Questions about the August 1st update
[秣陵白喵] 小猫咪能有什么坏心思,小猫咪只想要点吃的168
1.About Dark Energy
Dark Energy can be obtained from decomposing cards, which is understandable, but is it too much to increase the number of Dark Energy purchased per character from 500 to 5,000 per day? Each account has a total of 8 characters and can purchase a total of 40,000 Dark Energy per day.
I don't know if Han understands the social pyramid, or the relationship between farmers and other members of society (consumers and producers).
Most of the dark energy is produced by ordinary and weak players and then sold through the auction house. Then, advanced players buy and use it. After the advanced players pass the advanced dungeons, they produce advanced equipment and essence materials, which are in turn sold to ordinary and weak players through the auction house. In this transaction, ordinary and weak players are equivalent to farmers. They produce dark energy, sell it, get money, and then use the money to buy advanced items. Advanced players are equivalent to social personnel. They buy dark energy (food) and then produce advanced equipment (such as canned food, pre-made food) and then sell it in turn to ordinary and weak players (farmers) who have needs.
However, in the update on August 1, the dark energy will overflow significantly (the state will distribute food for free), which will cause the income of low-level and ordinary players to decline significantly, and even lead to the death of such players. In addition, due to the overflow of energy, high-level players will be more unscrupulous in clearing high-level dungeons, and the output will increase significantly. However, since ordinary and weak players have no income and cannot buy them, or there are no ordinary players at all, the accumulation of materials will lead to a significant depreciation. Will high-level players really like this game? Working more than ten hours a day like a donkey, the equipment and materials produced cannot be sold. At least the donkeys pulling the mill in the countryside still have food to eat. If you can't sell anything, high-level players are worse than donkeys (it may sound a bit harsh, but it is true)
2. Issues regarding the certificate of appraisal
The original channels for obtaining appraisal books are to kill the creatures in the Victory Altar, to open gold boxes or above with a chance to obtain them, to disassemble gold equipment and relics (not available this season), and to receive 5 in daily gift packs (10 in the pass).
After the August 1 update, 3K gold coins can be purchased in unlimited quantities. Will this lead to the unscrupulous use of appraisal books again? In that case, what is the point of reducing the output this season and allowing players to use appraisal books more reasonably?
When the game has various BUG problems, instead of rushing to fix the BUG, they prioritize modifying some seemingly reasonable but actually unreasonable acquisition data, and don't even consider the game player group. It would be better to stop the game from being free and sell it directly at a price. Players need to spend money to buy accounts, and then permanently close the auction house as a stand-alone game.
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