Amplification

[20~35]% Cast Speed Amplification

+[15~25]% Area of Effect

+[200~250]% Spreading Flames Buff Duration

100% chance to gain 2 Fire Energy upon using Flames of Death

Spica's Sagacity

17

Shoes

+[102~110] Gear Dodge Rate

-------------------------------------------------------

+15 Dexterity

-------------------------------------------------------

+[137~174] Gear Dodge Rate

+[72~87]% Gear Dodge Rate

+[20~40]% Projectile DMG

+[40~60]% Mana

[30~50]% Movement Speed Increase

Instant Acceleration Movement Range +250

DMG 10% Amplified while Shrewdness Buff is Active

+5% Shrewdness effect

+[20~40]% Shrewdness Duration


+[102~110] Gear Dodge Rate

-------------------------------------------------------

+15 Dexterity

-------------------------------------------------------

+[137~174] Gear Dodge Rate

+[72~87]% Gear Dodge Rate

+[20~40]% Projectile DMG

+[20~35]% Hit Rate

+[40~60]% Mana

[30~50]% Movement Speed Increase

Instant Acceleration Movement Range +250

15% DMG Amplification while Shrewdness is active

+[10~15]% Shrewdness effect

+[40~50]% Shrewdness Duration

Transcendent Spica's Sagacity

35

Shoes

+[590~655] Gear Dodge Rate

-------------------------------------------------------

+30 Dexterity

-------------------------------------------------------

+[662~748] Gear Dodge Rate

+[230~241]% Gear Dodge Rate

+[40~75]% Projectile DMG

+[3~6] Mana on every hit

[50~80]% Movement Speed Increase

Instant Acceleration Movement Range +250

DMG 10% Amplified while Shrewdness Buff is Active

+[10~20]% Shrewdness effect

+[50~90]% Shrewdness Duration

 

+[590~655] Gear Dodge Rate

-------------------------------------------------------

+30 Dexterity

-------------------------------------------------------

+[662~748] Gear Dodge Rate

+[230~241]% Gear Dodge Rate

+[40~75]% Projectile DMG

+[60~80]% Hit Rate

+[3~6] Mana on every hit

[50~80]% Movement Speed Increase

Instant Acceleration Movement Range +250

15% DMG Amplification while Shrewdness is active

+[20~45]% Shrewdness effect

+[90~130]% Shrewdness Duration

Twilight Veil

5

Armor

+[24~27] Gear Barrier

-------------------------------------------------------

+[25~30] Gear Barrier

-------------------------------------------------------

+[42~50] Mana

+[17~20]% Mana Regen/Sec

+5% Barrier Charge Cycle Recovery Speed

1% Max Barrier Regen/Sec upon charging Barrier

Barrier Recovery to the Max value upon reaching below 1% (Cooldown 120 s)

+[24~27] Gear Barrier

-------------------------------------------------------

+[25~30] Gear Barrier

-------------------------------------------------------

+[42~50] Mana

+[17~20]% Mana Regen/Sec

+5% Barrier Charge Cycle Recovery Speed

1% Max Barrier Regen/Sec upon charging Barrier

Barrier Recovery to the Max value upon reaching below 1% (Cooldown 90 s)

Transcendent Twilight Veil

34

Armor

+[250~270] Gear Barrier

-------------------------------------------------------

+[90~140]% Gear Barrier

-------------------------------------------------------

+[150~250] Mana

+[17~20]% Mana Regen/Sec

5% Cold DMG Amplification per 50 Cold Resist upon using Cold Armor (Max stacks: 4)

[20~25]% DMG from Elites Dampening

[100~450]% Barrier Increase upon using Cold Armor

Barrier Recovery to the Max value upon reaching below 1% (Cooldown 120 s)

[30~50]% DMG Taken Decrease for 3 s upon Barrier Deactivation

 

 

+[250-270] Gear Barrier

-------------------------------------------------------

+[90-140]% Gear Barrier

-------------------------------------------------------

+[150-250] Mana

+[17-20]% Mana Regen/Sec

5% Cold DMG Amplification per 40 Cold Resist upon using Cold Armor (Max stacks: 30%)

+5% Barrier Charge Cycle Recovery Speed

1.5% Max Barrier Regen/Sec upon charging Barrier

[20-25]% DMG from Elites Dampening

[300-450]% Barrier Increase upon using Cold Armor

Barrier Recovery to the Max value upon reaching below 1% (Cooldown 90 s)

[30-50]% DMG Taken Decrease for 3 s upon Barrier Deactivation

Aquilla's Resonance

34

Wand

+[356~445]-[534~669] Spell DMG

+1.2 Speed

+8 Gear Critical Rate

-------------------------------------------------------

+60% Spell DMG

-------------------------------------------------------

+[140~160]% Spell DMG

+[20~26]% Speed

+[160~190]% Gear Critical Rate

+[1~2]% Barrier Absorb on Spell Hit

+[50~70]% Critical DMG

[10~15]% DMG Amplification if Dexterity and Intelligence are at 500 or above

+10% Maximized DMG for every 3000 Barrier (Max: 80%)

+[384~480]-[576~722] Spell DMG

+1.2 Speed

+8 Gear Critical Rate

-------------------------------------------------------

+60% Spell DMG

-------------------------------------------------------

+[160~180]% Spell DMG

+[20~26]% Speed

+[190~250]% Gear Critical Rate

+[1~2]% Barrier Absorb on Spell Hit

+[50~120]% Critical DMG

[15~30]% DMG Amplification if Dexterity and Intelligence are at 500 or above

+15% Maximized DMG for every 3000 Barrier (Max: 150%)

Boreal's Heart

34

Shield

+[200~350] Gear Barrier

+30 Gear Block Expertise

-------------------------------------------------------

Recover 1% of Max Barrier upon successful Block

-------------------------------------------------------

+[50~100]% Gear Barrier

+[250~350]% Armor when Shield is equipped

Apply additional 300% to Barrier on using HP potion

Realization Effect

( 1% Max Barrier Regen/Sec, Barrier Charge Recovery Speed +10% )

+[25~150]% Realization effect

10% DMG Amplification per 20% of activated Barrier when Max Barrier is at 10000 or above (Max stacks: 5)

2% DMG Dampening per 20% of activated Barrier when Max Barrier is at 10000 or above (Max stacks: 5)

1 of the options below will be imbued.

- Max Earth Energy +[1~2][Chance 20%]

- Max Fire Energy +[1~2][Chance 20%]

- Max Cold Energy +[1~2][Chance 20%]

- Max Lightning Energy +[1~2][Chance 20%]

- Max Poison Energy+[1~2][Chance 20%]

+[200~350] Gear Barrier

+30 Gear Block Expertise

-------------------------------------------------------

Recover 1% of Max Barrier upon successful Block

-------------------------------------------------------

+[650~900] Gear Barrier

+[75~125]% Gear Barrier

Apply additional 300% to Barrier on using HP potion

Realization Effect

( 1% Max Barrier Regen/Sec, Barrier Charge Recovery Speed +10% )

+[25~150]% Realization effect

15% DMG Amplification per 20% of activated Barrier when Max Barrier is at 10000 or above (Max stacks: 5)

4% DMG Dampening per 20% of activated Barrier when Max Barrier is at 10000 or above (Max stacks: 5)

1 of the options below will be imbued.

- Max Earth Energy +[1~2][Chance 20%]

- Max Fire Energy +[1~2][Chance 20%]

- Max Cold Energy +[1~2][Chance 20%]

- Max Lightning Energy +[1~2][Chance 20%]

- Max Poison Energy+[1~2][Chance 20%]


We recognize that a more thorough and meticulous review should have been conducted from the start to ensure existing gear could be preserved without arbitrary adjustments.


We deeply apologize for the concern and disappointment our initial, hasty judgment caused among Rune Hunters.


To conclude,


We are doing our utmost to strengthen our final inspections and verification processes so that the update on Jan. 15 (Thu) can be presented stably without any recurrence of these issues.


We apologize once more to the Rune Hunters who have waited so patiently.

We will continue to improve our processes to provide a better gameplay experience moving forward.


Thank you.


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